IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 61 Metascore
    • 40 Critic Score
    An extremely promising beginning is squandered in a mess of awkward puzzle design, structural dialogue oversights, and a truncated conclusion which, sadly, suggests Perils of Man simply ran out of time and money.
    • 45 Metascore
    • 40 Critic Score
    Definitely more bad cop than good cop, but LA Cops could at least be a fair cop, guv, if given a bit of post-release polish.
    • 47 Metascore
    • 30 Critic Score
    More of the same. Almost exactly the same, in fact. Cities XXL is only worth looking at if you have never played the previous XL titles. And even than, wait for a sale.
    • tbd Metascore
    • 40 Critic Score
    HB Studios has tried to create an exciting rugby experience, but the game has emerged disappointingly under-developed. The wait for an excellent new rugby game continues.
    • tbd Metascore
    • 20 Critic Score
    A nice idea that's just not ready for release. Do not buy this game until there's more to it and the major problems are fixed.
    • tbd Metascore
    • 10 Critic Score
    If nothing else, a game that contains three sewer/subway levels and then makes a joke about re-using assets deserves absolutely no higher than this.
    • 51 Metascore
    • 40 Critic Score
    Daylight is capable of doling out some shocks, but it’s far too reliant on a single trick and the writing covers too much well-trodden ground for players to be truly unnerved.
    • tbd Metascore
    • 10 Critic Score
    This is a bad Plants vs Zombies-esque tower defence game that requires absolutely no thought or strategy. If this is an April Fools' joke, it's a very cruel one on the public.
    • 45 Metascore
    • 20 Critic Score
    I respect the effort expended in trying to get Deus Ex onto a system that absolutely isn’t tailored for it, but it doesn’t matter how well it worked there. It just doesn’t work on PC.
    • 70 Metascore
    • 30 Critic Score
    The three major strengths of past Thief titles - wide open mission design, sound propagation and narrative - are this game’s biggest weaknesses. That is a fundamental problem it cannot hope to overcome.
    • 53 Metascore
    • 30 Critic Score
    Speedball 2 HD plays worse, looks worse and is far, far easier than the Amiga version from almost 23 years ago.
    • 33 Metascore
    • 20 Critic Score
    X Rebirth is the most disappointing PC title of 2013. A heartbreaking, gut-churning mess.
    • 68 Metascore
    • 40 Critic Score
    An utterly horrible PC port mars an otherwise very, very average Call of Duty game. Nothing to see here.
    • 66 Metascore
    • 30 Critic Score
    In a year awash with excellent PC strategy titles, Rise of Venice is stranded on the shores of disappointment. But at least the trade skills it imparts may enable you to swap it for a better game.
    • 52 Metascore
    • 40 Critic Score
    Frustratingly difficult, and not in a good way. When it's not doing its utmost to irritate you Alien Rage isn't a bad shooter, but it's not a particularly good one either - and in this crowded genre, there's little reason to get this over something else.
    • 76 Metascore
    • 40 Critic Score
    In six months time Rome 2 could be a decent game. At present, it’s in desperate need of a lengthy patching schedule to shore up the walls against a barbarian horde of troubles.
    • 43 Metascore
    • 20 Critic Score
    More irritating than Neelix: Star Trek is a buggy and broken cover-shooter with cover that doesn't quite work and shooting that's no fun.
    • 52 Metascore
    • 40 Critic Score
    Objective: Follow Diaz. Objective: Do everything he says. Objective: Buy a different game.
    • 45 Metascore
    • 40 Critic Score
    It won’t scratch the Dungeon Keeper itch because it has no ecosystem – it’s an RTS rather than a dungeon-building game. But it also won’t scratch the RTS itch because it’s repetitive, offers little strategic challenge, and is deeply, deeply tedious.
    • 45 Metascore
    • 20 Critic Score
    As clear a warning as there has ever been about the risks inherent to pre-ordering games.
    • 20 Metascore
    • 10 Critic Score
    If you see this game approach you, do not panic. Simply aim for the head, attempt a decapitation or set it on fire.
    • 41 Metascore
    • 30 Critic Score
    Fairly inoffensive and pretty, but not much fun to play and filled with characters more loathsome than sexy.
    • 53 Metascore
    • 40 Critic Score
    Impressive tech undermined by generic level design and a complete disregard for providing something unique.
    • 60 Metascore
    • 30 Critic Score
    Offroad racing never felt so mundane.
    • 22 Metascore
    • 20 Critic Score
    Gettysburg: Armored Warfare is a broken, bleeding mess. Do not buy this. Not even to laugh at it.
    • 57 Metascore
    • 30 Critic Score
    A re-tread of Mashed's multiplayer, with reduced tracks and a superfluous single player mode.
    • 52 Metascore
    • 40 Critic Score
    If you're desperate for a competitive tower defence game and have between one and three friends who feel similarly, Defenders of Ardania might give you a few evenings of entertainment, but that's about the only way I'd ever recommend this. The single-player campaign is just plain bad, and when you compare this to the solo offerings of Defense Grid, Plants vs Zombies, or any of the other good tower defence games out there, it's hard to think of a reason why you'd want to shell out for this.
    • 39 Metascore
    • 20 Critic Score
    There's no discernable ironic enjoyment to be gleaned from this game, and it's certainly not fun-bad like Deadly Premonition. It's just plain old depressing bad-bad. Like drowning.
    • 57 Metascore
    • 40 Critic Score
    It's difficult to work out exactly who Little Deviants is aimed at. The system is too flash and fragile for kids, but the games are too simple and irritatingly cutesy for adults. Further work on each of the games would improve this no end, as would a cast that packs a bigger punch.
    • 59 Metascore
    • 30 Critic Score
    It's a cruel irony that the one major change made to the Worms formula over the years only serves to erode the fun of the original incarnation. Implemented differently, perhaps 3D could have worked. Yet when its presence adds camera issues, reduces the power of weaponry to destroy scenery and elevates water-deaths to an art form, it's only reasonable to conclude that it is a failed experiment.

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