GamingBolt's Scores

  • Games
For 1,071 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 XIII (Remake)
Score distribution:
1108 game reviews
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    By the time Dead as Disco exits early access, it should be one for the ages. For now, however, it’s an excellent early access offering that masterfully blends 3D beat ’em up combat with some sick beats. [Early Access Review]
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    Skull and Bones left pirate game fans with an itch it couldn’t quite scratch, leading many to wonder if Windrose might be the solution. [Early Access Review]
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    Spark in the Dark is a new twist on the old-school dungeon crawling formula, melding Soulslike combat with elements of horror.
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    Road to Vostok may be a solo-developed indie game, but its future looks extremely bright, and the foundations already in place give it enormous potential. [Early Access Review]
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    SCREEN JUICE's debut has solid foundations and a killer aesthetic, and could become something truly spectacular over time. [Early Access Review]
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    • 30 Critic Score
    Skip The 9th Charnel. It never does enough to feel genuinely fun, engaging, or immersive.
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    In its current state, The Midnight Walkers also feels quite repetitive. Once you’ve gotten your hands on some decent enough gear, there just isn’t much incentive to keep playing, at least for the time being. [Early Access Review]
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    Vampires: Bloodlord Rising promises survival crafting with a complete story and a strong focus on social interaction, but does it deliver? [Early Access Review]
    • 29 Metascore
    • 30 Critic Score
    Whatever this game attempts to do, others have already done, and done better. It would be a disappointing addition to the gaming libraries of most players, and it’s hard to believe a title could fall this flat in 2026. I wouldn’t recommend this even to someone who’s completely out of options; being bored with nothing to play is honestly preferable to experiencing this mess.
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    Even in its current state, Creepy Jar's sci-fi base-builder offers a lot to keep fans of automation and exploration busy. [Early Access Review]
    • 61 Metascore
    • 40 Critic Score
    A dull reboot of a legendary franchise, Double Dragon Revive mixes tedium with wonky movement, boring stages and annoying bosses for an ultimately unfulfilling experience.
    • 62 Metascore
    • 40 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is probably going to be among the year's most notable failures.
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    At its core, Endless Legend 2 not only satisfies that itch for one more turn but also for proper set-up and preparation for what future turns could hold. [Early Access Review]
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    If you can deal with its current optimization hiccups, Grounded 2 is an easy recommendation for those new to survival crafting sandbox. [Early Access Review]
    • 57 Metascore
    • 40 Critic Score
    Game of Thrones Kingsroad feels like it was made with smartphones in mind in the most obvious ways, from its monetisation to its UI and even its button mashing gameplay. Aside from getting to see some landmarks from the HBO show, there is little to enjoy here.
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    A mish-mash of genres and convoluted progression dull what's otherwise intriguing art direction and extensive destruction. [Early Access Review]
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    Bug Bear Studios is back with even more detailed crashes and destructive driving, but it may have jumped the gun a little early. [Early Access Review]
    • 65 Metascore
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    Dragonkin: The Banished offers a unique take on the loot-based action RPG genre, placing a strong emphasis on story and customization. [Early Access Review]
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    Kunos Simulazioni's new racing sim boasts gorgeous visuals and excellent handling but has a long way to go in so many ways. [Early Access Review]
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    As it currently stands, however, SCP: Fragmented Minds is a difficult game to recommend. The pacing issues alone means that you’re going to be spending the vast majority of your time with the game just running around and hiding from goofy looking creatures. [Early Access Review]
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    Heart Machine's early access title tries to combine extraction elements and rogue-like progression to some very mixed results. [Early Access Score = 50]
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    Pine Harbor's bland quest design and underwhelming voice acting makes it one of the most disappointing early access games of the year. [Early Access Score = 50]
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    The Forever Winter is an addictive extraction shooter, albeit with a few flaws. [Early Access Score = 70]
    • 59 Metascore
    • 40 Critic Score
    Even if The Spirit of the Samurai does little to endear you to its story, the animation provides a decent jumping on point. Unfortunately, it's squandered by the terrible quality of everything else.
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    Path of Exile 2 is everything you could want in a sequel, providing nearly unmatched build-crafting, stunning environments, and engaging boss fights. Even in its current state, the title of "ARPG King" is only a matter of time. [Early Access Score = 80]
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    Towers of Aghasba initially made an impression with its striking art style and approach, yet its inherent design and mechanics are frustratingly flawed. It may look radically different in the coming years, but for now, it's difficult to get into. [Early Access Score = 40]
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    Whatever vision the development team had for No More Room in Hell 2 is squandered by bugs, a dismal gameplay loop, awful permadeath implementation, and more. Even if it's eventually technically sound, the concept needs a lot more work. [Early Access Score = 50]
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    Level Zero Extraction is a flawed title not worth investing much time in at this point. [Early Access Score = 40]
    • 74 Metascore
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    Stormgate is an interesting new entry in the RTS genre, and while its visuals might be divisive, the gameplay is definitely good enough to get both fans of the genre, as well as newcomers hooked. [Early Access Review Score = 80]
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    • 40 Critic Score
    As an expansion to Asphalt 9: Legends, Unite aspires for much but can't rise above some major flaws. The existing issues only exacerbate the problem, resulting in a grindy mess.
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    Bodycam presents an intriguing perspective for a multiplayer shooter and offers incredible attention to detail with its environments. However, it requires lots of work and features to make it a compelling competitive shooter. [Early Access Score = 60]
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    Manor Lords still requires time to develop, especially when building out several of its more intriguing features. Nevertheless, its emphasis on medieval city-building with dashes of combat can prove enjoyable. [Early Access Score = 70]
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    No Rest for the Wicked isn't bad - in fact, there's so much potential in this mishmash of genres that it's worth keeping an eye on. At this stage, however, there are a lot of rough edges to smooth over. [Early Access Score = 60]
    • 53 Metascore
    • 40 Critic Score
    Maybe there's some superficial, fleeting fun to be had here, but TMNT Arcade: Wrath of the Mutants is far too simplistic, straightforward, and shallow to ultimately be anything more than an utterly forgettable disappointment.
    • 55 Metascore
    • 40 Critic Score
    Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
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    Lightyear Frontier impresses with its sci-fi setting, non-violent approach and nature-focused gameplay, to say nothing of the gorgeous visuals. It has a ways to go, though, and some issues to iron out. [Early Access Score = 70]
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    Lackluster content, clunky combat, dull exploration and more plague DRAGO entertainment's early access survival crafting title. [Early Access Score = 40]
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    Nightingale is brimming with potential and can grow into something truly fascinating, but it has a long way to go. [Early Access Score = 60]
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    While the genre itself is filled with games that are often too derivative of each other without a strong sense of identity, Enshrouded thankfully bucks that trend. [Early Access Score = 70]
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    New Cycle is nowhere near delivering a mix of resource management, city-building and humane stories like, say, Frostpunk. As repetitive as its core gameplay can get, it is appealing, and hopefully, early access will expand on it while ironing out all the issues. [Early Access Review Score = 60]
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    Palworld is equal parts charming and dark, with a massive world and no restrictions on exploration. Combat needs some fine-tuning and the survival crafting may not be for everyone, but it's early access release is a solid starting point. [Early Access Score = 70]
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, despite the flashiness of it all, combat ultimately gets repetitive, and the lack of interesting enemies only exacerbates the issue.
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    There's a reason the phrase "Buyer beware" remains relevant, and it's because of games like The Day Before. The only bright side to its miserable existence is you can no longer purchase it. [Early Access Score = 1/10]
    • 51 Metascore
    • 40 Critic Score
    The Lord of the Rings: Return to Moria is an unremarkable experience that feels like a faint shadow of the games that clearly inspired it.
    • 36 Metascore
    • 30 Critic Score
    Flashback 2 could have channeled the first game's spirit while presenting a new spin on the action. It fails spectacularly, lacking polish and nearly any redeeming qualities.
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    • 20 Critic Score
    Calling it one of 2023's worst games wouldn't even begin to describe just how much of a mess The Walking Dead: Destinies is.
    • 29 Metascore
    • 40 Critic Score
    Despite some impressive visuals via Unreal Engine 5, Stray Souls feels utterly uninspired with awful story-telling and laughable horror.
    • 23 Metascore
    • 20 Critic Score
    Skull Island: Rise of Kong, more than anything else, feels like a hollow attempt at cashing in on the Kong brand.
    • 60 Metascore
    • 40 Critic Score
    Overpass 2 attempts to bring racing fans a complete package at a seemingly discounted price. What players will find with this experience is that this is one case where the old “you get what you pay for” adage rings true.
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    Witchfire hopes to meld gameplay inspired by Soulslikes and extraction shooters while trying to forge its own identity. [Early Access Provisional Score = 80]
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    • 40 Critic Score
    Even after a year of major updates and new regions, Tower of Fantasy still has fundamental issues which hinder it to a painful degree.
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    • 40 Critic Score
    Ed-0: Zombie Uprising’s challenges are rooted in its poor difficulty balance and budget design, not so much in its nature of being a true rogue-like experience.
    • 26 Metascore
    • 20 Critic Score
    This is one otherworldly gaming experience with interesting ideas, but wholly horrendous execution.
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    Players looking for a hardcore crafting/survival game on consoles likely won’t be able to find much better than Valheim, and its inclusion in Game Pass further makes it an easy choice despite a handful of issues. [Early Access Review Score = 80]
    • 59 Metascore
    • 30 Critic Score
    Whether a fan of free-to-play action RPGs or not, Diablo Immortal is little more than an exhausting experience that drains your cash and soul.
    • 60 Metascore
    • 40 Critic Score
    Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.
    • 38 Metascore
    • 40 Critic Score
    You might want to play CrossfireX to understand what’s so popular around the world or have a dash of mindless fun in the campaign, but there’s little else here.
    • 48 Metascore
    • 40 Critic Score
    A game that gets more frustrating the longer it trudges on.
    • 51 Metascore
    • 40 Critic Score
    Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.
    • 64 Metascore
    • 40 Critic Score
    Based on its premise, Foreclosed should be a lot more interesting, but it doesn’t have the balanced gameplay or nuanced story to even crack that conversation.
    • 53 Metascore
    • 30 Critic Score
    Dungeons and Dragons: Dark Alliance has good ideas, but poor enemy variety, samey levels, bad puzzles, a shockingly poor story, the lack of local co-op, several quality-of-life issues, and numerous bugs that affect every aspect of the game make it hard to recommend to anyone, no matter how much they like the source material.
    • 44 Metascore
    • 40 Critic Score
    The unwavering cheerfulness that permeates every ounce of Balan Wonderworld can’t overcome the shallow gameplay and questionable design choices that come every step of the way.
    • 43 Metascore
    • 30 Critic Score
    You can finish Evil Inside in one sitting, in less than an hour, and that combined with the fact that none of what it does is worth a lot of praise means that spending money on the game isn't something that anyone should do.
    • 58 Metascore
    • 40 Critic Score
    Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
    • 38 Metascore
    • 20 Critic Score
    PlayMagic's XIII may get better after several patches, but right now it's a broken, buggy mess that plays like a generic shooter and looks worse than the 2003 original. If you really want to play XIII, go play that instead.
    • 39 Metascore
    • 30 Critic Score
    Remothered: Broken Porcelain fails at most things it sets out to do. Its story is a convoluted and incomprehensible mess, its gameplay is bland and boring and let down by poor AI, and all of its technical issues only make things worse. If there are any redeeming qualities here, they’re not good enough to make up for all the ways the game keeps finding to frustrate its players. Investing time in it makes about as much sense as its name.

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