Just Adventure's Scores

  • Games
For 294 reviews, this publication has graded:
  • 75% higher than the average critic
  • 2% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Sinking Island
Lowest review score: 0 Cold Case Files
Score distribution:
  1. Negative: 21 out of 294
294 game reviews
    • 31 Metascore
    • 42 Critic Score
    The more I played the game, the more I just sat there staring at my computer screen, shaking my head sadly.
    • 74 Metascore
    • 91 Critic Score
    I don't know if it's a classic - only time can tell if Runaway deserves a place alongside the timeless - but this is the one of the most balanced and enjoyable adventures of these last years.
    • 85 Metascore
    • 100 Critic Score
    The tightness of the game’s construction, plot and location mean that the game is pretty short. This is not a complaint. Nancy Drew books aren’t long, and it wouldn’t make sense for the games to be epics, either.
    • 68 Metascore
    • 100 Critic Score
    The best independent adventure game since "Cracking the Conspiracy."
    • 58 Metascore
    • 67 Critic Score
    Although the engine and interface are quite antiquated and there’s no innovation here; for you Myst and Riven fans, I’d like to stress the positives. There are unbelievable opportunities for exploration. The game is truly gigantic. The many puzzles are varied and very challenging.
    • 58 Metascore
    • 50 Critic Score
    Those who love Evil Dead will enjoy the game and the one-liners. The ending alone is worth playing through the game for.
    • 55 Metascore
    • 50 Critic Score
    Those who love Evil Dead will enjoy the game and the one-liners. The ending alone is worth playing through the game for.
    • 77 Metascore
    • 75 Critic Score
    Technically I should say that the game deserves an A rating but after completing Salammbo I was left with the strange feeling that I ought to have enjoyed it more. I think this was partly due to the subject matter – being a pacifist by nature, war and all of its accompanying paraphernalia is not really my scene.
    • 61 Metascore
    • 58 Critic Score
    The bonus crap isn’t worth it, unless you want to see a character through stages of weight loss or areas with Martha Stewart remodeling before they were added into the game.
    • 72 Metascore
    • 100 Critic Score
    Not many developers would take the time and energy needed to recreate these famous sites with the care and attention that they require or conduct the many hours of research that this game calls for. Not many games can claim to give you the feeling of actually being there.
    • 71 Metascore
    • 75 Critic Score
    A creepy, challenging, intelligent and atmospheric thriller.
    • 79 Metascore
    • 91 Critic Score
    You can’t begin to experience the complexities of this game or reap its full benefit during a review period. If I had more free time right now, I would embrace A Tale with all of my gaming heart and dive deep into Egypt.
    • 61 Metascore
    • 67 Critic Score
    Other than the “save” issue, I found this to be a very professionally produced and enjoyable game. If you enjoy puzzles, this game is for you, and given the relatively low MSRP, there’s a lot of bang for the buck.
    • 71 Metascore
    • 83 Critic Score
    If there is one carryover from the Playstation 2 version that I wish would have been changed, it is the ability to only save in the middle or at the end of a chapter.
    • 68 Metascore
    • 91 Critic Score
    It has been so long since we have had a comic adventure game that I think it is a relief to just have some fun and enjoy some ridiculous puzzles (and, might I add, puzzles that are purposely meant to be ridiculous).
    • 70 Metascore
    • 91 Critic Score
    One thing that amazed me about this game was the realistic clarity of the faces of the characters. Awesome! I sometimes thought I was playing an FMV game. Almost photo-realistic.
    • 82 Metascore
    • 100 Critic Score
    Provides a huge dose of what adventure gamers are hungry for: a rich story, complicated characters, tons of puzzles and exploration of a series of beautiful and intriguing environments.
    • 42 Metascore
    • 75 Critic Score
    Although I found the game enjoyable and challenging (you'll have a jigsaw puzzle to solve -arghhhhhhh), the game does not present much in the innovation department, and the storyline is a little weak. But, hey, this is the real deal - a good solid adventure yarn, and I recommend it.
    • 59 Metascore
    • 58 Critic Score
    If the few minor annoyances were to be corrected - the 3D clipping, the languid music, the pixel hunting - then Watchmaker could possibly develop a devoted following especially in the wake of foreign upstarts like "The Longest Journey."
    • 90 Metascore
    • 100 Critic Score
    ICO
    Easily the most addictive game I have played this year on either console or computer and would be a welcome addition to any adventure gamer's collection.
    • 61 Metascore
    • 58 Critic Score
    No singing, no punch lines, no double entendres. Just rats, dark alleys, murderous thugs, and mysterious religious cults. Thank goodness Road to India is a short game or I may have sacrificed myself to an eight-armed deity just for the comedic relief.
    • 83 Metascore
    • 100 Critic Score
    Few recent graphic adventures get as many things right as Exile does. It reminds you of why you began playing adventure games in the first place.
    • 65 Metascore
    • 100 Critic Score
    What adventure lovers will appreciate the most about this game, I think, is the fact that, with all its polish and rich production values, it's still at heart a completely traditional third-person point-and-click adventure.
    • 61 Metascore
    • 75 Critic Score
    The interface is intuitive and smooth. The graphics, sound effects and music generally meet expectations. However, the game suffers greatly from the pixel hunting and the cumbersome inventory system.
    • 68 Metascore
    • 83 Critic Score
    A breath of nostalgic perfume for the point-and-click enthusiast. I was sorry when it was over, and I fervently hope that the Count finds a way to come back and haunt us for third time.
    • 91 Metascore
    • 100 Critic Score
    Top-notch writing, memorable characters, beautiful 3D animations against 2D backdrops, and a musical score that is more complementary than ornamental all unite for a once-in-a-lifetime gaming experience.
    • 86 Metascore
    • 50 Critic Score
    EFMI brings nothing new to the table. It will not attract a new generation of gamers and was made for the hardcore adventure gamer who enjoyed the previous episodes.
    • 80 Metascore
    • 100 Critic Score
    One of the hardest I've played. It's DEFINITELY not for the novice adventurer. Rather, it's a rich, multi-course feast for the adventure connoisseur.
    • 93 Metascore
    • 100 Critic Score
    The game is beautifully designed to be an addictive multiplayer extravaganza, as you pit yourself against swarms of enemy ships controlled by human opponents.
    • 92 Metascore
    • 100 Critic Score
    Irrational Games and Looking Glass have produced one of the best games I've ever played. System Shock 2 is truly scary, smart, challenging, fascinating, and disturbing. I recommend it to any adventurous adventure player.

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