Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 77 Metascore
    • 80 Critic Score
    A hugely entertaining open world puzzler where simply getting from A to B is more entertaining than most games in their entirety.
    • 77 Metascore
    • 80 Critic Score
    Pacer, aka WipEout: Pacer, is the closest thing to Psygnosis games we've played in recent years. It has evolved a lot since Formula Fusion and although it can improve more, it's a must have for fans of the genre and WipEout fans.
    • 89 Metascore
    • 90 Critic Score
    It might not change anything fundamental, but this special edition not only looks and plays better but has an impressive amount of new content too.
    • 55 Metascore
    • 50 Critic Score
    One of the few games that can accurately be described as so bad it’s good, with a gleefully bizarre mix of bad voice-acting, appalling console optimisation, and surprisingly decent gunplay.
    • 80 Metascore
    • 70 Critic Score
    A vast and multi-faceted trip through a stylised Viking life, with a new fighting system, manifold mini-games and diversions, and untold glitches. It’s Assassin’s Creed to its core.
    • 75 Metascore
    • 60 Critic Score
    An ambitiously odd game that has an innovative take on Pokémon style gameplay and features some of the most intriguing characters of the year - but is rarely as much fun as it should be.
    • 75 Metascore
    • 60 Critic Score
    The formerly classic arcade racer gets a high resolution makeover, but 10 years later and the one note driving model now feels functional rather than exciting.
    • 85 Metascore
    • 80 Critic Score
    A far better advert for the PS5 than its short length and last gen assets might have suggested, with superior storytelling and more compelling characters than the original.
    • 83 Metascore
    • 70 Critic Score
    A highly enjoyable introduction to the PlayStation 5 but also a charming celebration of the entire history of PlayStation, even if it’s something you’ll only ever play once.
    • 84 Metascore
    • 70 Critic Score
    The turn-based battles don’t fully convince but the new protagonist and bizarre mini-games still feel distinctively and entertainingly Yakuza.
    • 81 Metascore
    • 70 Critic Score
    A finale that only exacerbates the faults of the series up till now but the sheer audacity of the storytelling, and the goodwill built up over so many years, pushes it over the finishing line.
    • 79 Metascore
    • 70 Critic Score
    Loud, brash, brightly coloured tracks with a rousing selection of cars and racing styles in a game that’s much more about fun than serious simulation.
    • 71 Metascore
    • 40 Critic Score
    The least interesting use of the Until Dawn formula so far, with a tedious tale of 17th century witchcraft that fails to either scare or entertain.
    • 76 Metascore
    • 80 Critic Score
    It owes an obvious debt to Mirror’s Edge but this impressive new cyberpunk game surpasses its inspiration in terms of both combat and first person parkour.
    • 85 Metascore
    • 80 Critic Score
    After years out of the limelight Pikmin 3 has resprouted, with its mellow take on real-time strategy more enjoyable than ever, especially thanks to the expanded co-op options.
    • 70 Metascore
    • 60 Critic Score
    A disappointingly tame vision of a near future dystopia, that represents a perfectly competent use of the Ubisoft formula but falters in its attempts to add anything new to it.
    • 75 Metascore
    • 60 Critic Score
    It features some of the best moments from this generation of Pokémon but this final slice of DLC still suffers from a lack of substance and ambition.
    • 76 Metascore
    • 80 Critic Score
    Like most DLC it doesn’t introduce much in the way of new ideas but if you enjoyed Doom Eternal you’re going to love these new levels and their uncompromising challenge.
    • 82 Metascore
    • 80 Critic Score
    A labour of love that pays brilliantly inventive tribute to the platform genre and the 8 and 16-bit eras in general.
    • 75 Metascore
    • 70 Critic Score
    A wonderfully inventive attempt to bring Mario Kart into the real world, whose mere premise is enough to amuse and delight, despite some unavoidable practical limitations.
    • 75 Metascore
    • 60 Critic Score
    A disappointing sequel to The Dark Descent, but while the horror elements can seem mundane at times the storytelling and characterisation remain impressive.
    • 62 Metascore
    • 60 Critic Score
    A colourful, loot-orientated action role-player let down by over-simplified systems and levelling up that often feels inconsequential.
    • 70 Metascore
    • 70 Critic Score
    A cute, absorbing, and often clever survival game that, despite its flaws, is perfect lockdown fodder.
    • tbd Metascore
    • 50 Critic Score
    There’s no indication when you pass a checkpoint, so it’s easy to lose chunks of progress if you’re interrupted by a call or life, and the touch controls occasionally get in the way of solving puzzles, but it’s still a unique experience, albeit one marred by its own butterfly attention span.
    • tbd Metascore
    • 60 Critic Score
    With a minimalist 1960s art style, a capitalist-sceptic theme, and jazzy soundtrack it’s got style but continually having to restart levels because you made a wrong choice on the first day gets tired fast.
    • tbd Metascore
    • 50 Critic Score
    It’s entertaining enough while it lasts, but with puzzles that predominantly rely on trial and error or simple pattern recognition, there’s little to really get your teeth into.
    • tbd Metascore
    • 50 Critic Score
    There’s a nice weight and momentum to the rolling characters, you can play in four-player co-op if you have three Apple Arcade subscribing friends, and it has high production values, but its ideas never seem to go anywhere, as though the game had bigger plans that it ended up not getting around to.
    • tbd Metascore
    • 70 Critic Score
    Originally released on PC and consoles, the touch controls work absolutely fine, and while it lacks the ingenuity of Nintendo’s masterpieces, it’s a diverting and amusing role-playing game to have on your phone.
    • tbd Metascore
    • 60 Critic Score
    It’s good looking, and you’re not forced to watch as many ads as you are in Archero, but on the minus side it’s also not nearly as much fun.
    • 85 Metascore
    • 70 Critic Score
    A studied recreation of Crash Bandicoot’s halcyon days, that does little to innovate the formula but still offers a fun and varied slice of 90s style platforming.

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