MonsterVine's Scores

  • Games
For 59 reviews, this publication has graded:
  • 57% higher than the average critic
  • 6% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Pokemon Pokopia
Lowest review score: 20 Pathologic 3
Score distribution:
  1. Positive: 36 out of 59
  2. Negative: 5 out of 59
60 game reviews
    • tbd Metascore
    • Critic Score
    Ultimately, I walked away even more excited than when I first sat down to play it. IO Interactive proved that they know what it takes to create a memorable Bond experience. As I’m writing this, I can’t help but wonder how the overall story will play out. That said, I’m extremely excited to see what 007 First Light has to offer upon its full release next month on May 27. [Hands-On Impressions]
    • 53 Metascore
    • 40 Critic Score
    Legacy of Kain: Ascendance allows players to experience the events of previous games through a different lens in an entirely different genre than they’re accustomed to. Unfortunately, the combat is boring, and the story is winding and doesn’t pay off. As the game ends, we’re shown Raziel being thrown into the void, leading into the Soul Reaver games, left wondering why this game was even necessary.
    • 79 Metascore
    • 20 Critic Score
    Pathologic 3 is a bizarre remake of a game from 2005 that seems to combine the worst elements from Persona 5 and the Arrow TV series, and wants you to think that it’s somehow compelling. Its lack of atmosphere and plain dressing sap any curiosity I had, and the need for the game to hide even the most basic of information may attract the equivalent of horror game Soulslike fans, but I’d urge anyone to stay away. Somewhere in Pathologic 3, there’s a very interesting Trauma Center game with plenty of lore, decisions to make, and patients to save. Unfortunately, a time-travel and horror story is grafted onto it. Horror fans, you deserve better.
    • 72 Metascore
    • 40 Critic Score
    Romeo Is A Dead Man is a frustrating experience. I wanted to meet it on its own terms and let the insanity and sci-fi camp wash over me. But too much time spent in boring and tedious gameplay loops, coupled with weak character relationships, left me without anything of substance to hold onto.
    • 41 Metascore
    • 40 Critic Score
    Tokyo Scramble has some neat ideas, but the frustrating gameplay, choppy performance, and poorly-written characters hold it back from succeeding as a stealth game. I hope the more inventive aspects of the game can make a return in a more polished title down the line, as Tokyo Scramble sadly isn’t worth buying for those alone.
    • 78 Metascore
    • 40 Critic Score
    Under the Island isn’t charming enough in its graphics or writing, so its gameplay foibles can be forgiven, and this is ultimately a shame, as the game attempts an 11th-hour reveal musing about how easily people can be swayed by honeyed words and how that can result in utter devastation. With some patches and playtesting, this game could be at least bearable. To think, all of this could’ve been avoided by respecting an island’s culture.

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