Gaming Nexus' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4012 game reviews
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky is an ironically small game, but it has a big, beating heart at its center, even when the procedural generation and the sometimes narrow-scoped world building tries to hide it.
    • 83 Metascore
    • 80 Critic Score
    Less bang for your buck is the best way to describe Hatsune Miku: Project Diva X. You've got a truncated songlist that has to be milked for modules, giving this series a grind game that it never needed to have. It's still got some great music and the presentation is as excellent as ever, but it still feels like we've been shortchanged somehow.
    • 77 Metascore
    • 80 Critic Score
    Hue
    A simple concept that is very well executed, Hue is a nice change of pace from the usual game releases. The narrative is the provoking in the game play what surely stretch your mental muscles.
    • 78 Metascore
    • 80 Critic Score
    It's still got some great music and the presentation is as excellent as ever, but it still feels like we've been shortchanged somehow.
    • 74 Metascore
    • 80 Critic Score
    Attack on Titan is an impressive feat, nailing the movement of the anime and that satisfying feeling that you get when taking down a titan is captured almost perfectly. There's a few minor flaws here, but for fans of the series, you're hardly going to notice.
    • 74 Metascore
    • 85 Critic Score
    Although it doesn't supply intense space battles like Sins of a Solar Empire or Stellaris it doesn't have to. Instead Master of Orion delivers an exciting universe where every action has a diplomatic action or consequence you can act on.
    • 55 Metascore
    • 65 Critic Score
    Too simple for it’s own good, A.W. Phoenix Festa is a game that never truly commits to itself. That’s sort of ironic since dating and relationships are such an important part of the experience.
    • 79 Metascore
    • 85 Critic Score
    Visual inconsistency aside, the newest entry in the King of Fighters proves to be one of its best. The gameplay and mechanics are as solid as ever and there's plenty for newcomers and old guard alike to enjoy.
    • 64 Metascore
    • 80 Critic Score
    Enjoyable once you learn the controls, but it feels like it was more geared towards multiplayer. The ammo capacity and mod restrictions force you to think strategically about what to take on each mission which can be both good and bad depending on how you look at it.
    • 71 Metascore
    • 74 Critic Score
    Despite a gorgeous art style and good attempt at RPG progression, both the gameplay and interface are just too clunky to make Dungeon Punks stand out from the crowd.
    • tbd Metascore
    • 70 Critic Score
    It's good in spurts and looks incredible. I just wish there was more to do and it's rather expensive for the amount of interaction you have in it. The NVIDIA effects are neat though and the use of multi-res is a great way to get more performance with better graphics.
    • 80 Metascore
    • 90 Critic Score
    BOXBOXBOY is a great follow-up to the original game, though some gamers might find the game a bit on the easy side as while a lot of the later puzzles will make you think deeply about how to solve them, none are downright impossible or insanely difficult. Even with that, the game is still a worthy follow-up to its predecessor.
    • 56 Metascore
    • 35 Critic Score
    The writing is predictable and cringe worthy and the combat is boring and dry. Somewhere beneath its surface lies a polished game. Its unfortunate the flaws are so deeply ingrained within the game that they cannot be ignored and it breaks the immersion.
    • 58 Metascore
    • 65 Critic Score
    Star Ocean: Integrity and Faithlessness has some good ideas, but they don't jive with the messy camera, the short campaign, and the shallow combat. Fans of the series might be willing to put up with these shortcomings, but with games like Odin Sphere Leifthraser out there, it's hard to recommend it.
    • 78 Metascore
    • 74 Critic Score
    Always fun to watch, sometimes tedious to play alone. Star Wars and LEGO solidify their meaningful relationship once again. The developers just need to address a terrible save-game system, and need to clean up some of the bugs forcing reloads. But the LEGO video game formula is still the LEGO video game formula. Just be prepared to still be left wondering "What do I do now?" from time to time.
    • 36 Metascore
    • 49 Critic Score
    Umbrella Corps has no clue what it wants to be, and that translates into a frustrating, confounding experience. Tiny maps, wildly unbalanced gameplay and a general lack of polish and focus makes this one Resident Evil entry that you’re better off avoiding.
    • 54 Metascore
    • 70 Critic Score
    Breached is good and pretty. There's just simply not much of it, and it never convinced me it was worth the grind to unlock all of its secrets.
    • 54 Metascore
    • 65 Critic Score
    Trials of the Blood Dragon is a confused concoction. The Trials gameplay is as solid as ever—RedLynx know their craft—but the side-scrolling levels are clunky and out of place. The whole thing feels like a waste of the Blood Dragon IP.
    • 93 Metascore
    • 95 Critic Score
    Inside is an incredibly and thought provoking experience from start to finish and a game that I won't soon forget.
    • 91 Metascore
    • 98 Critic Score
    Geralt goes out on a high note. Developer CD Projekt Red, once again, raises the bar for every other company making an expansion pack.
    • 80 Metascore
    • 80 Critic Score
    A lot of things can behave badly in prison, and I’m not just talking about the prisoners. But Prison Architect told me an engrossing story—and taught me a thing or two—with its tutorial and design.
    • 83 Metascore
    • 70 Critic Score
    While Rhythm Heaven Megamix provides a wide variety of mini games, you can't help but realize that you are just doing the same thing over and over again and the novelty wears off really fast. That said, fans of the series should get a kick out of Rhythm Heaven Megamix as it provides plenty of mini games and plenty of content to keep fans playing for a while.
    • 80 Metascore
    • 70 Critic Score
    PAC-MAN 256 is exactly what you probably assume it will be, which is frustrating and disappointing, but also fun enough to probably warrant its tiny price tag of $4.99.
    • 81 Metascore
    • 90 Critic Score
    Kirby Planet Robobot continues the excellence and consistent fun and variety of the Kirby series from the past few years. It tightens up established mechanics and adds some great new ideas, which all comes together into one of the most enjoyable and genuinely friendly games I’ve played all year.
    • 85 Metascore
    • 90 Critic Score
    Monster Hunter Generations is a great game, though newer players might get hung up early on once the training wheels come off and the bigger monsters come out to play. Veterans of the series should be able to dive right in after learning about the new mechanics and should find a rather enjoyable game that requires a lot of skill to master.
    • 52 Metascore
    • 65 Critic Score
    Mighty No. 9 is a tedious and bland platformer and while I have never played a Mega Man game before, I have a feeling that this game does little to live up to the legacy that those games had.
    • 80 Metascore
    • 90 Critic Score
    While the story is okay and the graphics are pretty nice, it’s the battle system that keeps me coming back. While the game is only six chapters, there is a lot of story and Idolosphere exploring to add a lot of hours to the game that make it feel worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Slightly Mad Studios gave Project CARS the face lift it needed with over 500 improvements and bug fixes, a new fleet of vehicles and new locations to choose from. The learning curve is still quite steep and not all of the problems are ironed out, but this is a much better title and will provide both beginners and veterans with a new challenge and level of enjoyment that should last for many hours on end.
    • 66 Metascore
    • 65 Critic Score
    Visually, this game is right up there with some of CyberConnect2's successful Naruto games, too bad the gameplay didn't follow suit.
    • tbd Metascore
    • 74 Critic Score
    For a platformer with some Mega Man-esque elements, the controls can feel weird at first and the attacking takes some getting used to. If you can get past that, the game can be pretty fun as long as you’re not one to get frustrated too easily by precision platforming.

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