Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 80 Metascore
    • 70 Critic Score
    An excellent remaster of an imperfect but hugely endearing action adventure, that completely justifies the ongoing plans for a sequel.
    • 80 Metascore
    • 80 Critic Score
    It's not much of a sequel but this remains a superior mix of role-player, shooter and survival horror.
    • 80 Metascore
    • 80 Critic Score
    One of the most relentlessly charming video games ever made and the best Paper Mario since The Thousand-Year Door.
    • 80 Metascore
    • 70 Critic Score
    Funnier, more imaginative and with 100% more Murray the talking skull, Monkey Island is back on course.
    • 80 Metascore
    • 80 Critic Score
    Only a minor evolution of Rome II, and with many of the same bugbears, but the stunning visuals and deep strategy bring a fascinating period of history fully to life.
    • 80 Metascore
    • 60 Critic Score
    The problem is that the strategy elements are shallow and underplayed and while the game is fun and interestingly weird, it really doesn’t add up to much. We were interested to see how the mouse controls work, but while they’re fine on a technical level they’re really not necessary, given how little of the map you can see at any one time.
    • 80 Metascore
    • 80 Critic Score
    An impressively original horror game whose doom-laden atmosphere and relentless day/night cycle is more terrifying than any jump scare.
    • 80 Metascore
    • 80 Critic Score
    Another visually spectacular Arc System Works fighter that is both surprisingly accessible and full of hidden depth and clever ideas.
    • 80 Metascore
    • 90 Critic Score
    One of the best offline multiplayer games for years and yet more proof that the bow and arrow is gaming’s most entertaining weapon of choice.
    • 80 Metascore
    • 70 Critic Score
    One of the best MOBAs on any console and a good introduction to the genre in general, thanks to its more console-friendly controls and fun premise.
    • 80 Metascore
    • 70 Critic Score
    It may add up to less than the sum of its parts but in terms of storytelling and presentation this indie favourite has much to teach mega budget retail games.
    • 80 Metascore
    • 70 Critic Score
    Less a prequel and more a rerun, but this remains one of the most fully-featured and best presented Japanese role-players on the App Store.
    • 80 Metascore
    • 70 Critic Score
    As pre-order bonuses go this is definitely a cut above, but it's also an addictive and rewarding mini-game in its own right.
    • 80 Metascore
    • 80 Critic Score
    A great high-concept adventure that borrows liberally from old school Zeldas but has plenty of unique ideas of its own.
    • 80 Metascore
    • 70 Critic Score
    A fun spin-off that takes some of the best parts of Yakuza and weaves a story that’s at least as compelling – even if a lot of gameplay elements are becoming overfamiliar at this point.
    • 80 Metascore
    • 80 Critic Score
    A supremely playable action JRPG, which marries gorgeous anime visuals with satisfyingly original real-time combat.
    • 80 Metascore
    • 70 Critic Score
    A laudable achievement in terms of visual design and general ambience but the complete lack of challenge, and short length, reduces its overall impact.
    • 79 Metascore
    • 70 Critic Score
    An excellent driving game but one sullied by cheapskate microtransactions. a lack of tracks, and the dubious worth of the Drivatar technology.
    • 79 Metascore
    • 70 Critic Score
    Spring cleaning has never been so entertaining in this well presented and cunningly addictive physics-based platformer.
    • 79 Metascore
    • 80 Critic Score
    The increased role-playing elements add another interesting angle to an already accomplished franchise, but the cynical attempts to fleece parents’ wallets are hard to defend.
    • 79 Metascore
    • 90 Critic Score
    The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.
    • 79 Metascore
    • 70 Critic Score
    As rough and ready as the previous games but a fascinating tour of Japan's seedy criminal underbelly.
    • 79 Metascore
    • 60 Critic Score
    It's clearly been quickly thrown together for the launch, with many features missing or out-of-date, but this is still an encouraging start for FIFA on the Vita.
    • 79 Metascore
    • 70 Critic Score
    Even for those that would never normally dream of playing a basketball sim this is a great game, although it's best played in small doses.
    • 79 Metascore
    • 80 Critic Score
    At last, the realistic, Aim-controlled multiplayer military sim PlayStation VR owners have been dreaming of.
    • 79 Metascore
    • 70 Critic Score
    Still a minor royal in the fighting game pantheon, but a hardworking one that beats Marvel Vs. Capcom in terms of depth - if not accessibility and brand recognition.
    • 79 Metascore
    • 70 Critic Score
    An earnest attempt to create the ultimate Jedi simulator but the mishmash of game influences and an unengaging story leaves it only impacting on the surface.
    • 79 Metascore
    • 50 Critic Score
    Ham-fisted controls and storytelling turn Samus into a clumsy blabbermouth, with a game that squanders all the series' best tricks and adds none of its own.
    • 79 Metascore
    • 80 Critic Score
    Another excellent portable Shin Megami Tensei title and one of the best strategy role-players on any format.
    • 79 Metascore
    • 70 Critic Score
    A daringly complex ode to the works of Philip K. Dick, and although the mix of survival horror and existential storytelling doesn’t always work it’s never less than gripping.

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