Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 83 Metascore
    • 80 Critic Score
    One of the best Tower Defense action hybrids so far, with considerably more depth than the original - even if it still looks like the same game.
    • 63 Metascore
    • 50 Critic Score
    The creature editor is still fun, but this is no more a video game than the first version and considerably less value for money.
    • 65 Metascore
    • 40 Critic Score
    A distressingly old school movie tie-in which instead of making imaginative use of the movie's setting creates only a bland copy of the Lego games.
    • 67 Metascore
    • 60 Critic Score
    The closest thing so far to a 3D Angry Birds game, but although the Kinect controls are fine it's the gameplay and visuals that need adjusting.
    • 56 Metascore
    • 30 Critic Score
    The creator of Final Fantasy creates… a not very good smartphone mini-game, with annoying controls and all the longevity of a terminally ill butterfly.
    • 80 Metascore
    • 70 Critic Score
    The best Pokémon spin-off for years and an engrossing mix of family-friendly warmongering and engaging turn-based strategy.
    • 81 Metascore
    • 80 Critic Score
    The closest thing to Ikaruga on a smartphone and despite the psychedelic presentation one of Jeff Minter's more lucid shooters of recent years.
    • 43 Metascore
    • 30 Critic Score
    It looks like Ice Age 4, it sounds like Ice Age 4, and it plays like the frozen carcass of a 5,000 year old mammoth.
    • 64 Metascore
    • 50 Critic Score
    Gameloft's cloners have excelled themselves in replicating all the basics of Batman: Arkham City on a smartphone - albeit only at shallow, surface level.
    • 87 Metascore
    • 70 Critic Score
    It's not clear what the four year wait was in aid of but despite only a few, small, new ideas this is still one of the best Tower Defense games on any format.
    • 66 Metascore
    • 40 Critic Score
    Tony Hawk's Pro Skater in name only, this will infuriate old timers reliving their youth and seem archaically simplistic to everyone else.
    • 72 Metascore
    • 50 Critic Score
    There's barely a single idea here that hasn't been borrowed from elsewhere, and usually done better - but as a compendium of other people's puzzles it still has its charm.
    • 75 Metascore
    • 40 Critic Score
    The problem with the latest Kingdom Hearts is not a lack of new ideas but that almost all of them are awful, and that's before you even consider the script.
    • 75 Metascore
    • 70 Critic Score
    An open-ended puzzler whose only real restrictions are how imaginative you're willing to be in wielding its wonderfully bizarre gadgets.
    • 75 Metascore
    • 70 Critic Score
    It may not be fair to compare it to Angry Birds, but it is fair to say this is a slick but slightly listless clone of The Incredible Machine.
    • 80 Metascore
    • 70 Critic Score
    A clever 2D platformer that doesn't muddy the waters with overcomplicated concepts or controls - but still has time for some great 3D effects.
    • 75 Metascore
    • 50 Critic Score
    The fact that it's free-to-play is almost the only point of interest in this derivative shooter - and even that is far less appealing once you get into the details.
    • 53 Metascore
    • 30 Critic Score
    Combat and storytelling are boring beyond belief, but what's worst about Inversion is that you can sense the far more interesting game it could've been just beneath the surface.
    • 74 Metascore
    • 60 Critic Score
    Some truly innovative ideas that all MMOs would do well to take notice of, but they and the intriguing narrative are wasted on the tedious and derivative combat.
    • 77 Metascore
    • 70 Critic Score
    A hugely ambitious space strategy that rivals even Civilization in terms of presentation and addiction - despite a few rogue elements.
    • 70 Metascore
    • 50 Critic Score
    There's an obvious love here for the genre, and retro gaming in general, but as strategic role-players go this is far from a grandmaster.
    • 70 Metascore
    • 60 Critic Score
    As mindlessly entertaining as any lightgun game, and with lots of zombie-themed nostalgia - but none of the pacing or showmanship of the best of the genre.
    • 87 Metascore
    • 90 Critic Score
    Indie gaming sires another 2D classic, with a platformer that offers more freedom and intrigue than almost anything else on Xbox Live Arcade - or beyond.
    • 83 Metascore
    • 80 Critic Score
    It may well end up being Nintendo's last game on the Wii, but it's an impressively subversive swansong that is neither as crude - nor as easy - as it looks.
    • 78 Metascore
    • 70 Critic Score
    A cleverly orchestrated souvenir of Final Fantasy at its best, that also can't help but remind you of the series' most common failings.
    • 54 Metascore
    • 20 Critic Score
    A laughably bad ghost story whose broken technology and shallow gameplay cannot sustain even its meagre two hour running time.
    • 77 Metascore
    • 70 Critic Score
    Despite its obvious gameplay failings this is still one of the scariest video games ever made, and this Wii edition a surprisingly effective update.
    • 84 Metascore
    • 80 Critic Score
    An even more impressive mix of horror and personal drama than the first episode, with intelligent writing, crowd-pleasing gore, and… far too many bugs.
    • 81 Metascore
    • 70 Critic Score
    An even more bare bones collection than on home consoles - even if it does include the best portable version of Snake Eater so far.
    • 69 Metascore
    • 70 Critic Score
    Definitely the best Spider-Man game for several years, but it falls short of the character's full potential and the high watermark of Spider-Man 2.

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