Gaming Age's Scores

  • Games
For 7,153 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7166 game reviews
    • 72 Metascore
    • 83 Critic Score
    It’s a different take on Dead Rising than most would expect, but works better than you would think. It may get stale after a while, with only four cases to choose from. At the same time, Dead Rising was always a single player experience and DR4 successfully takes a little from each game in the series, and does its best to give something for everyone. Is it what the hardcore fans want? Not all of them. Games change with time, for better or worse, and right now is Dead Rising’s time to shine.
    • 72 Metascore
    • 83 Critic Score
    Beyond: Two Souls is a great interactive action-adventure game that I really should have played sooner. It does feel like you do a bit less actually playing than Quantic Dream’s other title, Heavy Rain (which I am a huge fan of), but I never got to a point that it annoyed me.
    • 72 Metascore
    • 50 Critic Score
    Unfortunately, as I said up top, Mushroom Wars 2’s big drawback is that it also doesn’t skimp on content. That may sound like a bizarre thing to complain about, but there’s really not a lot of variety from level to level. On top of that, this game demands that players be patient, since you have to spend a lot of time waiting for those toadstools to generate enough mushroom army men for you to launch assaults on the opposing — which means that you also spend a lot of time looking at those maps that, again, don’t look all that different from each other.
    • 72 Metascore
    • 100 Critic Score
    Thanks to an insane number of hours spent playing previous NHL games over the last several months, I do know what a good hockey game looks like, and NHL 21 definitely fits the bill. The on-ice product is as fast-paced and free-flowing as the real thing, and there are enough options here to keep you occupied for months on end — which, given the circumstances, is exactly what you may need right now.
    • 72 Metascore
    • 75 Critic Score
    A far better game pound for pound that any other Civilization game made. But for a gaming paradigm that has been around for almost ten years, there's no reason for the genre to still be stumbling over the same problems over and over, and that's exactly what's happening here.
    • 72 Metascore
    • 16 Critic Score
    I like Siren’s creepy presentation and honorable attempts at innovation, but the gameplay just isn’t up to par. Things are far too frustrating, slow, and boring to make you even want to finish.
    • 72 Metascore
    • 67 Critic Score
    One of the best PSone games to hit the shelves in a while, and if it wasn’t for the virtually unclimable spike in the difficulty curve halfway through it would easily rank as among the best PSone games ever made.
    • 72 Metascore
    • 50 Critic Score
    I don’t think they're ready to make a playoffs run… this year.
    • 72 Metascore
    • 75 Critic Score
    The Surge’s biggest weakness comes from some pacing problems and a weak late game story. The beginning of The Surge is interesting and grabs your attention, but as you get closer to the end, those hooks start to lose their hold. It begins to feel convoluted just for the sake of being convoluted and feels like they lost direction a bit by the end, but it is never bad. The Surge feels like a learning experience and one that I hope Deck13 takes to heart and expands on with whatever their next title ends up being. I have enjoyed my time with this game and can honestly say that I am looking forward to whatever they release next.
    • 72 Metascore
    • 58 Critic Score
    The investment necessary to figure the game out and enjoy the rich rewards of hunting is huge.
    • 72 Metascore
    • 75 Critic Score
    Overall, Zombie Army 4: Dead War is a worthy game that stands above a semi-oversaturated genre with stellar co-op, fun, and goofy arcade elements, and so many throwbacks to 80’s zombie horror George Romero himself would have loved it. The somewhat cliche campaign and lack of solo care might put some off, but if you have friends to play with, and want one of the best zombie-slaying experiences in recent years, Zombie Army 4: Dead War is the place to be.
    • 72 Metascore
    • 91 Critic Score
    It won't necessarily appeal to everyone, but if you're the target audience, rest assured EDF 2 on the Vita will hit all the right buttons.
    • 72 Metascore
    • 75 Critic Score
    It’s an interesting departure in both tone and gameplay from other FF titles, and certainly worth playing. But I really wish Square Enix had banked a bit less on the packed in Final Fantasy XV demo to sell copies, and more on applying some additional technical prowess to the final package.
    • 72 Metascore
    • 58 Critic Score
    Fun graphics and a good soundtrack can help make a good game even better. As When Vikings Attack demonstrates, however, no amount of either can cover up a massive lack of content.
    • 72 Metascore
    • 58 Critic Score
    CastleStorm Definitive Edition is a fun game, but playing it in VR is something I cannot recommend. If you already have the original release, then you are gaining nothing with the VR version. This feels more like it could have been added to the original release as DLC rather than being it's own download. If you are really hurting for more VR games in your life, this might fill some kind of void, but there are much better offerings than this.
    • 72 Metascore
    • 75 Critic Score
    The atmosphere that this game creates with its dialog, character interactions, and its intriguing story set in the real life city of London is completely amazing.
    • 72 Metascore
    • 75 Critic Score
    While Omega Five runs at a more deliberate or slower pace than some frantic shooters, that doesn’t mean for a second this game won’t kick your ass in short order.
    • 72 Metascore
    • 75 Critic Score
    Yes, it looks pretty nice at points, and yes, its (shamelessly borrowed) combat is executed very well. But the end result is that you're left wanting to consume the media it recalls, rather than feeling compelled to keep playing your way through the game.
    • 72 Metascore
    • 75 Critic Score
    The only thing that really puts a damper on the game is that for an RPG, it isn’t very long.
    • 72 Metascore
    • 75 Critic Score
    If you can get a handle on the control of your minions, and pick up on the strategy needed to defeat some of the later bosses, you should have quite a bit of fun with this quirky fantasy title.
    • 72 Metascore
    • 83 Critic Score
    You get a season's worth of fun for less than the price of a real bobblehead!
    • 72 Metascore
    • 67 Critic Score
    Narnia makes for a decent adventure title on both systems, but it fails to do anything new or astounding. The game is also on the short and easy side, even with some of the unlockable extras.
    • 72 Metascore
    • 83 Critic Score
    Wonder Boy Anniversary Collection is a far better release that the original Collection. The amount of games and extra editions help to make this the definitive Wonder Boy Collection. The minor control issues and changes are a bit disappointing, but a few patches could be applied to fix these. It does retain the original collections very bland presentation and menu system, so it tends to feel more like a DLC add-on than a whole new collection. However it’s a vast improvement over the previous one. If you own the original release, you owe it to yourself to delete that one and pick this one up. If you skipped the first one, then this is the one that you need to get. This is one of the most complete collections of a single game series I have seen, and even with it’s minor flaws, I can highly recommend this for your library.
    • 72 Metascore
    • 58 Critic Score
    There are definitely some hurdles you'll have to get over to enjoy this game, but there is certainly fun to be had. For me it was the strategic, puzzle-like single player mode, but for others it may be the ability to alter decks and play against online opponents.
    • 72 Metascore
    • 75 Critic Score
    I'd absolutely suggest Gripshift to you 360 owners out there, based purely on the strength of the challenge mode gameplay. I still find myself going back to it time and again for random maps, and if you're a fan of achievements it'll take you quite a bit of time to actually "complete".
    • 72 Metascore
    • 75 Critic Score
    If you want a traditional, linear experience with clear goals and objectives, Atomfall probably isn’t what you’re after. It’s very much a player-directed experience – for better and for worse, depending on your perspective. However, if you’re the type who wants a game to give you the freedom to play however you want, then you owe it to yourself to check out Atomfall.
    • 72 Metascore
    • 67 Critic Score
    All in all, I think Tales of Zestiria is a bit of an uneven experience when compared to the rest of the series, but I certainly found myself more engaged here than I ever was in Xillia and Xillia 2.
    • 72 Metascore
    • 83 Critic Score
    RoboCop: Rogue City managed to be one giant leap in the right direction for a property that could never find a proper footing in the video game space. It worked extremely well as a bridge to the 2nd and 3rd films and managed to provide an action packed romp for someone who is looking for your usual power fantasy experience. I hope Tayon gets a second crack at the guy and really lets loose without the confines of the two films holding them back. That and maybe put less cutscenes of Robo watching a car drive off…it happens more than you think. Otherwise if you’re a fan of RoboCop or are Robo-curious, you owe it to yourself to check out Rogue City…and yes spend more than a dollar when acquiring it (This was the best I could do in cramming that line in, anyways go pick up this game…I need to figure out how to do well in the shooting range).
    • 72 Metascore
    • 58 Critic Score
    As it stands, you really only need to play each character once to check out their special moves, say “cool”, and move on. Great license, great production values, and a mediocre fighter, that pretty much sums it up.
    • 72 Metascore
    • 83 Critic Score
    While certainly not a successor to the main Tomb Raider series, I think both fans of action and platforming puzzlers will get some enjoyment out of this one.

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