Gaming Nexus' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4012 game reviews
    • 88 Metascore
    • 95 Critic Score
    Deathloop is one of the finest, most unique experiences in the video game space in recent memory. Sure, it’s got that familiar Arkane feel, but the amalgamation of all of Deathloop’s various influences, genuinely comedic writing, great voice acting, intricate level design, and an engaging, mysterious story that unfolds as you play make Deathloop an absolute joy to play.
    • 80 Metascore
    • 90 Critic Score
    The Artful Escape tells a heartfelt story of artistic self-discovery through a filter of color, light, sound, and joy. Combining gonzo sci-fi imagery with blaring space-rock guitar chords, The Artful Escape is a playable concept album – or at least a grand trip through that album’s cover art. Never difficult but always fun, The Artful Escape is highly recommended as both a great narrative and a fun exploration into Bowie-style space rock imagery.
    • tbd Metascore
    • 80 Critic Score
    Shadowplay: Metropolis Foe is interesting and challenging, but definitely not recommended for players new to deck building games. The amount of strategy needed to progress through even the early stages can be far greater than more basic deck builders such as Ascension and Star Realms. However, deck building veterans should already have the skills needed to properly build and maintain their deck as they play and can work with equipment that goes along with it. If you want a challenging deck-building game, Shadowplay: Metropolis Foe will give you that challenge.
    • 57 Metascore
    • 74 Critic Score
    Monster Harvest is retro in how it looks, which is great, but also in how it plays, which isn't as great. The gameplay doesn't feel addictive enough for a farming simulator, and the monster battle portion feels tacked on. I had fun with the game, but I never felt drawn into the world.
    • 81 Metascore
    • 90 Critic Score
    Life is Strange: True Colors is a fantastic slice of life from an idealized alternate universe. Alex is an excellent protagonist, and her adventures with her attractive, funny friends in their beautiful town is a great way to spend about twelve hours.
    • 73 Metascore
    • 85 Critic Score
    Bus Simulator 21 is for everyone. Being able to cater to your playstyle from the most basic of set ups to as realistic as they can make it, the game gets its hooks in you after a few hours. I always wanted to run one more route before getting up from a play session. The vehicle AI leaves something to be desired, but we can all think of a few drivers that give us road rage.
    • 69 Metascore
    • 80 Critic Score
    Assassin's Creed Valhalla: The Siege of Paris is less of an expansion and more of a continuation, which isn't necessarily a bad thing. While Eivor's character development seemed to take a step backward, fans of the base game will still enjoy another 10 or so hours of gameplay thanks to Francia's new storyline, characters, weapons, and abilities.
    • 73 Metascore
    • 74 Critic Score
    Garden Story is not the apple of my eye, nor is it rotten. I enjoyed my time helping Concord clear the rot, especially with the boss fights, but by the third town (out of four) I felt I had picked more apples than I could eat in a week. Dungeons were exciting, but the other mechanics left a sour taste as they were introduced too late to matter and became another mechanic I could easily ignore. Garden Story simply was not my jam.
    • 63 Metascore
    • 74 Critic Score
    King's Bounty II is a great tactics game nestled within an okay open world RPG. While nothing in the exploration is offensively bad, it is clear early on that the real meat of the game lies within its fun and engaging battle system.
    • 74 Metascore
    • 65 Critic Score
    I'm not sure what happened with Greak: Memories of Azur. The elements are all there. The ingredients in place to create something wonderful, and it does look stunning. But the execution is a complete let down. The promise fails to bind together because for every clever idea, every good intention, there is some frustration looming alongside. For every good bit there is something bad, and the end result left me feeling like the package was less than the sum of its parts.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes is a nice little point-and-click adventure game that will leave you stunned. Some points of frustration can make the game longer than it needs to be. Can get tedious at times if you're stuck.
    • 75 Metascore
    • 80 Critic Score
    Islanders: Console Edition trims every bit of fat from the city-building genre, stripping it down to the core mechanic of plunking down buildings for points. While the controls are a bit fidgety, the chill gameplay and focused mechanics more than make up for it. Play for a few minutes or a few hours, either way, Islanders delivers.
    • 68 Metascore
    • 55 Critic Score
    Harken back to the late 1990's and early 2000's and the survival horror genre was enjoying a golden age in video games. Song of Horror emulates the greats of that time but, unlike those franchises which have since evolved with modern game development, Song of Horror seems stuck in the past. For nostalgia's sake, it's worth checking out for fans of that era, but otherwise it's a hit-or-miss experience that falls well short of contemporary horror games.
    • 93 Metascore
    • 100 Critic Score
    Action roguelikes is a genre seeing a bit of a surge of new entires lately, and Hades is as good or better as anything you will find in that field. It offers an overall experience in storytelling and gameplay that is top-notch regardless of genre. It's this incredibly unique type of game and play loop that turns your every failure and death into a reward of unlocking more story, injecting more humor, and inviting you to take a stab at one more run. It's won numerous game of the year awards on PC, and there is no reason for those accolades to stop with the port to consoles. Just don't forget to give Cerebus a pet on your way to the next run.
    • 68 Metascore
    • 70 Critic Score
    Fort Triumph might not be the biggest victory for the genre, but there is plenty of fun combat to be had. While not genre defining, it's easy to get wrapped up in combat, and suddenly have a couple of hours fly by. The UI is hard to read at times, in both docked and handheld mode, but that was about my only complaint. I enjoyed Fort Triumph, but didn't fall in love.
    • 70 Metascore
    • 70 Critic Score
    Fire Tonight is a very brief, albeit enjoyable, tribute to the early '90s and synth-pop band Information Society in particular. Though the mechanics in the game are somewhat basic, it is still fun to see a video game take the time to visit a world 30 years gone. People of a certain age (and Information Society fans) will likely get a charge out of this one.
    • 78 Metascore
    • 90 Critic Score
    A fantastic Metroidvania. The graphics and animation are great and the music is nice and relaxing, provided the occasional difficulty spike isn't stressing you out. There are performance stutters on the Switch version, and a couple of trial-and-error areas that can get annoying, but overall they didn't really sway my overall opinion on the game. If you're a fan of Metroidvania-style games, definitely give Unbound: Worlds Apart a shot.
    • 82 Metascore
    • 85 Critic Score
    Dreamscaper combines solid gameplay elements and narrative in an excellent and carefully crafted adventure. While there are occasional difficulty jumps that break the loop, there are mechanics to put things back together and push onward in a journey of discovery and heart. It's a good roguelike outright that also succeeds weaving in storytelling that most games are often too fearful to even try.
    • 73 Metascore
    • 85 Critic Score
    Tribes of Midgard struggles with an outside force it has no control over that prevents it from being near perfect; it requires friends to play with. Alone, or with strangers who don’t work together there is just too much going on at once, making the game feel like an endless assault of chores that need done right away. But if you can get a regular group, taking down the seasonal boss is totally worth the effort.
    • 85 Metascore
    • 95 Critic Score
    The Forgotten City is a modern classic, an utterly compelling video game that reinvents the adventure genre through intriguing writing and exploration. With stellar voice acting, sparkling conversation, and story twists to spare, The Forgotten City is one of the best games I've played this year, and one of the best video game narratives I've ever encountered. Utterly original, completely entrancing.
    • 75 Metascore
    • 80 Critic Score
    Ayo the Clown is a fun, light platformer with origins that can be traced directly back to any number of Nintendo classics, putting it in esteemed company. Though the difficulty might be a bit much for the smallest kids, Ayo the Clown is a light-hearted, family-friendly game that deserves attention from platformer fans.
    • 72 Metascore
    • 90 Critic Score
    The developers of Cris Tales set out to make a love letter to the genre. When writing a love letter it's easy to cloud your judgement at times. You're after all so head over heels into it. Do you really care what others think? The load times, basic story, and unsatisfying ending are easy to overlook when you're in love with the genre. Cris Tales is too pretty to pass up if you want a taste of a nostalgic JRPG.
    • 63 Metascore
    • 65 Critic Score
    Curved Space isn't quite what I thought it would be when it comes to twin-stick shooters, but that's not saying it's bad by any means. The concepts are interesting, flying around and shooting down enemies while on planets that can loop themselves inside-out. However the boss fights can be downright tedious and it's not fun getting bounced around all over the place when getting shot and hit by enemies. The Survival Mode is where I spent most of my time as it felt the closest to a twin-stick arcade-like experience. If you like space shooters you might want to give Curved Space a shot. But for those wanting a more traditional twin-stick shooter experience, you might be a bit disappointed.
    • 68 Metascore
    • 70 Critic Score
    Sniper Elite VR offers a hefty experience for a VR game, with up to seven or eight hours of well-designed levels to creep through. The mechanics of the game take some time to get used to, and even after becoming accustomed to the controls, still feel a little awkward — though a nice selection of settings helps alleviate those issues. Some forced repetition pads the game towards the end, but overall Sniper Elite VR is a solid and fun experience.
    • 81 Metascore
    • 70 Critic Score
    Monster Hunter Stories 2: Wings of Ruin is a mixed bag. Hatching and maxing out your Monsties is a lot of fun, but the battle system in which you spend most of your time eventually wears out its welcome.
    • 70 Metascore
    • 74 Critic Score
    Good, not great. Fun yet frustrating. Scratching the itch while giving me athlete's foot. The new modes feel rushed and not completely thought out to be much more than a stunt. The game feels balanced when choosing which character to play, and the adventure mode will easily fill in the void of playing by yourself, just don't go looking for a gripping story. Mario Golf: Super Rush tees it off, but has the ball landing in the rough.
    • tbd Metascore
    • 70 Critic Score
    Summer Olympics Tokyo 2020 is fun with a group of friends and family, but there is very little reason to pick up the controller if you are going to be playing alone. Fun customization options allow a great deal of weirdness, and the wide variety of minigames offer breezy fun without a ton of depth. Lower your expectations, invite some buddies over, and you'll likely have a good time.
    • 86 Metascore
    • 88 Critic Score
    Beautiful, engaging and every bit as fun as it was nearly 15 years ago, Mass Effect Legendary Edition lives up to the name. It's a gorgeous, robust title that will make veterans remember how much they enjoyed the series while giving newcomers a memorable ride for the first time. There's no question you should pick this up if you fall into either category because Commander Shepard deserves that much attention.
    • 69 Metascore
    • 74 Critic Score
    A brief jaunt through a side story in the Star Wars universe is made better with some sky-high production values and some fun lore drops. Don’t expect a ton of interactivity, though it is fun to throw Stormtroopers around with the Force. A nice side mode allows for endless lightsaber battles, but the main draw is Vader himself, delivered by the game in all of his intimidating glory.
    • tbd Metascore
    • 80 Critic Score
    Story is a little generic, and combat is mediocre and frustrating at times. But Weaving Tides is about puzzles, and they have it in spades. Most of the issues, like linear gameplay, can easily be overlooked when thinking about this relaxing puzzler.

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