Gaming Nexus' Scores

  • Games
For 4,010 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4014 game reviews
    • 57 Metascore
    • 49 Critic Score
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.
    • 55 Metascore
    • 49 Critic Score
    This PlayStation 3-exclusive is long-winded, simplistic and not much fun to play!
    • 40 Metascore
    • 49 Critic Score
    Scourge: Outbreak is a simple, by-the-books brown shooter with ideas taken from a few of its more superior brethren. It is light entertainment is brought down by poor controls and its unoriginality.
    • 49 Metascore
    • 49 Critic Score
    Red Goddess has beautiful visuals and an interesting rage and fear transformation system. It had potential, but sadly, a great game is buried under a pile of problems.
    • 62 Metascore
    • 49 Critic Score
    Tiny Troopers takes a simple concept of twin stick shooting and does absolutely nothing new with it at all. If you're looking for a game with something worthwhile to offer, you've come to the wrong place.
    • 62 Metascore
    • 49 Critic Score
    The gameplay is fine, ill give it that, but it just doesn't provide anything fun after you made your first few jumps. It's extremely hard to recommend this game at $20 when you can see all that the game has to offer in about 10 minutes.
    • 33 Metascore
    • 49 Critic Score
    There isn't a whole lot to enjoy in Adventure Time: Explore the Dungeon Because I Don't Know, it's just boring from start to finish. After the first ten floors or so you've seen a majority of what the game has to offer, with the exception of some interesting boss battles.
    • 48 Metascore
    • 49 Critic Score
    Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.
    • 61 Metascore
    • 49 Critic Score
    It's unfortunate the Senran Kagura: Bon Appetit! is a game with decent mechanics and visuals, but it's terribly short on content and within a few hours you'll have seen everything this game has to offer.
    • 46 Metascore
    • 49 Critic Score
    Alien Rage is a game whose initial presentation evokes the likes of Halo, Gears of War, and Killzone, but never lives up to such standards. Frustrating and often unfair difficulty, tedious boss fights, and bland level design make this game feel like an empty shell of its lofty inspirations. In a genre saturated with great games, you could do much better than Alien Rage.
    • 62 Metascore
    • 49 Critic Score
    A lifeless vehicle combat/racer with a gaping hole where the multiplayer should be, Gas Guzzlers Extreme is not worth your time. If you must, play the PC version for the multiplayer.
    • 58 Metascore
    • 49 Critic Score
    While the first fleeting hours of Deathwing was enjoyable, the proceeding remainder of the game is dull, anti-climatic and uninspiring.
    • 70 Metascore
    • 49 Critic Score
    The Bookwalker: Thief of Tales simply fails to deliver. It's probably a better experience on PC, but should be generally avoided on console without some updates to the controls and stability of the game. It doesn't take long to finish, at least I don't think so - a handful of hours to the final level. So at least it has that going for it.
    • 46 Metascore
    • 49 Critic Score
    Make War's bizarre alien interference on historic battlefields gameplay is fun on several levels, but the interface is broken beyond any level of acceptability. With a great concept and super-sticky gameplay, this game is likely incredibly addictive on PC. But due to poor implementation on Switch, you'll get frustrated and quit before you experience the game's many simple pleasures.
    • 58 Metascore
    • 49 Critic Score
    What could have been a solid action game is marred by a number of technical problems and repetitive level designs. Young gamers may enjoy the memorable characters, but everybody else will find the inconsistent frame rate too frustrating to enjoy. Perhaps Flyhunter Origins should have stayed on iOS.
    • 60 Metascore
    • 49 Critic Score
    Pac-Man is out of his depth in this brand new Xbox 360 action game. Pac-Man and the Ghostly Adventures 2 is a mediocre platformer that recycles elements from much better games. It's also plagued with technical hiccups that make certain levels nearly unplayable. It may be aimed at young children, but even they deserve a better action game.
    • 58 Metascore
    • 49 Critic Score
    You'll be hard pressed to stretch your total playtime past half an hour. The worst part of it is that it's actually pretty good, but as soon as the story feels like the prologue is over and it's time to take off, you get kicked right to the title screen and it's all over. I have no idea what the plan was here, there is so much potential between the source material and implementation but at the end of the day well not even that really, at the end of 15 minutes of gameplay, it just, well, ends.
    • 60 Metascore
    • 49 Critic Score
    Stick to your old copies of Rock Band and Guitar Hero and get your fighting game needs met with an actual fighting game.
    • 56 Metascore
    • 49 Critic Score
    The gameplay is slow, sluggish, clunky and terrible. My Career doesn't feel like a career mode at all and all of the gutted creation modes and match types really just sealed the deal for me.
    • 69 Metascore
    • 49 Critic Score
    The Golf Club 2 could have been a non-sponsored, better priced game as an alternative to the full-pro games out there, but it really needs a good shakedown to be a valid option. A better swing system, a better putting system, and an overall touch-up to the aesthetics (crowd, graphics issues, player) would make this a viable alternative to sponsored games costing 20-30 dollars more but have a fancy name on the cover.
    • 38 Metascore
    • 49 Critic Score
    Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.
    • 69 Metascore
    • 49 Critic Score
    Telltale Games is fresh off the success of The Walking Dead, an episodic game fueled by dynamic character arcs and the sensation of meaningful choices. Poker Night 2 has neither of these, as its repetitive character dialogue and technical miscalculations prevent either from stealing the pot. When the chips are thrown and the hands are dealt, it's best to sit this one out.
    • tbd Metascore
    • 49 Critic Score
    Stifled is a stealth horror game that brings its own flair to the genre by using echolocation to see in the dark. The player has to use their own voice to see, but also must be cautious to avoid attracting the attention of creatures hiding in the void. Stifled has a truly unique core gameplay mechanic that is both interesting and nerve-racking, but it seems underutilized throughout the game. The repetitive design of the levels minimizes the horror impact of the gameplay, and the lack of diversity and AI in the monsters leaves much to be desired.
    • tbd Metascore
    • 49 Critic Score
    If you are willing to wade through the plentiful rough patches, you'll make it to an exciting cliffhanger and a promise for more in episode two.
    • tbd Metascore
    • 49 Critic Score
    But ultimately, all of the gameplay problems and animation glitches that plagued the first episode are just as present in the second. Ancestry of Lies is streets ahead of Eye of the Sphinx, but it's still the exact same glitchy, frustrating mess.
    • tbd Metascore
    • 49 Critic Score
    While I celebrate the attempt, The First Class VR suffers from poor design choices, a user interface that will prove difficult for novices, and a disjointed and shallow presentation of one of the most significant technological developments of mankind.
    • 42 Metascore
    • 49 Critic Score
    While killing stuff with swords and spells is always fun, there isn't enough in Arcania: The Complete Tale to keep you coming back for more, especially since you have to wade through a bog of glitches and rendering issues.
    • 59 Metascore
    • 49 Critic Score
    Too simplified for its own good, Farming Simulator for the Vita is really a missed opportunity. This series has a ton of potential, as proven by its far superior PC releases, but nearly all of that is thrown away in the name of simplifying the experience for the portable market.
    • 49 Metascore
    • 49 Critic Score
    Sure the old-school visuals look nice but within the first 10 minutes, you've pretty much seen and done everything you are going to do in the game. If you got $10 to spend and about 2-3 hours to blow away tons of bots, then sure give it a try; just know that you aren't really getting that much for what you bought.
    • 52 Metascore
    • 49 Critic Score
    It is the small things which hold it back, which is also the annoying part about it. Why a game that spent so much time in Early Access on Steam, with a rich universe to draw from can be so unpleasant to play is stupendously frustrating. Instead of wanting to play just one more match in the small hours of the morning, I was forced to bear and grin the unjust torment. In defense of Eternal Crusade I really enjoyed playing as different factions and races. It was spectacular to dive into a universe rich with history and tragedy combined with the violent combat I expect from a Warhammer game.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Dyschronia: Chronos Alternate moves MyDearest’s living-anime games forward several steps by adding a greater degree of interactivity to the already excellent storytelling. Though the slow burn may put some players off, those with patience will find an intriguing mystery in a fabulously built sci-fi world. Well worth a look for anime fans; Dyschronia: Chronos Alternate hints at some great things to come, both from this series and this developer. [Early Access Provisional Score = 85]
    • tbd Metascore
    • Critic Score
    Ark of Charon presents as a visually appealing and intriguing title that unfortunately falls short in execution. Its blend of tower defense and colony simulation has potential, yet the game's finer details—such as the cumbersome controls, underdeveloped mechanics, and lack of engaging storytelling take away from the overall enjoyment. While Ark of Charon shines in its peaceful rhythm of base-building, this strength is not enough to keep me attempting to rebuild the life tree. As it stands, Ark of Charon feels like a game best suited for occasional play rather than a long-term commitment. But, it is in Early Access, so I have no problem giving this a second look down the road. [Early Access Provisional Score = 65]
    • tbd Metascore
    • Critic Score
    While pretty light on content, the price of this Early Access fighter is just right. With a surprising amount of depth for such a limited stable of characters, Final Fury will have you laughing and talking smack to your buddies with the best of them. The timing takes practice, and there is a learning curve to understand the characters' interactions, which makes the core gameplay of Final Fury quite solid. Additional content drops for the game will only make it better. [Early Access Provisional Score = 75]
    • 73 Metascore
    • Critic Score
    Temtem is as good as it gets when it comes to competition versus Pokémon. Even in Early Access, it surpasses the most recent Pokémon games and it’s exciting to think about how the best is yet to come with Temtem. [Early Access Provisional Score = 80]

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