IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 80 Metascore
    • 80 Critic Score
    Assertive: The Sports Interactive lads have had a solid pre-season, I think Football Manager 2015 can really crack on for top honours from here.
    • 80 Metascore
    • 80 Critic Score
    BioShock Infinite adapts to stealth with surprising ease, and the art design is as spectacular as ever. Irrational's final release may somewhat lose the plot, but if you've been on board this long you can likely tolerate the incredible leaps of faith it demands.
    • 80 Metascore
    • 80 Critic Score
    I think I feel for The Wolf Among Us what most people feel about The Walking Dead‘s first season, insofar as I can forgive it pretty much every fault it has because of the way it perfectly blends characters, setting, atmosphere, and plot.
    • 80 Metascore
    • 70 Critic Score
    It is addictive, and does have some brilliant and different features, but many RPG fans will feel that the flaws could easily have been ironed out with the extreme delays in this game’s production.
    • 79 Metascore
    • 80 Critic Score
    If you're lacking the time-attack obsession gene, or get easily discouraged by tricker games, Dustforce probably isn't for you. Everyone else, get your brooms at the ready.
    • 79 Metascore
    • 70 Critic Score
    A series entry that puts pure stealth above silent slaying; afflicted by segmented levels and weak cinematic aspirations, but buoyed by an impressive Contracts mode.
    • 79 Metascore
    • 79 Critic Score
    It takes some risks, and as a result ends up feeling gimmicky and repetitive in a few rough spots. However, the game does succeed in making a great action game by including a colorful cast of characters and adding a few RPG elements for good measure.
    • 79 Metascore
    • 82 Critic Score
    Frustratingly hard at times, and very unforgiving. If you aren’t the type of person who can resist the urge to break your PS2 controller if you have to play the same 20 minutes of a level over and over because the boss kills you right before he’s about to die, you may want to stay clear of this one.
    • 79 Metascore
    • 80 Critic Score
    MX is probably the finest off-road racer to date. A long-awaited and worthy heir to the Motocross title and definitely worth the asking price. Highly recommended.
    • 79 Metascore
    • 85 Critic Score
    A great game let down only by some missing lobby features.
    • 79 Metascore
    • 80 Critic Score
    Essentially, WipEout 2048 is the perfect advertisement for what the PS Vita is capable of in terms of in-game aesthetics. It also serves to demonstrate that the system's games do not need to engage with all of its features to pass Sony's certification criteria.
    • 79 Metascore
    • 80 Critic Score
    Payday 2 is what the first game should've been: a more than competent co-op shooter with replayable levels, multi-mission jobs, an option for stealth, and loot bags full of style.
    • 79 Metascore
    • 80 Critic Score
    A touching and bold portrayal of World War One in wonderful animated style, Ubisoft Montpellier’s Valiant Hearts shows that videogaming doesn’t have to be an Anthem for Doomed Youth.
    • 79 Metascore
    • 70 Critic Score
    It lacks depth, and could not be considered a truly involving challenge. Nor does Castlevania have the instant appeal and playability of other titles.
    • 79 Metascore
    • 70 Critic Score
    Not quite the sum of its parts thanks to awkward level design and a reliance on repetition. Technically sound, but the overall experience fails to hit the high notes.
    • 79 Metascore
    • 65 Critic Score
    If it were possible for Marmite to return from the grave, Dead Rising 2 would be that game.
    • 79 Metascore
    • 50 Critic Score
    The broad stylistic flourishes do a fair job of masking the underwhelming reality of much of the gameplay, but once Greaves’ tall tale is told you’re left with a pretty linear, whack-a-cowboy shooter in a no-horse town.
    • 79 Metascore
    • 60 Critic Score
    Driver: San Francisco would be an easy game to recommend if the mission design of the single player campaign were on a par with the quality of its technical elements. As things stands though, it seems that some good gameplay ideas have been wasted on level designers that simply didn't know how to make best use of them.
    • 79 Metascore
    • 75 Critic Score
    This effortlessness is, to my mind, Music Generator's greatest threat: it makes everything seem so easy that living rooms everywhere will be exploding with dreams of electronic dance greatness.
    • 79 Metascore
    • 80 Critic Score
    Black is on the short side (around 8-9 hours worth of play) and the replay value is minimal, unless you want to go back and redo missions to get all the secondary objectives, all of which are not required to progress anyway.
    • 79 Metascore
    • 80 Critic Score
    Almost the opposite of its predecessor: a lesser story that isn't particularly well told, but with a staggering amount of exploration, side-quests, post-game content, and surprisingly deep mechanics.
    • 79 Metascore
    • 65 Critic Score
    So it’s not the most challenging of games, nor does it extend the downhill racer genre much. Despite this, it’s mostly a pleasant diversion.
    • 79 Metascore
    • 78 Critic Score
    An improvement but still lacks the depth and sophistication of FIFA. Fans of the series will be pleased but there's little here that'll sway FIFA fans.
    • 79 Metascore
    • 90 Critic Score
    Crown of the Old Iron King is another accomplished and well-constructed addition to Dark Souls 2, with a pair of bosses who rank alongside the best the series has to offer.
    • 79 Metascore
    • 70 Critic Score
    State of Decay holds together like a rusty, duct-taped piece of DIY weaponry, but offers an unusual, open-world survival exercise that few other zombie titles can match.
    • 79 Metascore
    • 60 Critic Score
    Perhaps more than any other long-running series that has featured on the current generation of hardware, Madden NFL 12 has that classic end-of-console-era feel to it. The team have seemingly stopped trying to improve the game in any major way and are waiting for the next generation to take things to the next level.
    • 78 Metascore
    • 80 Critic Score
    A combat-heavy, side-scrolling jaunt through the wonderfully unhinged realm of Ancient Greek mythology. Apotheon unites presentation and theme to tremendous effect through its stylised, Grecian pottery worlds.
    • 78 Metascore
    • 91 Critic Score
    A huge improvement over the first game. There is enough content to keep even the most die-hard fan playing for a long time. Take it online, and the replay value is seemingly endless.
    • 78 Metascore
    • 70 Critic Score
    It’s far too early to crown this season as a successful follow-up to Telltale’s first foray with The Walking Dead, but there are enough threads of character intrigue to suggest that Clementine and her new crew have a promising (that is to say, heartbreaking and terrible) future.
    • 78 Metascore
    • 90 Critic Score
    Putting aside nostalgia, and putting aside a genuine longing for more games in this vein - yes, Baldur's Gate really is that good.

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