Metro GameCentral's Scores

  • Games
For 4,378 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Postal III
Score distribution:
4428 game reviews
    • 69 Metascore
    • 50 Critic Score
    A wasted opportunity to redeem PlayStation Move, with a horribly uninspired range of sports that barely work any better than back when they were Wii Sports games.
    • 69 Metascore
    • 50 Critic Score
    A well-crafted remaster but this ancient real-time strategy has little to offer modern gamers, especially when the sequel is already readily available.
    • 77 Metascore
    • 50 Critic Score
    An intriguing set-up, with an impressively ominous atmosphere, is spoilt by overfamiliar roguelike elements that ruin the pacing and increase the repetition.
    • 62 Metascore
    • 50 Critic Score
    Like its predecessors, it’s incredibly lightweight, your choices set out so briefly you’re regularly left guessing about potential outcomes; a sense the game attempts to paper over by throwing so many of them at you. It’s occasionally amusing, but too insubstantial to be satisfying.
    • 58 Metascore
    • 50 Critic Score
    Part massively multiplayer online game. Part Grand Theft Auto clone. All failure.
    • 67 Metascore
    • 50 Critic Score
    Compromise should not have been a dirty word given the interface and control issues that seriously spoil what could have been a perfect portable Football Manager.
    • 68 Metascore
    • 50 Critic Score
    Some of the best 2D artwork ever seen in a video game, married to a spitefully difficult game whose main gameplay gimmick only manages to make it more frustrating to play.
    • 69 Metascore
    • 50 Critic Score
    An ambitious magic-themed shooter which, despite its impressive, flashy combat, buckles under the weight of its influences and slapdash execution.
    • 68 Metascore
    • 50 Critic Score
    Never has so promising a game been ruined by such a perversely high difficultly level, which is a crying shame given the gorgeous 2D art.
    • 69 Metascore
    • 50 Critic Score
    Square Enix’s latest attempt to create a Monster Hunter clone has a lot of Final Fantasy fan service but few other reasons to explore its world.
    • 63 Metascore
    • 50 Critic Score
    A predictably inessential expansion that adds nothing anybody ever asked for and completely fails to address the points fans have been complaining about for months.
    • 75 Metascore
    • 50 Critic Score
    Not the PlayStation VR killer app you might have hoped for, but still a clever and imaginative mix of shooter and puzzle game.
    • 63 Metascore
    • 50 Critic Score
    The creature editor is still fun, but this is no more a video game than the first version and considerably less value for money.
    • 65 Metascore
    • 50 Critic Score
    All the component pieces are here, but given the severe control limitations the subtitle here should have been 'lite' not 'refrain'.
    • 62 Metascore
    • 50 Critic Score
    Only one game in five is any good in this five-games-in-one compilation, whose brazen recycling of old content is equal parts embarrassing and cynical.
    • 73 Metascore
    • 50 Critic Score
    An enjoyable combat system is left to flounder in an otherwise unambitious ode to Xbox 360 era shooters, that quickly gets too repetitive to enjoy.
    • 73 Metascore
    • 50 Critic Score
    An inspired mix of Groundhog Day and Choose Your Own Adventure style decision making, combined with a half-broken action role-player of considerably lesser interest.
    • 63 Metascore
    • 50 Critic Score
    A chirpy spin on the skateboarding sim genre, undermined by poor level design and frustrating gameplay.
    • 67 Metascore
    • 50 Critic Score
    Turok may have been state-of-the-art in 1997 but today both its graphics and its gameplay feel virtually prehistoric.
    • 74 Metascore
    • 50 Critic Score
    Inconsequential and frustratingly restrictive, this is by far the worst episode of the season – and you can only hope the finale will be good enough to make up for it.
    • 75 Metascore
    • 50 Critic Score
    An uninspiring start to the season, that even fans of the show will find stilted and tedious. Although they can still foster high hopes for later episodes.
    • 70 Metascore
    • 50 Critic Score
    Hugely disappointing retro reboot that fails to offer any of the freedom or fun its premise suggests.
    • 61 Metascore
    • 50 Critic Score
    The gameplay basics are fine, but this is the absolute bare bones of what a golf game should be – with less than half the amount of content of the last game in the series.
    • 63 Metascore
    • 50 Critic Score
    A frustrating ending to what has become an increasingly disappointing download series, even though the premise remains one of the most imaginative for years.
    • 69 Metascore
    • 50 Critic Score
    An improvement on the last Star Ocean game but Square Enix’s veteran sci-fi franchise still feels stuck in the past, rather than exploring new frontiers.
    • 64 Metascore
    • 50 Critic Score
    A typical Fallout download that buries a few interesting new ideas and locations beneath a patchwork of overfamiliar, and increasingly outdated, content.
    • 71 Metascore
    • 50 Critic Score
    A mildly spooky walking simulator whose plot, acting, and puzzles fails to benefit from its Hollywood connections and is even more disappointing without VR.
    • 69 Metascore
    • 50 Critic Score
    It's a clever idea but being in charge of a swarm of moronic blue midgets proves a fairly fleeting and frustrating pleasure.
    • 71 Metascore
    • 50 Critic Score
    Few PSP games look as good, but this is still a hugely disappointing return for Parasite Eve and the ruination of a once intriguing heroine.
    • 74 Metascore
    • 50 Critic Score
    It may have been cutting edge in 1997 but the Shin Megami Tensei series, and Japanese role-players in general, have moved on a lot since then and this entry is really only for completists.

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