MGG's Scores

  • Games
For 581 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 581
584 game reviews
    • 85 Metascore
    • 75 Critic Score
    With its art direction directly taken from Zelda and its enchanting soundtrack, TUNIC knows how to set a delectable atmosphere in a world that never ceases to surprise you. But underneath its sweet airs lies a rather rough game with sometimes tense and effectively tactical fights that unfortunately suffer a little from the hero's lack of punch, at least at the beginning. You'll have to overcome the lack of clear indications that can confuse or even discourage you to enjoy it. But it would be a shame not to get hooked because the title turns out to be unsuspectedly rich.
    • 85 Metascore
    • 69 Critic Score
    The Outer Worlds looks too much like Fallout New Vegas without being able to stand out. The few innovative mechanics it incorporates don't work very well and the exploration is disappointing, with ridiculously small, uninteresting areas. Still, at the end of the day, the gameplay is rather pleasant, the story and characters that grow a little more as you go along and the replayability can make the difference, as long as the "Elder Scrolls" formula doesn't turn you off.
    • 85 Metascore
    • 85 Critic Score
    The surprise element is no longer present for this second opus of the Builders series, but thanks to a huge stack of fine new features, it once again manages to hit the mark by offering a more scripted and structured alternative to Minecraft. Very generous and particularly catchy once caught in the spiral of basic construction, DQB2 remains an excessively talkative title that can occasionally get on your nerves if your only desire is to build, over and over again.
    • 85 Metascore
    • 75 Critic Score
    So, is Silent Hill f a worthy representative of the cult saga? The answer is nuanced. Yes, certain elements remind us of what we love about Silent Hill: a chilling soundscape, memorable bosses, an oppressive atmosphere. But no, it's not the rebirth we were hoping for: the graphics are disappointing, the story lacks maturity, and, above all, the combat system weighs down the experience. I wouldn't say that Silent Hill f is a bad game. It contains interesting ideas, moments of grace, and proves that the franchise still has something to say. But it's not yet the big comeback that will put the first Silent Hill games back at the top of survival horror. In short, Silent Hill f is a step sideways. Not the revolution we were hoping for, but an attempt that will hopefully pave the way for a more ambitious future.
    • 85 Metascore
    • 80 Critic Score
    Classic but effective. This is a good overall description for Nioh 2. With its intense battles and an unprecedented level of customisation for the Souls-like subgenre, the latest addition of Team Ninja has a lot to offer to fans of tough challenges. Special mention to the Yokai abilities, which come to refine a gameplay that opens the door to tens of hours of build experimentation. A very generous and pleasant content, which compensates for outdated graphics and a level-design without any real breakthrough.
    • 85 Metascore
    • 85 Critic Score
    The Witcher 3 on Switch is not what you would call beautiful. However, the work done by CD Projekt Red to get its RPG into the Nintendo system is obviously successful. Some of the few flaws of this version are also those already found on the PC and consoles . The interface and menu navigation can be a little heavy and there are some camera issues during the fights and the movements. Still, those are details. It’s a lot of fun to play Gerlat again, and it would be a shame to miss it.
    • 85 Metascore
    • 75 Critic Score
    This remastered PS4 / Xbox One edition featuring the two PlatinumGames hits that are celebrating their 10th anniversary is rather welcome for those who wish to discover, or re-discover these two titles. Some of the graphics are looking old, but that doesn't prevent you from enjoying some wild action while ensuring maximum style.
    • 85 Metascore
    • 82 Critic Score
    Amid Evil is the logical continuation of games such as Dusk and Strafe, inspired by the classics of the genre. It achieves everything in a convincing way — complex level design, varied and original artistic direction, agreeable combat, and a minimalist narrative which sublimates the exploration of worlds. Amid Evil is a game for arcade FPS players, who have not stopped performing rocket jumps since the original Quake.
    • 85 Metascore
    • 80 Critic Score
    Pikmin 3 Deluxe is a wonderful port. The game remains just as enjoyable as it was at the time and will surely take a new generation of players on a journey. More than an exploration game, it's a real ode to discovery, and its simplicity will attract even the most casual player. It's a shame that some of the main flaws of the original game remain, but they don't spoil the gaming experience, which remains relaxing and enjoyable.
    • 85 Metascore
    • 85 Critic Score
    Kirby and the Forgotten Land is simply the family game not to be missed this year on Nintendo Switch. It will be able to please young and old alike thanks to its charming graphic and sound atmosphere. If almost all the main levels are indeed too simple, this lack of difficulty sometimes frustrating on other platformers like Crash Bandicoot or even Super Mario, allows to enjoy this Kirby in 3D. All the more so as the challenge is present elsewhere: via the Meta Knight Cup fights for example or the ton of side levels that put your reflexes to the fore.
    • 85 Metascore
    • 90 Critic Score
    There are few licenses that are able to last over time while maintaining a high level of quality. The Total War saga is one of them and this new episode is no exception to the rule. Even better, this is probably the most successful episode of the saga. Filled with novelties, offering a colossal amount of content, and having a mastered artistic direction, we quickly forget the few technical issues in order to launch body and soul into the conquest of the title of Emperor of China. Moreover, we can't hide our joy seeing the huge replayability of the game which once again promises several dozen (hundreds?) hours of fun.
    • 85 Metascore
    • 85 Critic Score
    The gameplay works perfectly, and the level design is polished down to the last detail. There are no particular surprises, but you'll enjoy discovering a new world with a host of new skills and, above all, a great deal of freedom, notably the free composition of your squad from among several complementary characters. Everything has been well thought out and works perfectly. If we add in the presence of funny mini-scenarios between missions, to bring a little change to the game and give it a pleasant rhythm, as well as the great replayability, there's not much to complain about. A new license is probably born.
    • 85 Metascore
    • 98 Critic Score
    Two years later, Death Stranding is still an atypical and compelling adventure that managed to transport us for more than fifty hours. No matter how much we might grumble about the weaknesses of its creator's writing, the fact remains that its unique concept still holds up well, while its panoramas are sublimated by the PS5's optimizations. So the verdict is pretty much the same as for other editions of this kind on Sony's machine: if you've never played the original game, go for it, but if you've already played it, the new content doesn't necessarily justify paying for it again.
    • 85 Metascore
    • 90 Critic Score
    It's difficult to talk about Outer Wilds without saying too much. It's one of those rare games where you just want to place the person you are trying to convince in front of the screen and watch them play, like you'd watch a child stack building blocks for the first time. There is something inherently fascinating and intriguing about this simulation of space archaeology, where the journey is just as important as the destination — both in the messages it delivers and the satisfaction it provides.
    • 85 Metascore
    • 85 Critic Score
    With a breathtaking graphic texture, Crash Bandicoot: It's About Time is a breath of fresh air on the series while retaining the strengths of previous titles. Its extreme difficulty at times will discourage some but fans of the genre and nostalgia will always want to complete the levels at 100%. This ubiquitous difficulty makes this fourth opus a game that is perhaps not intended for the general public or at least for young children wishing to discover the universe of Crash and Neo Cortex. Crash Bandicoot: It's About Time is a modernized digest of good humor, invigorating colors and old-fashioned gameplay the way we like it combined with four new ways to play with Quantum masks.
    • 84 Metascore
    • 80 Critic Score
    Without bringing any significant gameplay novelty, Roll7 still offers to its series a universe with a crazy charm. For those who have already played the first two episodes, you will certainly be on familiar ground: the levels follow one another at full speed, the difficulty is still high, and the secondary challenges should keep the hardcore gamers busy for many hours. A good game, efficient and fun, if not as original as its artistic direction would have let you hope.
    • 84 Metascore
    • 80 Critic Score
    This new opus from Two Point Studios is a very good title, and above all, we have the impression that it's even more complete than the previous games. It's diversified and offers a variety of experiences, some of which are mind-boggling. It's sure to win you over if you're a fan of management games, but be warned: it can be a bit tricky to get the hang of at first. On the other hand, Two Point Studios' sense of humor and graphic style are back, which is always a pleasure for those who appreciate the studio.
    • 84 Metascore
    • 85 Critic Score
    With Shin Megami Tensei 5, Atlus reaches new heights thanks to a surprising and particularly neat exploration aspect, while continuing to refine its formidable formula of capturing monsters and turn-based battles. The result is an ever-renewed gameplay pleasure, despite obvious technical weaknesses and a main plot too disjointed to fully convince. Finally, it is a monster of balancing, combining an unprecedented accessibility for the series with a high but far from insurmountable challenge: a game that should suck your soul for dozens of hours if you're up to the challenge.
    • 84 Metascore
    • 75 Critic Score
    Horizon Zero Dawn Complete Edition is a welcome port on PC, although very little effort has been made to actually adapt it to our machines. The graphics improvements are there and it is possible to play with the keyboard and mouse, but the interface is not particularly suitable. The flaws and clumsiness of the title, both in the combat system, inventory and crafting, still tend to irritate, but it remains a good game, on which you can spend tens of hours without getting bored.
    • 84 Metascore
    • 80 Critic Score
    All in all, Hello Kitty Island Adventure offers a surprisingly pleasant routine, almost as enjoyable as that of Animal Crossing New Horizons, with the desire to return each day to offer daily gifts, complete missions and explore the vast open world. The RPG feel of the game, with a main storyline, side quests and puzzle dungeons, ensures that the player is anything but bored. Add to this a genuinely interesting multiplayer mode and you have the perfect recipe for a cosy game. Unfortunately, the non-availability of cross play (and cross save!) can be a stain on a basic edition priced at 40 euros all the same.
    • 84 Metascore
    • 80 Critic Score
    Assassin's Creed Valhalla succeeds in improving the light-RPG formula initiated by Origins, by correcting some of the excesses spotted on Odyssey: with an upgraded exploration, a less generous loot and fights that go more to the essentials, Ubisoft Montreal is clearly on the right track. However, despite all their efforts to make the progression more digestible and enjoyable, many bugs have ruined the experience. Too bad, especially since in this Xbox Series X version, the game is absolutely magnificent and manages to hold its 60 frames per second in (almost) all circumstances.
    • 84 Metascore
    • 85 Critic Score
    Square Enix once again offers us remakes of (almost) impeccable quality with Dragon Quest I & II HD-2D. It's a chance to revisit these iconic works from 40 years ago, in a enhanced version that is much more accessible than the originals. It's beautiful, it's smooth, and it's a joy to play, even though the formula was a real challenge to modernize. Don't miss it, whether you've played the 1986-1987 originals or not.
    • 84 Metascore
    • 85 Critic Score
    Hogwarts Legacy is so extensive and ambitious that sacrifices have been made. It's not perfect in its finishing touches, but that's not a penalty: it's indeed the game that all potterheads dreamed of, but it's also a too classic RPG for those who are not familiar with the Harry Potter universe. If the gameplay is not always interesting, the scenario hides some remarkable surprises and the work done on the conception of Hogwarts and Hogsmeade is quite impressive. Visiting these two emblematic places of the saga will amaze you and will take you a long time, to add to an already colossal life span.
    • 84 Metascore
    • 85 Critic Score
    The Vessel of Hatred expansion completes what consecutive updates and seasons had begun: Diablo 4 has become a much more complete and fun game. Whether in terms of content or gameplay, clear progress has been made, and it's a real pleasure to take on the new challenges of controlling the Sacresprit class. The addition of a group search tool is probably the most important new feature, even if the studio can be criticized for not having done so sooner. At the very least, everyone should benefit, even without paying for this DLC. In any case, we hope that future expansions will follow a similar model, as it gives excellent reasons to come back and play regularly.
    • 84 Metascore
    • 85 Critic Score
    With the experience accumulated on The Division 1, Massive manages with TD2 to excite our curiosity. Stronger, more generous, better built, the title succeeds where other games as service before it has struggled to. Thanks to its end-game, which renew the experience by adding content and skillfully recycles the existing one, but also thanks to this map of Washington, absolutely fantastic, which allows more than ever to immerse yourself in the universe of the agents of the Division.
    • 84 Metascore
    • 80 Critic Score
    Super Mario RPG is one of the strangest Mario games in its history: with its world of characters seemingly drawn from an entirely different universe, its darker-than-usual graphic style and its turn-based gameplay, the late Squaresoft's game is one of the Super Famicom's diamonds in the rough that had never before made it to the Old Continent, with a proper localization. A mistake that has now been rectified, with a meticulous translation, a graphical overhaul that does justice to the 1996 game and gameplay adjustments that allow younger players to enjoy it.
    • 84 Metascore
    • 82 Critic Score
    The arrival of this remastered version of Ni No Kuni: The Revenge of the Celestial Witch on PC, PS4 and Switch is good news. It's a joy to (re)explore the landscapes of 'The Other World', and to admire the artistic direction of Studio Ghibli. We sometimes forgot we were in front of a game, and not in front of an anime, yet the gameplay from Level-5 is as deep as it sounds. The possibility of having your pets fight offers multiple combinations. Whether you are a fan of JRPGs or Ghibli in general, you have no excuse not to dive into an adventure to help Oliver save his mother!
    • 84 Metascore
    • 85 Critic Score
    Contrary to the received idea conveyed by the first trailer of the game, Genshin Impact has its own identity coupled with mechanics that certainly already work elsewhere. However, he manages to stand out with his kawaii side and his system of elements. Between a dynamic gameplay, a very good quality soundtrack and a rather rich history, the game of miHoYo manages to rise in the box of the very good games of the genre despite its gacha-game side. In addition to offering cross-play between all platforms and being free, it follows in the footsteps of other headlines and could very well become one of the good surprises of this end of the year 2020 (if it doesn't. is not already done).
    • 83 Metascore
    • 85 Critic Score
    Yakuza Like a Dragon is a success on almost every level: its turn-by-turn fighting system manages to hook the player while enhancing the experience of die-hard fans. In addition, the very solid storyline takes us once again to a new neighborhood for a total change of scenery. However, we would have liked Yakuza 7 to strengthen its game by offering more challenges for those who are already familiar with the Japanese role-playing genre. To do so, we will have to rely on a DLC pack including a hard mode upon release: a particularly clumsy decision from our point of view.
    • 83 Metascore
    • 88 Critic Score
    Bloodstained: Ritual of the Night could easily have been a basic attempt at replicating the Metroidvania genre, masked behind the nostalgia of a partially-retired series and a creator who belongs in the past. Fortunately, this is not the case. Just a year after fierce criticism, the finished game has landed in an unexpected state — perhaps even better than our highest expectations could have imagined.

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