IC-Games' Scores

  • Games
For 451 reviews, this publication has graded:
  • 78% higher than the average critic
  • 4% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 20 Metalheart: Replicants Rampage
Score distribution:
  1. Negative: 14 out of 451
451 game reviews
    • 60 Metascore
    • 70 Critic Score
    Jericho is not a bad game it’s just one that lost its way slightly during development. The ability to jump into other team members bodies and harness their powers is a good idea let down slightly by poor implementation and a claustrophobic level design.
    • 60 Metascore
    • 55 Critic Score
    The music is nothing special, and is noticeably looped during the game; a feature which I thought was safely banished to the days of the Amiga.
    • 59 Metascore
    • 66 Critic Score
    Unfortunately there are titles out there that have better effects and the gameplay isn't vastly superior. Locomotion isn't one that stands out and there are other titles out there more deserving of your hard earned cash.
    • 59 Metascore
    • 50 Critic Score
    The lack of any online multiplayer (again!), the fact this is still basically the same game and the removal of the tactics side means this game is quite simply not worth buying.
    • 59 Metascore
    • 58 Critic Score
    There is not much here to hold an adult for long, but be warned this game takes up a hell of a lot of space on your hard drive its over 1GB installed and over 50% of this is game textures which is a little bit much when you see the graphics.
    • 58 Metascore
    • 63 Critic Score
    I found that it was quite easy to die incredibly quickly – ok, full marks for realism there – but also you could absorb colossal damage and just crawl away to recover or pick up a health pack.
    • 58 Metascore
    • 73 Critic Score
    It’s not something I got a whole world of benefit out of, more a feeling of been here and done that, but for anyone eager to keep their enthusiasm for Outbreak going it’ll do the job.
    • 58 Metascore
    • 75 Critic Score
    Heritage of Kings isn’t a bad game, although it doesn’t offer a whole lot more then other resource driven real time strategies that are available.
    • 58 Metascore
    • 80 Critic Score
    This is a very welcome diversion in what is becoming a hugely predictable current generation console range, and absolutely the sort of thing I can see everyone saying ‘can I have a go’ once they see it.
    • 58 Metascore
    • 86 Critic Score
    So, far-fetched and silly this is, but the important thing is its fun! It doesn't re-write the platforming genre but it does provide you with a lot of laughs, and comic capers.
    • 57 Metascore
    • 70 Critic Score
    The simplistic battle mode and lack of micro-management might not tax every single brain cell but when you become successful, nothing quite beats popping into first person mode and walking past the bustling marketplace that you created.
    • 57 Metascore
    • 70 Critic Score
    As it stands Black Monday just cannot compete with the truly impressive games released for the Playstation 2 this year.
    • 57 Metascore
    • 50 Critic Score
    There’s a distinct lack of sand for those who flock to the Olympic tournaments and too little action for the casual gamer.
    • 57 Metascore
    • 48 Critic Score
    It does make you think what kind of flower power evil dictator would create such laughably psychedelic set of robots.
    • 57 Metascore
    • 55 Critic Score
    This feels rushed.
    • 57 Metascore
    • 62 Critic Score
    The 'feel' of the Vietnam conflict has been well represented, with the great soundtrack (you expect to hear Robin Williams wishing you a good morning such is the authenticity of the soundtrack) and the lush green forests do look quite nice, but the gameplay is very much lacking, and incredibly buggy.
    • 57 Metascore
    • 86 Critic Score
    So, far-fetched and silly this is, but the important thing is its fun! It doesn't re-write the platforming genre but it does provide you with a lot of laughs, and comic capers.
    • 56 Metascore
    • 52 Critic Score
    What it does feature (in large amounts) is lazy, un-inspiring map design, shoddy AI and pathfinding and ridiculous infantry micro-management. Hardly the groundbreaking improvements that the paying gamer demands these days, and we certainly don't blame them.
    • 56 Metascore
    • 67 Critic Score
    For the veteran of Virtua Fighter, or Tekken, however, it’s a sheep in wolf’s clothing.
    • 56 Metascore
    • 69 Critic Score
    There’s something strangely compelling about the story, and the subliminal RPG elements are good enough to build up some atmosphere, without swamping players down with unnecessary micromanagement.
    • 56 Metascore
    • 50 Critic Score
    Newcomers really should steer clear though, if you must have a game based on assassinations, you would be better off seeking out Agent-47 instead.
    • 56 Metascore
    • 60 Critic Score
    Fair's fair, Shrek the Third is a long way from being all out terrible; the game just occasionally feels unpolished and unloved. Still, young kids will love controlling all the leading characters from the film and collecting all the bonus unlockables. It’s just a shame there wasn’t a little bit more to see and do in far, far away.
    • 56 Metascore
    • 64 Critic Score
    Wrestlemania 21 had the potential to be so much more, but ultimately all those little niggly things that are forgivable on their own add up to nothing more than a slightly above average grappler.
    • 55 Metascore
    • 72 Critic Score
    In single player the game feels a little monotonous and lonely so thankfully South Peak have catered for those of us that like a little cooperative play.
    • 55 Metascore
    • 78 Critic Score
    I like having the option of pairing up thirty years of blood and sweatsocks, and there’s nothing really at fault with anything, it’s just unfortunate that their very accurate rendition of Seventies wrestling compares unfavourably with what Kurt Angle and colleagues are doing now on t.v and in the THQ games.
    • 55 Metascore
    • 77 Critic Score
    What we’re let down by is a clunky, cumbersome control system, unforgiving save system and at times some flaky A.I. Now that it’s been re-released on the MAD label, I reckon it’s definitely worth the money, particularly if you’re a fan of this niche genre.
    • 53 Metascore
    • 40 Critic Score
    In the end a blatant rip off like this could only happen on a console or handheld. Imagine what would happen if this was released today on the PC for £15 in this state? There would be a riot.
    • 52 Metascore
    • 73 Critic Score
    A nice job in bringing a little real history to the hack ‘n slash genre, but far too much of the same kind of thing in every character and every battle.
    • 52 Metascore
    • 58 Critic Score
    The idea of a Cold War Russian agent infiltrating the ‘enemy’s’ sector could (and should) have been so much more, but the frustration and abundance of small flaws induced by Hammer and Sickle sadly point to another missed opportunity in our books.
    • 51 Metascore
    • 67 Critic Score
    A better multiplayer title then anything in the strategy/world domination genre that has gone before, once you get past the rather shoddy original design interface.

Top Trailers