LEVEL (Czech Republic)'s Scores

  • Games
For 2,461 reviews, this publication has graded:
  • 36% higher than the average critic
  • 5% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Tearaway
Lowest review score: 0 Raven's Cry
Score distribution:
2461 game reviews
    • 82 Metascore
    • 40 Critic Score
    Outdated and flat gameplay mechanics, poor controls, technical issues. The Last Guardian couldn’t be saved even by the extreme efforts from Sony to finish the game no matter the time. As you will love Trico for sure, the game itself you will certainly not. [Issue #270]
    • LEVEL (Czech Republic)
    • 80 Metascore
    • 40 Critic Score
    If there is whatever reason you've been enjoying European Escalation, you are going to be satisfied with this. In my case, the review is handed over, so the game is finally out of my hard drive. [Issue#231]
    • LEVEL (Czech Republic)
    • 80 Metascore
    • 40 Critic Score
    What it gains on atmospherics, it lacks in gameplay and the story is uneven, saved only by a few brilliant scenes. [Issue#241]
    • LEVEL (Czech Republic)
    • 79 Metascore
    • 40 Critic Score
    Plenty of numbers, indicators and conditions that mostly have no real effect. And also, ideas built on unsteady legs. Please meet a modern Civilization and its DLC. [Issue#283]
    • LEVEL (Czech Republic)
    • 77 Metascore
    • 30 Critic Score
    It works but it's more of an "MS Excel strategy" than a regular game – controls are minimalistic and the motivation to game is absent. [Sept 2012]
    • LEVEL (Czech Republic)
    • 77 Metascore
    • 40 Critic Score
    The road to this borefest was paved by good intentions: building on a classic wasn't a bad idea, not improving on it is an opportunity sorely missed. [Issue#244]
    • LEVEL (Czech Republic)
    • 76 Metascore
    • 40 Critic Score
    The series stays put and to add insult to injury, this installment is half-baked. Looks beautiful, plays like a chore. [Issue#234]
    • LEVEL (Czech Republic)
    • 76 Metascore
    • 40 Critic Score
    The game also suffers from a myriad of bugs affecting trade, storage, clarity, population management and other little things that you only start to notice over time. [Issue#326]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    Onrush takes the most interesting elements of its older brothers but at the same time it tries to be its own game. However, the game can´t decide what it wants to be and the result corresponds with it. [Issue#287]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    New Hitman suits its fans and provides an open gameplay. Alas, game it is spoiled by formal errors and broken gameplay. The first episode was disappointing ... [Issue#263]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    They wanted to excel in everything and ended up excelling in nothing. The series is eating its own tailpipe and needs to be put down - ideally to make room for TOCA. [Issue#244]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 40 Critic Score
    On a paper sympathetic, but tedious in practice. The game is an unamusing attempt to recreate Recettear. The functional foundation would need a more exciting environment and more entertaining action. [Issue#287]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 40 Critic Score
    The standard hack’n’slash will entertain, but you won´t find a deeper sense in it despite a few tactical elements. One level a day will delight you, try more and you get a stereotype. [Issue#280]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 20 Critic Score
    Calling it a waste is too rude, but I cannot imagine why would someone pay for such a puffy nonsense. Several clever moments cannot save the game, which only tries to look like a piece of art. [Issue #268]
    • LEVEL (Czech Republic)
    • 73 Metascore
    • 40 Critic Score
    The new episode of the Far Cry series really tries a lot to find new ways how to enjoy the game, and at the same time it relies on the unattainable depth that the charismatic Giancarlo Esposito was supposed to give to the game. Instead, players again receive a disparate mishmash that is increasingly moving away from both the original Far Cry idea and the Just Cause sandbox.
    • LEVEL (Czech Republic)
    • 73 Metascore
    • 40 Critic Score
    Tactical action with potential -or one great game mode- but at the cost of the full game these are the two faces of the new Rainbow Six. [Issue #259]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    Too simple building strategy is full of useless, boring or nonfunctional new elements. In its favor speaks only an excellent audiovisual presentation and functional basic mechanics. What a disappointment. [Issue #259]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    A pleasant peek for fans of univers, who want more "forties". The remaining players of turn-based strategies lets look elsewhere. There is a lot to choose from.
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    12 minutes is a point’n’click thriller playing with a time loop theme with a great premise and introductory setting, but with a lack of interactivity and an unfortunate story. After the enthusiasm from the beginning of the game, when you will enjoy the offered possibilities of the game sandbox, frustration and disappointment will come. Even dabing with brilliant actors is not helping the game. It seems to be recorded in a hurry and without the possibility for the actors to get used to the character.
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    Dirt 5 is a dead end. Its driving model is unnecessarily simple and career is reprehensibly austere and boring. On the other hand, famous series’ weather is absolutely thrilling, which sets the atmospheric standard for all future racing games. [Issue#310]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    It's possible to make a tower defense game differently but "differently" doesn't necessarily mean "better". This HD version is a proof, despite the qualities of the original game. [Issue#236]
    • LEVEL (Czech Republic)
    • 71 Metascore
    • 40 Critic Score
    Above-average idea is brought down by flawed technical state and below-average combination of a few design ideas. The result can catch you with its with visuals, but its flaws could push you into a psychotic outburst. [Issue #269]
    • LEVEL (Czech Republic)
    • 71 Metascore
    • 40 Critic Score
    Contradictory RTS with so-so basic mechanisms fails to bring any added value and bugs kill any fun this game could offer. The result is boredom mixed with anger. [Issue#256]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Crackdown doesn't look great, brings no fresh ideas and overall feels like an unnecessary product. Watching a TV fortune-teller is a better waste of time then Crackdown 2. [Aug 2010]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Another evidence that not everyone is capable of parasitizing on Dark Souls. Boring, poor and uninteresting game that is rescued from the very bottom only by quite successful environmental puzzles and one good bossfight. [Issue#292]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Cities in Motion is a good example of what a young Finnish game studio is capable of: 3D graphics and programming. Good games remain beyond their reach so far. [Mar 2011]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Ireland is beautiful to go crazy, but the rest of the DLC is more inclined to kill time generically. Even those druids are boring!
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Its grandiose screenplay is beautifully presented and brilliantly acted, but it lacks interesting content, both gameplay and story-wise. [Nov 2013]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    It is a vast universe with endless possibilities - nothing more, nothing less. If you prefer solo play and you have a vivid imagination give the game a chance. Otherwise leave it be. [Issue#247]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    A quirky, not very interesting trip to World War II excels only with its very solid visuals. It may be enough for newcomers, but veterans of the genre must find a new favorite elsewhere. [Issue#278]
    • LEVEL (Czech Republic)

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