Into Liquid Sky's Scores

  • Games
For 254 reviews, this publication has graded:
  • 66% higher than the average critic
  • 2% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 6.1 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Final Fantasy Tactics
Lowest review score: 0 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 9 out of 254
254 game reviews
    • 76 Metascore
    • 67 Critic Score
    The game is too bright. Previous titles used the darkness to instill a mood and sense of horror in things you couldn't see. This time around, you can see everything, even in the distance.
    • 80 Metascore
    • 75 Critic Score
    The combat is fun and there's a lot to do, so expect to invest a number of hours before you're done.
    • 64 Metascore
    • 58 Critic Score
    Thankfully, the physics and handling are dead-on and really take some effort to learn well if you want to succeed.
    • 60 Metascore
    • 42 Critic Score
    The gameplay is slow and for the most part, laid back, not unlike PC adventure titles like Myst and Syberia. If you can forgive the game's faults, there is something to enjoy here. Just don't expect to be able to shoot anything along the way.
    • 83 Metascore
    • 83 Critic Score
    The only real "drawback" I found with the game is the repetitiveness of the "random crimes". It won't take too long for you to have exhausted all renditions of the crimes. This wouldn't be an issue if it weren't for the fact that you have to perform these duties to move from chapter to chapter. Luckily, the combat is fun enough to keep these from being overly tedious.
    • 75 Metascore
    • 75 Critic Score
    Gone from FM4 is the ability to kill or eject pilots, meaning that you wont be swimming in excess Wanzer parts by a third of the way through the game.
    • 84 Metascore
    • 75 Critic Score
    Really, the only thing that holds Psi-Ops back is that it's still just a culmination of other games in the genre with a nice psychic ability angle to it.
    • 69 Metascore
    • 83 Critic Score
    I understand the need to simplify things for use on the GBA, but even the fact that all the spells use the same art seems a bit disappointing. With that said, though, the graphics do what they should - carry the solid gameplay through.
    • 89 Metascore
    • 91 Critic Score
    Usually a game with no multiplayer and running a little bit on the short side, I would have a hard time suggesting buying, but Escape From Butcher Bay is put together so well that a purchase is well worth it for anyone who enjoys first person shooters or action titles of any kind.
    • 71 Metascore
    • 75 Critic Score
    Older or more hardcore gamers are probably going to scoff at the title, but there's something to be said about an adventure title that allows you to play with four people at one time.
    • 85 Metascore
    • 100 Critic Score
    The perfect sequel. It also has everything a great action/adventure game needs. Fast and smooth action, multiple characters, well thought of puzzles, well fleshed out characters, a good story and kickass graphics and sound to boot. [JPN Import; Grade = A+]
    • 72 Metascore
    • 75 Critic Score
    Most of the game is trial-and-error, leading you to play the same stage multiple times until you figure things out. Get seen by a shibito? Go ahead and die, because it's likely that running and hiding isn't worth the effort.
    • 85 Metascore
    • 100 Critic Score
    If you're looking for a comprehensive boxing title, then this is it. The depth of the gameplay and options, including online gameplay, will keep any boxing fan happy for a long time.
    • 71 Metascore
    • 91 Critic Score
    The single player is worth playing just as much as the online is. They both are lots of fun and at times the game can seem very chaotic but exciting all at the same time.
    • 85 Metascore
    • 91 Critic Score
    If FFXI gets its hooks into you, you may find yourself not buying any other games for a long time.
    • 93 Metascore
    • 100 Critic Score
    The execution of the voice communication, including eavesdropping and talking into the ear of captured mercenaries, makes the game all the more thrilling.
    • 71 Metascore
    • 67 Critic Score
    The hand-to-hand combat is actually quite fun to use, which more than makes up for the mediocre gunplay you have to use early on.
    • 70 Metascore
    • 83 Critic Score
    One of my biggest complaints about not only this game but the Tenchu series is that the in-game camera STILL is pretty iffy and proves to make the game more challenging that it already can be.
    • 77 Metascore
    • 91 Critic Score
    The game just hooks you from the beginning and never lets go.
    • 85 Metascore
    • 100 Critic Score
    The best game on GameCube by far and one of the best games ever, in my opinion. It's a must-own for any action game fan. [Grade = A+]
    • 63 Metascore
    • 58 Critic Score
    If you want to fly high above and put yourself into unique and highly intense battles that are actually fun, go try "Sky Gunner" or "Panzer Dragoon Orta." In the meantime, you can probably look at this title and see how not to make a good game.
    • 91 Metascore
    • 100 Critic Score
    The actual fighting in the game is flawless...One of my favorite games of all time and easily my favorite game on Xbox. [Grade = A+]
    • 84 Metascore
    • 100 Critic Score
    It does such a wonderful job of pulling you into the Bond world and you could almost say this game is a movie and at times I had thought to myself that very idea.
    • 80 Metascore
    • 100 Critic Score
    While there isn't much story in this game (which seems like going back to the FF:1 days) the game is incredibly addicting.
    • 65 Metascore
    • 67 Critic Score
    While I get the feeling that this game proves to be a sloppy port, it is still a good game at heart and has a wonderful timepiece story that fans of the genre will enjoy.
    • 83 Metascore
    • 100 Critic Score
    A perfect mix of platforming and action.
    • 77 Metascore
    • 91 Critic Score
    The sequel that will give fans more of what they enjoyed about the first game. Improvements are only minor, but they manage to compliment what was an already excellent package.
    • 64 Metascore
    • 33 Critic Score
    The music in the game is a mess, the vast majority of the game is eerily silent, with occasional ambient music. When you encounter a boss fight or hairy situation however, blaring nu-metal blasts repeatedly then instantly stops when the fight is over.
    • 80 Metascore
    • 91 Critic Score
    A great game with just a few beefs: poor use of great licensed music, slightly lacking implementation of the Gamebreaker feature, pointless hype about all the style moves (they're best used for taunting and bragging rights), and an insane difficulty curve in the Challenge mode which may send you to the store to buy new controllers.
    • 71 Metascore
    • 75 Critic Score
    A solid dungeon crawler with dated graphics and audio.

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