Gaming Nexus' Scores

  • Games
For 4,009 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4013 game reviews
    • 70 Metascore
    • 60 Critic Score
    Sword of Convallaria: For this World of Peace is not a game made for me, a person who enjoys a good, story-rich tactical RPG. Not much story there, and I found it confusing, to say the least. There are a lot of moving parts to this one, some of them feel like old-school TRPG traits that I love, and some feel like it’s wearing the mask of a TRPG. If this is not made for someone who, by all accounts should enjoy this, then I am unsure who this is made for. Have fun, but be cautious.
    • 70 Metascore
    • 80 Critic Score
    DROS is a fun game but it can be a bit too easy at times. That combined with there not being much reason outside of in-game lore to get all of the optional goals might turn some people off. However, the stages aren’t incredibly long and the game is one that can be enjoyed in spurts, plus it can be a challenge to collect everything there is to find, allowing for some fair replay value.
    • 72 Metascore
    • 90 Critic Score
    Thrasher is something entirely new, both in video games and in the VR space. Not for the faint of heart, and you are going to have to practice. You don't just want to play Thrasher, you want to play Thrasher well. And Thrasher wants to pound on your eardrums and heart while you try. A digital geometric nightmare-scape, that is also one hell of a good arcade game. Video games don't get much more creative than this one.
    • 73 Metascore
    • 65 Critic Score
    Super Evil Mega Corp may have struck gold with their take on the TMNT franchise, but with an empty story, a myriad of audio problems, and the same difficulty as an actual turtle flipped over, a game that wants you to play it over and over makes it impossible to play it over and over. I guess everything that turtles, ain't gold. Splintered fate, indeed.
    • 81 Metascore
    • 90 Critic Score
    Dicefolk is an excellent game that takes full advantage of the Switch. It is challenging but balances that out with giving the player full control over every turn - both their and their opponent's actions. Progression can feel a little skewed towards the luck of what upgrades you get offered run to run; but there is so much you can control to help guide your fate. If the game boiled down to a roll of the die; well, you can even upgrade the faces of that as well.
    • tbd Metascore
    • Critic Score
    Ark of Charon presents as a visually appealing and intriguing title that unfortunately falls short in execution. Its blend of tower defense and colony simulation has potential, yet the game's finer details—such as the cumbersome controls, underdeveloped mechanics, and lack of engaging storytelling take away from the overall enjoyment. While Ark of Charon shines in its peaceful rhythm of base-building, this strength is not enough to keep me attempting to rebuild the life tree. As it stands, Ark of Charon feels like a game best suited for occasional play rather than a long-term commitment. But, it is in Early Access, so I have no problem giving this a second look down the road. [Early Access Provisional Score = 65]
    • 75 Metascore
    • 80 Critic Score
    A delightful creature-collecting zen ‘em up, Flock’s charming vibe and flowy movement is a perfect weekend game.
    • 87 Metascore
    • 90 Critic Score
    Spin Rhythm XD is a straight forward package. It knows it's humble origins, and isn't trying to reinvent the wheel. Better still, this is a game that shines a new light on several artists and songs you may never have heard. Challenging and unforgiving at times, in all the best ways. The only drawback is that there is zero multi-player. Still, while I am late to the party, I'm now within the spin cycle. Pick this up.
    • 89 Metascore
    • 95 Critic Score
    As a solo player there were many moments where Bungie was clearly leaving my ilk behind. But on the other hand, they've finally unleashed the power fantasy and given players the tools to be the space wizard gods we've always dreamed of. The narrative the campaign delivers is a worthy and satisfying conclusion to all of those years spent loving this game. With Bungie already starting walking back some of the changes that hurt solo players the most, it's fair to say The Final Shape probably eclipses The Witch Queen as the best this game has ever been. Ten years on and we've arrived at the summit the journey deserved.
    • 83 Metascore
    • 85 Critic Score
    A short and simple horror game about a man having the worst Christmas ever in quite possibly one of the most claustrophobic and isolated areas imaginable. Fantastic atmosphere, great characters, and some pretty intense moments make Still Wakes the Deep a must play for horror fans. That said, don't go into this expecting some super in-depth story with twists and turns and whatnot. Your journey through the game and the will of the characters to survive is the main story, and it was one I really enjoyed experiencing.
    • 80 Metascore
    • 85 Critic Score
    A little rough around the edges with traversal but there is so much charm and fun with this game that I can easily overlook the negatives. Each level is like a trip down memory lane and reminds me of when I had epic battles that left a complete mess of my bedroom, living room and more. With lots of replayability and fun game play, Hypercharged: Unboxed will be one of those surprise hits for me of the year. A game I didn't even know existed that ended up being one of my favorites of the year.
    • 89 Metascore
    • 90 Critic Score
    A wonderful PC port, Ghost of Tsushima is one of the best PlayStation games to come around on the PC side. This is one that you'll enjoy, especially if you're a fan of classic samurai stories.
    • 75 Metascore
    • 65 Critic Score
    Good track design and a blistering sense of speed are not enough to compensate for relatively mindless racing. Horizon Chase 2 serves as an ode to arcade racing classics that reminds us just how far the genre has come.
    • 67 Metascore
    • 70 Critic Score
    XDefiant will likely divide competitive shooter fans, as it did us here at Gaming Nexus. Fans of classic competitive shooters will find a lot to like in the Ubiverse shooter, even its take on hero abilities. But it may not go far enough in any direction to truly stand out in a crowded market.
    • 86 Metascore
    • 95 Critic Score
    What makes a must-play game? Is it adding more levels to an already stacked list of platform worlds from which to collect items? Is adding a commentary you can turn on and off at will worth it? How about re-drawn art? All of those things are here, any one of which could be argument enough for the need of a Braid Anniversary Edition. It just happens that Braid Anniversary Edition is a near-perfect way to try out Braid, if you haven’t before. As someone who hasn’t played before this edition, I think this is a great way to introduce yourself to Braid. Everything looks, sounds, and plays great.
    • 67 Metascore
    • 75 Critic Score
    Rainbow Cotton is a fun arcade-style shooter, but it has a couple of flaws. While the game plays pretty well and I did enjoy my time with it, the lack of any information on even the basics of the game’s mechanics as well as it sometimes being hard to see what Cotton’s shooting at can make the game a bit more difficult than it should be, even on the easiest of difficulty settings. It’s still an enjoyable game, but a few additions could have made it even better.
    • tbd Metascore
    • 85 Critic Score
    There is nothing revolutionary in Max Mustard, but that doesn't mean that this game isn't very well made, and very entertaining. The story is cheerfully bewildering, but the game is so familiar and comfortable, you aren't likely to care. With solid platforming mechanics, Max seems to borrow a bit of this and bit of that from other VR platformers in order to deliver a very polished experience. In a genre that is woefully underserved, Max Mustard is a breezy breath of fresh air.
    • 63 Metascore
    • 80 Critic Score
    Kudzu is a fun outing inspired by The Legend of Zelda: Link’s Awakening but it’s not perfect. While the adventuring and puzzle solving are well done, the combat can be a bit clunky between the weird knockback when you get hit, the hitboxes themselves being a bit inconsistent when sprites overlap, and the enemies resetting to their spawn points when you pause, including some bosses. Still, Kudzu is definitely worth checking out on the Switch if you’re a fan of these kinds of games.
    • 76 Metascore
    • 80 Critic Score
    Even when I’m not playing TopSpin 2K25, I’m thinking about playing TopSpin 2K25. I’m obsessed with its gameplay, despite its online play being held back by some inconsistencies. TopSpin is a clear contender for the best sports game of 2024.
    • 84 Metascore
    • 80 Critic Score
    Stacklands is a really enjoyable game. It combines a clever survival loop of exploration and optimization, it is easy to grasp the core concepts and get your runs moving, and it definitely grabs your attention with the "just one more turn" hallmark of the best of these type of round, time, or turn based games. The only real drawback here is the Switch, or rather how uninterested this game is of making use of what makes the Switch great. It's fine when docked on to your tv or monitor, just as if it were still running on the PC. I'm thankful the developers have brought it over so Switch players can get to play it, I am just recognizing not optimizing it for a 6.2 inch touchscreen is a missed opportunity.
    • 71 Metascore
    • 80 Critic Score
    Sand Land immediately caught my attention due to its ties to Akira Toriyama, the creator of Dragon Ball and character designs in the Dragon Quest series. With a manga, anime, and now a video game adaptation, Sand Land has quietly become a full-fledged franchise, seemingly over night. Despite its simple premise—a search for water in a desert wasteland—Sand Land offers a mix of action RPG, vehicle combat, and stealth gameplay that’s just plain fun. The game stays faithful to its source material while offering surprising depth and variety in gameplay mechanics. Despite some challenges with the stealth sections, Sand Land provides a fun and engaging experience and retains the nostalgic charm of its origins in Toriyama's work.
    • 81 Metascore
    • 80 Critic Score
    In a nutshell, Stellar Blade is just that – a game with exceptionally stylish combat that is both challenging and accessible. The narrative and characterization won’t land with every audience, but developer Shift Up has made a noteworthy console debut.
    • 75 Metascore
    • 75 Critic Score
    It's not the best trilogy in the series, but it's still a very fun set of games. It suffers a bit from spotlight sharing issues and the puzzles maybe aren't the most well-thought out, but the stories will pull you in and has some memorable characters to add to the full cast from the series. The visual upgrades are wonderful in almost all cases and makes it worth picking it up just to play on your PC monitor.
    • 74 Metascore
    • 85 Critic Score
    Planet of Lana is a joy to behold, having been crafted with aplomb by a team of artistic and musical virtuosos. The gameplay itself is nothing you haven’t seen from other side-scrolling puzzlers, but it gives a wide berth to the stunning art and musical score that reach Disney levels of quality.
    • 87 Metascore
    • 90 Critic Score
    Minishoot' Adventures is a non hand holding, bullet hell, Legend of Zelda like shoot-em-up with Smash TV elements. If you want a game with all that thrown in, then this game is for you. Don't sleep on this one. It's so good. You're guaranteed to lose your ship.
    • 71 Metascore
    • 70 Critic Score
    In the end, traversing through the labyrinth of memories in The Gap has left me with a sense of both fulfillment and intrigue. Despite the disarray of Joshua’s world and mind, there was joy in piecing together the fragments of his existence. Most interactions served as a breadcrumb leading me deeper into the intricacies of Joshua's life, his struggles, and the mysterious forces at play beyond his control. The experience, though at times bewildering, was immersive, drawing me into its web. Perhaps one day, when the memories of this journey have faded, I'll return to unravel the mystery again. Until then, The Gap remains an echo in the corridors of my thoughts.
    • 76 Metascore
    • 60 Critic Score
    Be warned: There isn’t any sort of ”game” to the Summerhouse experience. This is a simple, doodling-sandbox meant to allow users to craft serene landscapes without needing any drawing skills. It does exactly what it sets out to do but could easily be SO much more.
    • 81 Metascore
    • 80 Critic Score
    Children of the Sun is short, sweet and doesn't outstay it's welcome. Despite it's short length, this is a very fun puzzle game that has a lot of replay value, especially if you want to get the high score on the leaderboards or via speed running. There is a lot of potential here with this concept and id love to see the developers expand upon the idea in the future.
    • 79 Metascore
    • 75 Critic Score
    Planet Zoo: Console Edition does not completely pull off the PC-to-console transition from a control standpoint, leading to bouts of frustration. But it has enough charm and depth that will make it difficult for genre fans to ignore.
    • 59 Metascore
    • 65 Critic Score
    I would love to say that I loved South Park: Snow Day. But the shallow combat, light story, and general lack of depth made me feel like this game was just scraping the surface of what it could have been. Grab it on sale to play with buddies, but beyond that, stick with the classics.

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