Gaming Boulevard's Scores
- Games
For 82 reviews, this publication has graded:
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63% higher than the average critic
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6% same as the average critic
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31% lower than the average critic
On average, this publication grades 4.6 points higher than other critics.
(0-100 point scale)
Average Game review score: 79
| Highest review score: | Pokemon Pokopia | |
|---|---|---|
| Lowest review score: | Tokyo Scramble |
Score distribution:
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Positive: 66 out of 82
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Mixed: 15 out of 82
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Negative: 1 out of 82
82
game
reviews
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- Critic Score
What ultimately defines The Prisoning: Fletcher’s Quest is its willingness to lean into the messy, unpredictable chaos of its themes. This is a game that thrives on unevenness, unfair boss fights, delightful absurdity, random map generation, and moments that make you throw your controller only to pick it up again with stubborn determination. It isn’t polished to a sheen, nor does it always feel fair, but it understands its own tone and purpose, and the developer acknowledges this throughout the game. Fletcher’s Quest is a game that feels like its own critique: uncomfortably familiar to anyone who’s lived through crunch, burned out, or felt their own creativity turn into an adversary. Well, hello, therapy and burnout, good to see you again, but gamified this time.- Gaming Boulevard
- Posted Feb 9, 2026
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Kiln has a clever core idea and some real Double Fine magic behind it, but right now it feels a bit too limited. The pottery mechanics are great, the multiplayer can be fun, but the game could really use more content and variety to keep things interesting long-term.- Gaming Boulevard
- Posted May 6, 2026
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Gecko Gods by Inresin might not be perfect because of some camera and control issues, but it is a great showcase of great world and level design, taking some well-thought-out lessons from other games in the genre. Choosing a Gecko as the main character might be ambitious because of the wall and ceiling climbing that comes with it, but when it clicks, Gecko Gods lets the neurons in your lizard brain fire at full speed. With some great puzzles sprinkled in to keep the inner ape awake.- Gaming Boulevard
- Posted Apr 15, 2026
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Despite a minor hiccup with a save issue, the overall polish and responsiveness from the developers leave a strong impression. For players who enjoy narrative- driven investigations with psychological depth, this is a journey well worth taking.- Gaming Boulevard
- Posted Apr 16, 2026
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The Spell Brigade offers an interesting twist on the survivor-like genre. The more intricate map design combined with the quest system adds more strategy to runs, but the slow unlocking of these systems and the lack of enemy variety make the game sometimes feel repetitive. The safe choice to not deviate too much from genre staples also adds to this feeling. Multiplayer is fun, but the lack of synergy between players makes it feel like you are just playing next to each other instead of working together. The game can be used as a social experience when you and your friends love to play survivor-like games, but don’t expect any big changes to an already existing formula.- Gaming Boulevard
- Posted Apr 28, 2026
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Pokémon Champions is surprisingly accessible without spending any money if you’re a casual VGC enthusiast. Launching with a few bugs and less content than fans of the series expected, it’s clear that we’ll have to wait for future updates to know where the series is heading in this purely online competitive Pokémon game. The fact that you can play the game without importing from Home by recruiting and tweaking stats on the fly makes this game a very competitive hub for the series. We hope future monetisation plans will not eventually wring out casual players from the game’s population. A tailored selection of Pokémon and items for this first season has both casual and competitive fans creating a brand-new meta for competitive play, and while it falls short in some areas, the game has the potential to become the ultimate generation-spanning battle arena for everyone.- Gaming Boulevard
- Posted Apr 25, 2026
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In the end, the game succeeds in expanding the Greedfall universe with meaningful ideas and player agency, but it falls slightly short of its full potential due to a lack of polish and consistency in key areas.- Gaming Boulevard
- Posted Apr 10, 2026
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With Gear.Club Unlimited 3, nothing gets reinvented, but plenty gets refined. The addition of Japan, a tighter Career flow, Highway Mode, and deeper customization give the game more variety and confidence, while Switch 2 finally lets it run the way it should. It’s an accessible racer with enough depth for car fans and competitive players alike, and an easy entry point for families. Not groundbreaking, just solid, polished, and comfortable in its own lane.- Gaming Boulevard
- Posted Feb 18, 2026
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Halfway through the game, I stopped comparing it to the big God of War entries and just let it be what it is; that helped a lot. Some fights could’ve hit harder. A few bosses are cool in the moment but don’t really stick. The map made me circle back more than once, wondering if I missed something obvious. And yet… I kept going. It’s not spectacular. It’s not one of those “you have to play this” entries in the franchise. But it’s a solid, surprisingly thoughtful Metroidvania with Kratos at the center, and once I met it on its own terms, I genuinely enjoyed my time with it.- Gaming Boulevard
- Posted Feb 20, 2026
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Crimson Capes is a game overflowing with ideas, systems, and artistic ambition. Its combat mechanics are deep, its world is thoughtfully constructed, and its visual style stands out in an increasingly crowded genre. Unfortunately, all of that potential is weighed down by a difficulty curve that actively undermines enjoyment. If Poor Locke manages to rebalance the experience, Crimson Capes could grow into something special. As it stands now, playing it feels more like work than discovery. So I’ll wait until people who are probably better than me at this game work out how to beat the bosses I’m stuck on, and I’ll revisit the game later. However, this leads me to give this game, in its current state, a grade lower than I initially thought.- Gaming Boulevard
- Posted Feb 12, 2026
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I Hate This Place has a strong identity and some genuinely compelling ideas. Its early hours make effective use of sound, darkness, and isolation, and its visual style gives it a personality that’s hard to ignore. But the systems underneath don’t push back hard enough to sustain that tension. Survival becomes comfortable, and for a horror game, that’s just a shame and something I can’t ignore. I didn’t hate my time with I Hate This Place, but it could have been so much better.- Gaming Boulevard
- Posted Jan 28, 2026
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As a remaster, Fighting Force Collection does exactly what it needs to do. Both games run well, look as good as possible, and are presented in a way that respects their original form. There are no game-breaking issues, no lazy emulation shortcuts, and no technical excuses. This is a competent, respectful revival. Where the first Fighting Force remains the clear highlight: still fun, still chaotic, and still best enjoyed with a second player on the couch. It’s proof that good core design can outlast technical limitations. The second game? It’s… fine. Functional. Interesting in a historical sense. But also a strong example of why some games are better remembered than replayed. And that’s okay. Not every classic needs to be reinvented, and not every sequel deserves the same reverence as its predecessor. The Fighting Force Collection succeeds because it lets you experience both and decide for yourself. So, what you get is a solid, enjoyable remaster anchored by a genuinely fun original game, slightly dragged down by a sequel that time hasn’t been kind to. Yes, it’s worth playing, worth remembering, just maybe not worth revisiting everything.- Gaming Boulevard
- Posted Jan 30, 2026
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Tokyo Scramble starts with a few interesting ideas, but it never manages to make them entertaining. Between the messy story, unclear stealth, recycled enemies, and a gameplay loop that quickly wears thin, this ends up feeling unfinished. I kept waiting for it to click, but in the end, it simply didn’t.- Gaming Boulevard
- Posted Feb 25, 2026
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Collector’s Cove offers a relaxing, cozy gameplay loop that easily made me lose track of time, especially thanks to its tropical atmosphere and laid-back pace. Unfortunately, a lack of variation and a few technical hiccups prevent it from reaching the heights of the genre’s best entries. Still, if you’re looking for a cozy game on a budget, this might be the one for you.- Gaming Boulevard
- Posted Mar 12, 2026
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Mega Man Star Force Legacy Collection gives these games the second chance they deserved. The core gameplay still stands, and the added quality-of-life features make it easier to get into. It’s not perfect though, and some rough edges are still hard to ignore. A great collection for fans, but definitely not for everyone.- Gaming Boulevard
- Posted Apr 9, 2026
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Modulus: Factory Automation is one of those rare games that feels completely confident in what it wants to be. It doesn’t chase scale, nor does it rely on pressure. It’s not here to overwhelm you with unnecessary systems. Instead, it focuses on intentional design, creative freedom, spatial problem-solving, and, in doing so, executes on all three with remarkable precision. For players who love factory games, puzzle design, or just the satisfaction of building something that works, this is an easy recommendation.- Gaming Boulevard
- Posted Apr 9, 2026
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Space Control has personality, a fun sci-fi setup, and solid voice work, but it never becomes as interactive or chaotic as it promises to be. The world is fun to visit, and the humor works most of the time. That being said, the physical interactions lack variation to stay fun for longer periods of time. Overall, I think that the simple tasks and passive pacing hold the game back too much. In the end, it works better in short bursts than as a full game.- Gaming Boulevard
- Posted May 1, 2026
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In the end, Duck Side of the Moon is one of those experiences that thrives on its identity. It knows exactly what it wants to be, a slightly odd but thoughtful collectathon with a duck in space, and it delivers on that vision without overcomplicating things. The combination of exploration, puzzle-solving, and understated storytelling creates a cohesive experience that’s easy to get lost in. There are moments where the pacing could feel a bit uneven, and the point-of-no-return system won’t be for everyone. But these are relatively minor bumps in an otherwise smooth journey. The game balances humor and sincerity successfully. It’s a rather complicated mix, but one that Duck Side of the Moon handles with surprising ease.- Gaming Boulevard
- Posted May 5, 2026
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- Critic Score
While excelling in some parts with lots of customization and unlockables and great sound design, the game’s UI and in-menu storytelling reveal its mobile origin. You’ll spend quite some time racing, breeding perfect foals, and upgrading your homestead. But you’ll spend an equal amount in tedious stylised menus. If you’re really into equestrian games and able to look over its shortcomings, you’ll be able to see this as a cosy game with lots of upgrades and unlocks if you’re willing to spend the time.- Gaming Boulevard
- Posted May 13, 2026
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