IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 73 Metascore
    • 85 Critic Score
    Fritz 9 is one of those games that I will keep installed on my computer for rainy days or relaxed downtime. I will never be so serious about chess that I get the most out of this title, but it is the best chess game I have played to date. Even if you already own the previous version, or some other game for that matter, you may want to seriously consider giving this one a go.
    • 73 Metascore
    • 50 Critic Score
    If tropical islands and resort management sound like fun then you'll likely enjoy this; if they don't, then you're really not missing any major updates to the base game. Either way, though, you'll likely want to wait for a price drop.
    • 73 Metascore
    • 80 Critic Score
    A puzzle title with the same careful attention to subverting perception, while adhering to its own strange set of rules, as the Escher drawings it emulates.
    • 73 Metascore
    • 70 Critic Score
    Clunky controls and an average presentation prohibit this game from being any better than it is.
    • 73 Metascore
    • 60 Critic Score
    Amusing and usually quite entertaining, but let down by location repetition and some poor puzzle design.
    • 73 Metascore
    • 85 Critic Score
    In terms of what the expansion offers, I would say it has 2 good new character types and a very good expanded single player experience. If you are a fan of the original Sacred, you should definitely spend some time with this.
    • 73 Metascore
    • 70 Critic Score
    Lords of the Fallen isn’t going to triumph in a direct match-up with Dark Souls, but seeing the Souls combat system and level design transplanted with this degree of success into a shorter, more accessible game is really no bad thing.
    • 73 Metascore
    • 60 Critic Score
    On a conceptual level Hybrid stands out as an above-average shooter in a packed genre, but its reality is dogged by inconsistent matchmaking, server problems and an inessential devotion to some contemporary multiplayer fads. Seeing its true potential one match in every three just adds to the frustration.
    • 73 Metascore
    • 70 Critic Score
    A solid city builder that will appeal to most fans of the genre even if it's currently lacking in features and scope.
    • 73 Metascore
    • 60 Critic Score
    For once, I think the experience can be summed up by the main menu. It's very pretty. It also has a transitional animation, in between sub-menus, that lasts four seconds. Want to change your graphical settings, then load an old game? You're going to spend about thirty seconds just watching a transitional animation repeat. Pretty, functional, and then hopelessly irritating for no good reason: that's Hard Reset.
    • 73 Metascore
    • 68 Critic Score
    This game is definitely not for everyone since the lack of a tutorial and inadequate manual act as hurdles for anyone who is new to this type of strategy game.
    • 73 Metascore
    • 88 Critic Score
    We all have our devious cunning side which can really blossom in this game. If you love strategy games that offer a real challenge then this is for you.
    • 73 Metascore
    • 70 Critic Score
    If you're a rugby aficionado then you'll probably be picking Johan Lomu up simply because of the lack of choice. However, while not perfect, this is no rush job and worth a look for those who consider themselves causal fans of the sport. It's by no means perfect but, for a series that has been gone for so long (and one that many presumed dead), there's a lot to be impressed by.
    • 73 Metascore
    • 55 Critic Score
    Many more teams and some minor improvements under the hood, but not enough to justify a full price re-release.
    • 73 Metascore
    • 80 Critic Score
    The joy here comes from the interaction and the allowing of yourself to be caught up in the world on offer. Yes, if you're over the age of 12 or not a Disney fanatic you'll grow bored of it but everyone else will be having a great time.
    • 73 Metascore
    • 70 Critic Score
    Not a "Diablo II" killer or a vast improvment over the first Divinity title, it is however a sometimes frustrating game, with limited replay value.
    • 73 Metascore
    • 80 Critic Score
    The game formerly known as Double Fine Adventure is a fine adventure, but definitely one best taken as a whole rather than in two parts.
    • 72 Metascore
    • 70 Critic Score
    Book One is a tiny taste of what's coming. It's delectably delicious and I'd love to rate it higher, but at this point, it's hard to say whether Dreamfall Chapters will be filling and satisfying - or if it'll leave us feeling a little empty.
    • 72 Metascore
    • 70 Critic Score
    Too many repetitive missions and clunky AI limit the overall experience for the player though. Scrapland’s concept is unique enough and there are enough quirks in the game to keep most players occupied.
    • 72 Metascore
    • 60 Critic Score
    At best an average game that will appeal to fans of the series more than it will to newcomers.
    • 72 Metascore
    • 80 Critic Score
    You will either love or hate Sam 3 based on what it does, and what it aims to do. It's a Serious Sam game, in every way, for better or worse.
    • 72 Metascore
    • 75 Critic Score
    One of the best features of this game has to be the audio. During early training missions you're introduced to the game's two commentators who come out with some cracking one-liners which really helps the game feel fun and rather tongue in cheek.
    • 72 Metascore
    • 70 Critic Score
    A solid fast fun shooter that could blossom over time and it's free so it's definitely worth taking it for a spin and experimenting with the weapons.
    • 72 Metascore
    • 60 Critic Score
    If they had fixed the controls and camera I would of given it a [70], if they had extended the game and not forced me to visit the same old levels I would of given it an [80]
    • 72 Metascore
    • 65 Critic Score
    Another perfectly reasonable entry into the franchise, brought down by a mixture of being very similar to past titles, loading and framerate problems, and – worst of all – a lack of players.
    • 72 Metascore
    • 85 Critic Score
    The game is extremely easy to pick up and play, but has enough challenges requiring skill that literally anyone should have fun with this title, even the video-snowboarding novice.
    • 72 Metascore
    • 80 Critic Score
    Splitting it into two parts didn't do it any favours, but when taken as a whole, Broken Sword 5: The Serpent's Curse is a gorgeous, clever, and witty adventure that skilfully follows in the footsteps of its forebears.
    • 72 Metascore
    • 60 Critic Score
    A precise, highly challenging parkour platformer with a heavy emphasis on replaying stages and somewhat unfortunate fascination with projectiles.
    • 72 Metascore
    • 40 Critic Score
    Total Overdose tries to blend a bunch of different gameplay styles into an over-the-top action game but the final package just comes across as being cheesy and a weak imitator.
    • 72 Metascore
    • 70 Critic Score
    Not exactly Incredible, but a charming and capable action-RPG at an enticing price.

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