GamingBolt's Scores

  • Games
For 1,076 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1113 game reviews
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    If you can deal with its current optimization hiccups, Grounded 2 is an easy recommendation for those new to survival crafting sandbox. [Early Access Review]
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    • 90 Critic Score
    Black Myth: Wukong works well on the Xbox, and is well worth the effort that Game Science has put into bringing it to the console. It's a game that has continued to remain relevant in the year since its release, and is probably going to be back in the news as soon as its rumored DLC becomes available to its players. It's worth every penny you pay for it, and it is definitely an experience that could remain among your favorites for a long time to come.
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    At its core, Endless Legend 2 not only satisfies that itch for one more turn but also for proper set-up and preparation for what future turns could hold. [Early Access Review]
    • tbd Metascore
    • 70 Critic Score
    Atomfall: The Red Strain matches the base game’s quality but still misses crucial quality-of-life improvements.
    • tbd Metascore
    • 70 Critic Score
    The new battle royale isn't without its missteps or annoyances, but it's a solid start that feeds your appetite for destruction.
    • tbd Metascore
    • 70 Critic Score
    Red Dead Redemption's current-gen debut does a lot to improve on the original experience, but it isn't enough to make this one worthy of the systems it's running on. Although it is the definitive way to play the game, this is a title that deserved a full-fledged remake.
    • tbd Metascore
    • 70 Critic Score
    The Forsaken Hollows is pretty much a given for any fan of Nightreign, even if the lack of new weapons stuns the replay value.
    • tbd Metascore
    • 70 Critic Score
    Ferocious feels like a callback to an era of shooters where all that really mattered was the action, throwing plenty of enemies your way to keep the chaos going.
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    Even in its current state, Creepy Jar's sci-fi base-builder offers a lot to keep fans of automation and exploration busy. [Early Access Review]
    • tbd Metascore
    • 70 Critic Score
    If you want to revisit the glory days on the PS1 with a cult classic tactical title, you can't go wrong with Front Mission 3 remake.
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    Vampires: Bloodlord Rising promises survival crafting with a complete story and a strong focus on social interaction, but does it deliver? [Early Access Review]
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    In its current state, The Midnight Walkers also feels quite repetitive. Once you’ve gotten your hands on some decent enough gear, there just isn’t much incentive to keep playing, at least for the time being. [Early Access Review]
    • tbd Metascore
    • 30 Critic Score
    Skip The 9th Charnel. It never does enough to feel genuinely fun, engaging, or immersive.
    • tbd Metascore
    • 70 Critic Score
    Though the studio has worked on simulation games before, Docked focuses entirely on one type of machine: cranes.
    • tbd Metascore
    • 80 Critic Score
    Ghost of Yōtei: Legends doesn't significantly reinvent the gameplay loop present in Tsushima: Legends, instead offering new mechanics and mission types to go with a familiar gear grind. Despite some difficulty pains, it works very well and serves as a strong foundation for what's to come.
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    SCREEN JUICE's debut has solid foundations and a killer aesthetic, and could become something truly spectacular over time. [Early Access Review]
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    Road to Vostok may be a solo-developed indie game, but its future looks extremely bright, and the foundations already in place give it enormous potential. [Early Access Review]
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    Spark in the Dark is a new twist on the old-school dungeon crawling formula, melding Soulslike combat with elements of horror.
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    • 50 Critic Score
    The DLC is plagued by poor pacing and repetitive combat; its only saving graces are its fantastic boss fights and short runtime.
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    Skull and Bones left pirate game fans with an itch it couldn’t quite scratch, leading many to wonder if Windrose might be the solution. [Early Access Review]
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    • 80 Critic Score
    DarkSwitch represents a new, fresh take on a genre that largely focuses on a flat 2-dimensional axis. Fans of the city-building genre, as well as newcomers, will find plenty to enjoy here.
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    By the time Dead as Disco exits early access, it should be one for the ages. For now, however, it’s an excellent early access offering that masterfully blends 3D beat ’em up combat with some sick beats. [Early Access Review]

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