Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 79 Metascore
    • 50 Critic Score
    An underserved remaster to an unremarkable 2D platformer, that was the primary reason why the soft reboot of Kirby And The Forgotten was necessary in the first place.
    • 70 Metascore
    • 50 Critic Score
    The mix of highbrow story concept and complex first person combat is certainly reminiscent of Bioshock, but this churlish homage has nowhere near the same nuance in terms of either plot or gameplay.
    • 81 Metascore
    • 70 Critic Score
    A welcome novelty and throwback for long-time Yakuza fans, that offers everything they love about the series, although it’s held back by a rather underwhelming plot and too much fan service.
    • 79 Metascore
    • 80 Critic Score
    Arguably the best Monster Hunter clone ever made and while it’s not quite as good as Capcom’s series it does have some unique and interesting ideas of its own – despite initial impressions to the contrary.
    • 79 Metascore
    • 60 Critic Score
    An effective tech demo but it struggles to be anything else, not least because for the majority of the time it’s just a fairly vanilla climbing simulator.
    • 86 Metascore
    • 90 Critic Score
    One of the best PlayStation exclusives of recent years is an inspired mix of bullet hell shooter and roguelike dungeon crawler, that somehow still feels like nothing else on console or PC.
    • 94 Metascore
    • 100 Critic Score
    An excellent remaster of one of the best games of its generation, that looks and plays so well you could easily mistake it for a modern game.
    • 77 Metascore
    • 70 Critic Score
    Despite the change in tone many things remain consistent, from Amanita’s trademark simple but infinitely expressive character design, to trial and error gameplay that has you tugging, pushing, and prodding things to solve puzzles, making this a perfect candidate for the move to mobile. It’s a brief experience, once you’ve figured out what you’re doing in each scene, but also an eerily atmospheric one.
    • tbd Metascore
    • 50 Critic Score
    Its physics works beautifully, but lobbing a bunch of ammo at stuff until it collapses and being rewarded with yet another un-earned 3-star victory soon feels a bit dull. Fewer levels, that actually encouraged you to think, would have been infinitely preferable.
    • tbd Metascore
    • 80 Critic Score
    An entertaining and well-designed mobile port.
    • tbd Metascore
    • 30 Critic Score
    Unfortunately, the lack of chain reactions and the fact that the game automatically selects chains for you gives it a dull, staccato feel. Combined with the stingy number of turns you get before having to wait for a recharge, Tumble Time utterly fails to live up to the joy of its visuals.
    • 84 Metascore
    • 80 Critic Score
    A truly wizard RPG, whose historical setting frees it from the limitations of the books and films, with an open world experience that entertains no matter how much you care about the source material.
    • 76 Metascore
    • 60 Critic Score
    A poignant, slow-paced but ultimately shallow exploration of memory and legacy in a changing world, that also manages to be the world’s first cycle-based walking simulator.
    • 87 Metascore
    • 80 Critic Score
    A very welcome surprise, that is one of the most enjoyably unique games on Xbox and one of the best rhythm action games in a very long time - as well as having arguably the best cel-shaded graphics ever seen.
    • 64 Metascore
    • 40 Critic Score
    A litany of missed opportunities results in one of the most aggravating action role-players of recent years, with irritating characters, dull combat, and a frustrating movement system.
    • 89 Metascore
    • 70 Critic Score
    An excellent remake of a not-quite-classic survival horror, that nevertheless makes a convincing argument for the continuation of the series.
    • 53 Metascore
    • 40 Critic Score
    A misguided attempt to recreate one of gaming’s oldest and most influential classics, that’s let down by outdated visuals and prehistoric gameplay elements.
    • 83 Metascore
    • 80 Critic Score
    What starts as a sweet and endearing homage to 90s gaming evolves into a sophisticated and, at times, dark exploration of two troubled youths, in one of the best indie games of the year.
    • 80 Metascore
    • 80 Critic Score
    A more traditional Fire Emblem experience than Three Houses, but one that’s filled with fun new features and emphasises deep and varied gameplay over dating mini-games.
    • 77 Metascore
    • 80 Critic Score
    Easily the best One Piece video game there’s ever been and a genuinely fun and innovative Japanese role-player in its own right.
    • 84 Metascore
    • 80 Critic Score
    Another great indie detective game that not only makes solving crimes fun and interesting but has some surprisingly good storytelling to tie everything together.
    • 87 Metascore
    • 80 Critic Score
    The best sequel to Chrono Trigger there’s never been, with a pseudo-Japanese role-player that maintains a delicate balance between retro homage and modern indie game.
    • tbd Metascore
    • 80 Critic Score
    One of the best story-based games of the year, with a complex mix of dystopian sci-fi, religious meditation, and a razor-sharp script.
    • 77 Metascore
    • 60 Critic Score
    A purposefully under-designed platformer that takes several cues from Pikmin but forges ahead with its own distinctive take on a platforming comfort game.
    • 83 Metascore
    • 80 Critic Score
    Fans of gripping mysteries and intriguing puzzles will love the eclectic storytelling, but not necessarily the pervy humour, in Kotaro Uchikoshi’s most fascinating oddity.
    • 81 Metascore
    • 80 Critic Score
    The best 2D shooter for several years and a fantastic homage to the genre, with some of the best pixel art graphics of the year.
    • 67 Metascore
    • 50 Critic Score
    A colourful, silly and deliberately over-the-top first person shooter, with severely undercooked gunplay and a sense of humour that will test the patience of even Rick and Morty fans.
    • 87 Metascore
    • 90 Critic Score
    An excellent sequel that marries Metroidvania style exploration with a dizzying array of new combat mechanics, to make one of the best roguelike experiences of this or any year.
    • 94 Metascore
    • Critic Score
    This is likely to be the definitive version of a great game, and an excellent excuse to dive back into its gloriously rich and varied world, but at the moment it’s a bug-ridden mess that’s more trouble to play than the seven-year-old original. We’re sure by next Christmas it’ll all be running perfectly but all you get this year is a lump of 4K coal. [Review in Progress]
    • 72 Metascore
    • 70 Critic Score
    Charming and relaxing is not how you’d describe the average action role-player but this wholesome Dragon Quest spin-off is an enjoyably undemanding, family friendly adventure.

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