IGN Italia's Scores

  • Games
For 3,225 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3229 game reviews
    • 89 Metascore
    • 70 Critic Score
    A heartbreaking tale of two games. The first half with Grace offers a tense, atmospheric survival horror experience that hints at a bright future for the franchise. However, the second half completely betrays that promise, descending into a chaotic mess of forced nostalgia, nonsensical retcons, and a disrespectful treatment of its new characters. While technically polished with solid gunplay and great visuals, Resident Evil Requiem is narratively bankrupt - a confused hybrid that sacrifices logic for cheap fanservice. A massive missed opportunity.
    • 87 Metascore
    • 70 Critic Score
    Chicory teach everyone else how to tackle some real issues about our society and, ultimately, our life. But its gameplay lacks that spark that made Wandersong great.
    • 85 Metascore
    • 65 Critic Score
    Unfortunately, Oceanhorn is not the Zelda of smartphones, but just a sufficient adventure game, unable to grant a solid gameplay and a compelling story. It's great to look, that's for sure, but not so fun to play.
    • 84 Metascore
    • 70 Critic Score
    A lot of new content for the fans, but we did not fine some adjustments we kind of expected. It's certainly not a "mandatory" buy.
    • 84 Metascore
    • 74 Critic Score
    The new Abe is just like the old Abe: a painful hard game, set in a fascinating world. Be sure to know what you're gonna put yourself into...
    • 83 Metascore
    • 70 Critic Score
    It’s not that deep, but it’s bizarrely engaging and fun.
    • 83 Metascore
    • 50 Critic Score
    Pokémon Legends Arceus should have been the next new step for the franchise but it turned out to be a disappointing experience.
    • 82 Metascore
    • 70 Critic Score
    A game with two distinct natures that don’t always interact well, wrapped in a pace that’s a bit too slow. Fortunately, the interesting use of deck‑building makes Death Howl a solid title for fans of the genre.
    • 82 Metascore
    • 70 Critic Score
    Nintrendo packed some truly unforgettable classics into a single pack. And forgot to celebrate them the way they deserved to be.
    • 82 Metascore
    • 70 Critic Score
    Metro: Last Light is probably the most ambitious and demanding Deep Silver production and, in terms of graphics and visual impact, this sequel has little to envy in other triple A shooters like Crysis 3. The game stands for the beauty of the 4A Engine, for the settings and for some cool horror passages, but in terms of gameplay lacks in too many areas: enemies' AI is poor, the levels are linear and scripted, there's almost no interaction with the game world.
    • 82 Metascore
    • 70 Critic Score
    Marathon gets better the more you play, but in today’s gaming landscape, it’s fair to ask how many players are willing to invest many hours before the real fun begins. The foundations are solid: the artistic vision is striking, and the gunplay is satisfying. Yet, many of Bungie’s new shooter’s mechanics seem almost designed to push players away rather than draw them in. A confusing interface, overly convoluted weapon and item design, a low TTK paired with punishing PvE, and progression systems that only balance out after unlocking most skill trees create significant early hurdles. And even when everything finally starts falling into place, some design choices remain puzzling, including the mandatory quarterly wipe, which currently raises more questions than answers. When it all comes together, Marathon is undeniably fun, but at this stage, the game still needs quite a few key tweaks to fully realize its potential.
    • 81 Metascore
    • 74 Critic Score
    Some - those that love a bit of pain in their games, to make the reward even sweeter - might be truly bewitched by this charming game, especially if they play it with the right company. All the others will find in Helldivers a fun and refreshing experience, one that's capable of adding something unique to a well known formula crowded with glorious precursors. It might not be fully on par with the best ever in its genre, but don't hesitate to give it a chance if you dig this kind of shooter.
    • 81 Metascore
    • 72 Critic Score
    Style and emotions remain deliciously unchanged, yet this re-release on current generation consoles isn't exactly a luxurious one (and it's even pricier than before...).
    • 81 Metascore
    • 70 Critic Score
    The Invisible Hours is not a game for everyone and is not even one of the most immersive VR titles recently seen, but as a narrative experience it’s worth a lot.
    • 81 Metascore
    • 66 Critic Score
    Castle of Illusion is a good platform game, but fails to deliver an organic experience. Some levels are gorgeous, but some other lacks in level design or inspiration, and it's definitely too short for a premium priced game.
    • 81 Metascore
    • 72 Critic Score
    Overcooked is a fresh title with a curious concept, but the lack of multiplayer modes is a heavy burden on the overall experience.
    • 81 Metascore
    • 74 Critic Score
    Dragon Quest VII: Fragments of the Forgotten Past is a classic JRPG with a lot of enjoyable content, but characterized by a slow pace.
    • 81 Metascore
    • 70 Critic Score
    While graphically Senua's Saga: Hellblade II offers memorable glimpses and moments, anything beyond the visual impact and the dark and fierce atmosphere is disappointing, especially for a sequel announced five years ago on which Microsoft bet big.
    • 81 Metascore
    • 67 Critic Score
    Conquest of Paradis isn't a bad DLC by any means, it's just a bit light, the new mechanics aren't entirely spot on and the historical plausibility of the colonial era remains debatable.
    • 80 Metascore
    • 70 Critic Score
    The Bug Butcher is a little, nice game. Its funny and cleverly designed, but too short and a little boring in the second half of the game.
    • 80 Metascore
    • 70 Critic Score
    Reanimal is a disturbing and visually meticulous déjà-vu, where gameplay lacks courage and co-op isn't fully exploited. Still, better to play it in two than alone.
    • 80 Metascore
    • 70 Critic Score
    A porting with some nice improvements to keep up with the times, but still dedicated to a nostalgic audience of classic JRPGs.
    • 80 Metascore
    • 70 Critic Score
    Rajas of India is a good little DLC, which deals with a somewhat obscure epoch of history. Even if it adds little to the overall picture of Crusader Kings II, it could still be a good purchase for the committed fan.
    • 80 Metascore
    • 70 Critic Score
    A game that conveys in a very fascinating way the principles of magical thinking, folk horror and hauntology connected to the Italian rural tradition thanks to an awesome artistic work. Gameplaywise, though, Saturnalia struggles to offer solid survival horror mechanics and the roguelite elements are quite shallow, while the core of the narrative adventure is nonetheless gripping and interesting.
    • 80 Metascore
    • 67 Critic Score
    Gravity Rush 2 is bigger and richer than the first chapter and sports the same joyful art direction. Unfortunately it's also as boring and sometimes frustrating as its predecessor.
    • 80 Metascore
    • 69 Critic Score
    More content, similar limitations, a weird art style and laggy netcode for a sequel best player in local multiplayer.
    • 80 Metascore
    • 71 Critic Score
    Serial Cleaners is a decent sequel that inherits the strengths and weaknesses of the first chapter of the series, which does not innovate the stealth game genre even if it offers some interesting gameplay ideas and a rather convincing artistic style. However, its biggest flaw is an artificial intelligence that does not propose a sufficiently valid challenge.
    • 80 Metascore
    • 74 Critic Score
    Age of Wonders III is a bona fide old-school 4X. And it's also pretty good at it, even if sometimes falls in the trap of tedious, unbalanced micromanagement.
    • 80 Metascore
    • 70 Critic Score
    The debut of the new King's Quest series starts with the right foot, but the harshnesses to overcome are still numerous and more expert players will not have a lot of satisfaction.
    • 80 Metascore
    • 74 Critic Score
    An interesting alternative to western strategic games, but too hard for players new to the genre.

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