Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Bayonetta 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1021 game reviews
    • 84 Metascore
    • 80 Critic Score
    Pretty much an essential purchase for any self-respecting petrol-head, and a lot more compelling and enticing than those who don't dream about lap times might imagine. If he played it (it's not easy to imagine him sat in front of a games console), Bernie Ecclestone would surely approve.
    • 91 Metascore
    • 100 Critic Score
    It comes packed with visceral gun-battles, ear-splitting explosions, bucketloads of blood and you use a good old-fashioned control-pad to play it. Oh, and it's also one of the best games released all year.
    • 71 Metascore
    • 80 Critic Score
    If you value polish and smoothness in your games above all else, you'd be best advised to steer clear of Dead Island. But if you crave wickedly satisfying zombie-dismemberment, a full, deliciously time-wasting RPG experience and a depiction of a zombie infestation which rings surprisingly true, Dead Island should float your boat.
    • 75 Metascore
    • 80 Critic Score
    Those who are prepared to forgive El Shaddai its eccentricities will truly adore it. This game is capable of garnering cult-like worship, which in a way is fitting, given its source material.
    • 83 Metascore
    • 80 Critic Score
    Resistance 3 is fast, furious and entertaining throughout but lacks the uniqueness that would boost it to the very top of the FPS ladder.
    • 53 Metascore
    • 60 Critic Score
    Safe to say, it isn't the future of first-person shooters. But it is great fun.
    • 79 Metascore
    • 80 Critic Score
    It's not perfect – the storyline is a bit perfunctory, its free-form style can be illusory when it forces you to perform certain missions and it gets a bit repetitious in the latter stages. But it's a joyous sandbox in which you can drive like a lunatic, in exotic machinery that you might never even clap your eyes on in real life, without hurting anyone.
    • 86 Metascore
    • 100 Critic Score
    Quarrel is just a lovely, skilfully-crafted joy. Denki's genius is in making you feel that hours in the game's company have been educational rather than a time-killing indulgence. That is the loftiest aim of all word games. Few really achieve it.
    • 89 Metascore
    • 80 Critic Score
    Falls just short of perfection, then, but it is, nevertheless, an amazing game, which will confound those who persist in tarring games with the brush of mindlessness. The future it presents may be worryingly dystopian, but by God, it's fun to explore on the safe environment of your console.
    • 80 Metascore
    • 80 Critic Score
    From Dust is sublime – it's arguably close to being a piece of art. But prospective players should be warned you will only succeed here if you are a calm, benevolent and (above all else) patient god. Wrathful Old Testament types needn't bother; you'll only end up staring at the Game Over screen.
    • 72 Metascore
    • 80 Critic Score
    What's this? A movie tie-in game that's actually good?
    • 47 Metascore
    • 60 Critic Score
    A perfectly decent game (although in no way spectacular), with a three-player drop-in co-op mode and the characters' different secret agendas adding some replay value. But all the way through, the abandonment of the Western theme nags at you.
    • 76 Metascore
    • 80 Critic Score
    It's true that, at times, it feels a bit disjointed, the dialogue is occasionally annoyingly clunky and given that it has no online element, you could argue that it's hopelessly old-fashioned. But if you like the sort of gameplay that Resident Evil offers, it will bring you a lot of enjoyment, more or less from start to finish.
    • 94 Metascore
    • 100 Critic Score
    I wonder how anything will ever better Ocarina of Time in its small but vital corner of this bloated industry.
    • 84 Metascore
    • 80 Critic Score
    It's a blissful, beautiful thing to play.
    • 49 Metascore
    • 40 Critic Score
    A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.
    • 88 Metascore
    • 80 Critic Score
    But if it feels challenging, the fact that Witcher 2 is fiendishly hard from the outset is half its appeal.
    • 87 Metascore
    • 80 Critic Score
    Despite its fantasy-sport emphasis, it has an underlying stamp of authenticity – it still requires you to adhere to the basics of rallying, keeping things smooth, braking early and balancing the throttle to get satisfying four-wheel drifts going.
    • 75 Metascore
    • 80 Critic Score
    Fable's greatest problem is that it sets such high standards in some areas that the gaps elsewhere seem all the more noticeable.
    • 89 Metascore
    • 100 Critic Score
    Ever since it first worked out how to assemble pixels so that they resembled something more recognisable than aliens, the games industry has dreamed of creating one thing above all else – a game that is indistinguishable from a film, except that you can control the lead character. With LA Noire, it just might, finally, have found the embodiment of that particular holy grail.
    • 68 Metascore
    • 80 Critic Score
    Brink deserves to be ranked among the finest co-op games available. As a multiplayer experience, it is exquisite. But as mentioned earlier, it falters if played solo. While all the modes can be played in single-player, the bots that act as a stand-ins for other players are a poor replacement.
    • 73 Metascore
    • 80 Critic Score
    It's not their best film-themed moment, but Lego Pirates of the Caribbean is still a hugely enjoyable, family-pleasing diversion.
    • 86 Metascore
    • 80 Critic Score
    Frustratingly, though, you cannot see what feature you are paying for until after you have bought it – meaning that all your hard work will often wind up buying you a rubbish extra music track instead of something rather more exciting, like a new fatality.
    • 58 Metascore
    • 60 Critic Score
    It is, at least, pretty original, and getting to grips with your submarines' controls is both fun and satisfying. We would, though, have preferred to see it priced more realistically to reflect its brevity. It's true that it simply wouldn't work on any console other than the 3DS, but it's by no means an essential purchase.
    • 65 Metascore
    • 60 Critic Score
    Sadly a lack of anything approaching a decent story means the action can feel like a grind, especially when played offline.
    • 81 Metascore
    • 80 Critic Score
    Brilliant; cute as a button, ingenious in its design and as addictive as any core title you could mention, this is one of the best investments you will make all year.
    • 39 Metascore
    • 60 Critic Score
    Unfortunately, while it's energetic fun in parts, there's a series of near-vertical blips where the learning curve should be.
    • 62 Metascore
    • 60 Critic Score
    It's always been more fun playing with friends than spending time alone with the rabbids – diluting their shouty impact makes them a little more palatable – that seems to be underlined with this collection.
    • 69 Metascore
    • 80 Critic Score
    Impressively executed, infinitely slicker than its predecessors, and reveals the horror interspersed with periods of tedium that characterises modern warfare in a startlingly believable manner. Which will surely earn it cult status in the future.
    • 67 Metascore
    • 60 Critic Score
    SOCOM: Special Forces is, by some distance, the best SOCOM game yet, although it still lacks polish in comparison with the likes of Call of Duty and Crysis 2.

Top Trailers