Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 52 Metascore
    • 68 Critic Score
    It’s most successful at emulating the film’s atmosphere, particularly with wise-cracking Jack Sparrow taking centre stage, but the gameplay feels unambitious and ultimately stuck in a rut.
    • 64 Metascore
    • 50 Critic Score
    If you want an inept and hurriedly put together version of an old classic, this is where it’s at. We suspect that’s one quote they won’t be sticking on the box.
    • 57 Metascore
    • 50 Critic Score
    If you want an inept and hurriedly put together version of an old classic, this is where it’s at. We suspect that’s one quote they won’t be sticking on the box.
    • 75 Metascore
    • 72 Critic Score
    The game’s saving grace is the entertaining Mission mode, which adds some much needed longevity to proceedings, with plenty of tasks to complete for more ryo.
    • 77 Metascore
    • 80 Critic Score
    As addictive as the gameplay can become, the comprehensive (albeit complicated) modding software is sure to trigger compulsion in the more creative players.
    • 54 Metascore
    • 62 Critic Score
    Night Watch has plenty of big ideas, but the overall execution is lacking.
    • 64 Metascore
    • 62 Critic Score
    As an RTS it’s as entertainingly humdrum as any of the sixteen billion others, but the Hero Command innovation is so wretchedly underdeveloped it mostly serves to annoy and all but ruins the game’s single player campaigns. It’s fun in multiplayer and skirmish modes for a while, but Rise & Fall is far from the classic game that it could have been.
    • 76 Metascore
    • 80 Critic Score
    The pounding soundtrack, the huge campaigns and the four different approaches with each side you control will certainly make this one to keep the midnight oil burning for strategy gamers.
    • 80 Metascore
    • 75 Critic Score
    This year’s MotoGP cements the foundations laid in titles gone by, without actually building anything of substance upon them.
    • 48 Metascore
    • 46 Critic Score
    Astonishia Story is far from a dreadful game, it’s just one that’s oddly devoid of even the remotest hint of charisma.
    • 78 Metascore
    • 77 Critic Score
    In the grand scheme of things, we’d probably rate GTA: Liberty City stories as being somewhere between GTA III and GTA: Vice City. That should give you some level of guidance when considering whether or not the £20 asking price is worth it.
    • 71 Metascore
    • 60 Critic Score
    With care and consistency, Cars encases the player in memorabilia lifted straight from the cinema screen. For that, the developer should be commended. It’s just a shame they forgot to ship a game with it.
    • 74 Metascore
    • 75 Critic Score
    We wonder if anyone’s working on software to increase the size of other parts of one’s body. Now there’s a product that’d make serious money…
    • 76 Metascore
    • 85 Critic Score
    It scores well in all areas, but the inclusion of StarForce will put a lot of people off. Note to Monte Cristo: Seriously, guys, don’t use StarForce on one of your products again. Ever.
    • 87 Metascore
    • 86 Critic Score
    The graphical upgrades and presentation improvements are certainly noticeable, while the game continues to have some of the best set-pieces of any first-person shooter. We do hope though, that for the next outing Valve puts a little more focus into creating all new gameplay scenarios and interactive experiences.
    • 82 Metascore
    • 87 Critic Score
    Blood Money may be tough, disappointingly short, and plagued by stupid NPCs, but there’s plenty of replay value and the discovery of new and unique methods of elimination make this a game that should sneak its way onto anyone’s shelves.
    • 40 Metascore
    • 39 Critic Score
    Aurora Watching is rubbish – don’t even think about buying it.
    • 62 Metascore
    • 59 Critic Score
    Instead of balancing on the line between arcade game and simulation, the game tries and fails to be both, giving the whole package a strange split personality that does nothing to endear you to it.
    • 77 Metascore
    • 82 Critic Score
    V. With its beautiful fantasy graphics and huge amounts of depth, Heroes is back from the dead and ready for the next generation of RTS role players.
    • 77 Metascore
    • 82 Critic Score
    There are dozens of ready-made missions and most of them can be tackled in radically different ways, which adds even more longevity on top of the mission editor and slew of multiplayer modes.
    • 81 Metascore
    • 85 Critic Score
    Table Tennis not only triumphantly brings a sport comparatively new to gamers to the table (embarrassing pun not intended), but actually manages to wipe the floor with the likes of the disappointing "Top Spin 2" into the bargain.
    • 53 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 52 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn't exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 53 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is "officially" a horse's turd of an experience that's approximately as painful as Wolverine's claws inadvertently sliding out while he's wiping his arse.
    • 50 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is "officially" a horse's turd of an experience that's approximately as painful as Wolverine's claws inadvertently sliding out while he's wiping his arse.
    • 54 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 89 Metascore
    • 80 Critic Score
    Is it as good as "Yoshi’s Island," "Super Mario World," or "Super Mario Bros. 3"? No. And that is a disappointing fact. It is, however, a solid game, worth it for the nostalgic trip alone.

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