IGN Deutschland's Scores

  • Games
For 184 reviews, this publication has graded:
  • 39% higher than the average critic
  • 6% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 Skydance's BEHEMOTH
Score distribution:
  1. Negative: 1 out of 184
186 game reviews
    • 58 Metascore
    • 60 Critic Score
    Hotel Barcelona is the result of a creative synergy between Suda51 and SWERY. The game does not position itself as a highly polished product, but rather as a deliberately unconventional experience. It scores points with its chaotic ‘slasher phantom’ mechanics and dirty aesthetics, which will appeal especially to fans of classic horror films. Although the (more or less deliberate) messy style and technical quirks will be a hurdle for many, these elements are part of the artistic vision for die-hard fans. Hotel Barcelona is far from a perfect game, but it is perfect for its very narrow target audience.
    • 58 Metascore
    • 50 Critic Score
    This social simulation will disappoint more than just Lord of the Rings fans. It could have used some fine-tuning.
    • 56 Metascore
    • 50 Critic Score
    Technically shaky, lacking in gameplay and atmosphere. Recommended only for particularly nostalgic gothic veterans with an unconditional longing for more Ruhr Valley fantasy—and with enough patience to make it work, provided you approach it with enough goodwill and sympathy for the small team. Everyone else should be advised against visiting this shaft: the charm of the mine doesn’t bridge every chasm.
    • tbd Metascore
    • 80 Critic Score
    Oddsparks is a strategic automation game that relies on well thought-out production chains. You use buildings, paths and connecting elements to guide your Sparks towards working all by themselves. A complex task - despite the cute and innocent look - that requires you to think a lot and get creative.
    • tbd Metascore
    • Critic Score
    InZoi is a life simulation game with impressive graphics that is getting a new setting with numerous new features and improvements in the Island Getaway update. In addition to new furniture, building functions, outfits, hairstyles, and even pools, new features such as snorkeling, gardening, mining, and crafting provide you with new opportunities to give your Zoi a personality and shape their everyday life. A lot of the time, however, variety still prevails over depth. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    In its current early-access state, Morbid Metal looks very promising to me: a stylish, uncompromisingly combat-focused roguelite that treats its shape-shifting system not as a gimmick but as a genuine core design element, and manages to translate the elegance of a character-action game into the loop of a run-based game. The Japanese-inspired sci-fi robots, the powerful soundtrack and the precise hit feedback ensure that every battle feels like a little metallic dance, into which you slip deeper with every run. At the same time, there’s still work to be done: the numerous gameplay systems seem hard to grasp at first, the story remains more of an atmospheric backdrop, and the technical aspects still need optimising. But that’s exactly what Early Access is for – and for me, Morbid Metal is one of those rare cases where the foundation is already so compelling that I’m genuinely looking forward to this collaborative community fine-tuning with every subsequent patch. [Early Access Score = 70]

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