Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Sin & Punishment: Star Successor
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 64 Metascore
    • 70 Critic Score
    It's accessible and adorably illustrated. It has a streak of dark humor embedded in its cast of Frankenstein furballs, and it's just relaxed enough to let its physics-driven puzzles slide out of control every once in a while, giving its challenges a spark that chores don't have.
    • 55 Metascore
    • 60 Critic Score
    Crimson Dragon isn't bad, and there's plenty to do if you simply must unlock and evolve every dragon, but it runs out of ideas long before it runs out of missions.
    • 86 Metascore
    • 80 Critic Score
    Sure, it's missing the current-generation's marquee mode, but the on-court action is every bit as engaging and hospitable as it's always been, and the visuals are more impressive than ever.
    • 60 Metascore
    • 50 Critic Score
    Ryse: Son of Rome falls into the trap of your typical launch game: it does well to show off the power of the system, but it's slim on substance. Production value aside, Ryse is short, easy and lacks the punch of other action games. For all of it's pomp and flash, Ryse: Son of Rome is a shallow bore.
    • 79 Metascore
    • 80 Critic Score
    One of the best comedic diversions in Forza 5 is a trip through the Top Gear test track, this time set to a tongue-in-cheek London simulation mode. Some say that some variant of the Stig is also represented somewhere in the game ... though it's probably too nice to be his Drivatar.
    • 87 Metascore
    • 60 Critic Score
    Tearaway is cheerful, clever, and colorful, but never quite attains the masterful blend of art and gameplay exhibited by developer Media Molecule's previous efforts, the LittleBigPlanet games.
    • 93 Metascore
    • 100 Critic Score
    Put simply, Super Mario 3D World is stunning. Its world is beautiful, its design is impeccable, and its fun is infectious. I'm running out of superlatives here, so let me finish where I started: Go play it.
    • 48 Metascore
    • 30 Critic Score
    Maybe one day hordes of fans will gather in local arcades to play LocoCycle ironically and quote some of its notoriously terrible lines – Mi espalda! – but until that day, it's just a bad game, and there's nothing funny about that.
    • 73 Metascore
    • 60 Critic Score
    As much as Killer Instinct is a sound and inviting fighter mid-battle, it's an experience that ultimately feels hollow everywhere else. Online play – as spare as it is – may present a limitless well of competition to draw from, but with only six fighters to master and very few modes of play, Killer Instinct lacks the value and staying power offered by most other modern fighting games.
    • 78 Metascore
    • 70 Critic Score
    It knows that all you really want to do is discover and create new playthings to dismember the undead. As a vehicle for that, it's a comfortable ride.
    • 91 Metascore
    • 100 Critic Score
    A perfect handheld Zelda experience, offering the classic gameplay you cherish at a snappier pace. Link's new 2D ability, combined with the nonlinear progression, provide a flexibility that makes exploring the land – both Hy and Lo – exciting all over again.
    • 59 Metascore
    • 60 Critic Score
    There is a certain purity to admire in Contrast, spotted throughout its dream-like world and theatrically contrived platforming, but it's just a little too concise and a little too thin, like a fleeting shadow.
    • 54 Metascore
    • 30 Critic Score
    Knack fails to capitalize on its own ideas and structure, and is successful only in acting as a reminder of the shallow, punishing platformers of a time when we really cared about how many bits there were on your console.
    • 84 Metascore
    • 80 Critic Score
    Resogun is a smart, merciless little shooter, with just enough substance to match its extravagant flash. The humans are a welcome pain, as they always are, conspiring with relentless enemies and ostentatious graphical effects to exterminate boredom at every opportunity.
    • 73 Metascore
    • 70 Critic Score
    Killzone: Shadow Fall loses its sheen at times, usually when pursuing moments that are cinematic but not sensible. As a shooter, it's better at thriving on eye-catching environments and supportive combat abilities that don't just come for free.
    • 76 Metascore
    • 80 Critic Score
    The "Challenge Mode" is a decidedly harder New Game Plus option that started me off with all the weapons, bolts and raritanium I had acquired by the end of that first game.
    • 77 Metascore
    • 80 Critic Score
    No matter what powers, weapons or gear you end up with, Eldritch challenges you to learn its systems. You can't memorize the level layout, so you'll have to take into careful consideration your surroundings, what you're capable of, and how you can put your abilities to proper use.
    • 78 Metascore
    • 70 Critic Score
    Call of Duty: Ghosts is a solid installment, but it lacks creativity and innovation. Its new engine already looks dated in the face of the competition, and it eschews many of the solid concepts seen in Black Ops 2.
    • 75 Metascore
    • 80 Critic Score
    WWE 2K14 offers a huge dose of familiarity with some welcome tweaks to the formula.
    • 74 Metascore
    • 70 Critic Score
    The critical path through Gotham City is feeling worn, even if tread by different, younger actors.
    • 61 Metascore
    • 70 Critic Score
    The delta between the bosses and the moment-to-moment gameplay make Blackgate a frustratingly inconsistent experience, but the good parts are truly impressive.
    • 83 Metascore
    • 80 Critic Score
    Beyond its present-day feature set, Assassin's Creed 4: Black Flag is a vibrant historical adventure, drawn from bold characters and edge-of-your-seat sailing. It's not the proper return to form for the series, but it is a concerted acknowledgement of what that form is today, and what works for the monster of gameplay systems, stealth, ships and oceans that lurks underneath.
    • 81 Metascore
    • 90 Critic Score
    The main draw for the Battlefield series has always been the chaotic camaraderie of its multiplayer, and that's no different here. But the sum of Battlefield 4's parts shows that DICE is capable of more. Not only has the developer iterated on and progressed its marquee multiplayer, it's provided a tight and cohesive campaign that is everything a military shooter needs to be.
    • 81 Metascore
    • 80 Critic Score
    Dual Destinies is aggressively oddball, but it's also sharply written and cleverly constructed. It trades the typical staid approach to murder mysteries and puts a pair of magic panties on its head (yes, there are magic panties), spinning a clever mystery that will please your crime-solving brain.
    • tbd Metascore
    • 40 Critic Score
    Fans of the comic may enjoy a new way to experience Blue Estate's universe, directly from the creator himself, but the game's pacing is forced and its characters ill-developed. I wonder how many Blue Estate comic fans own a Leap Motion in the first place.
    • 65 Metascore
    • 40 Critic Score
    Wii Party U isn't terrible, it's just uninspired. If you're looking for something that can be replayed for months and months, like Wii Sports, you won't find it here.
    • 88 Metascore
    • 100 Critic Score
    It's this bouncing between serious tone and irreverence that makes The Stanley Parable so special. You never know what to expect and the thrill of discovering something new is reinforced by great narration and often capricious events. But more than anything, it's this choice at the center of it all that makes The Stanley Parable a game about self-discovery.
    • 63 Metascore
    • 50 Critic Score
    Its gameplay variety is appreciated up to a point, but Sonic: Lost World misses the mark more often than it succeeds, as frustrating level design and unimaginative boss encounters are enough to overshadow its fleeting moments of brilliance.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, Lost World tries to pack in so many mechanics that it suffocates the rapid-fire platforming segments, which are breathless when all the mechanics are suited to Sonic.
    • 83 Metascore
    • 90 Critic Score
    Skylanders Swap Force is fun from start to finish, and outclasses its predecessors in depth and breadth of content.

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