GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 64 Metascore
    • 76 Critic Score
    Word War II first-person shooters are a dime a dozen on the consoles so it is refreshing to see one make it to Sony’s handheld without losing much of what makes these games so much fun.
    • 48 Metascore
    • 60 Critic Score
    Tortuga has only one shining stone in the chest: sea battles. Unfortunately the rest of the game pulls it down.
    • 22 Metascore
    • 56 Critic Score
    The potential and real world model was there for the emulation, but something along the transition didn't make it out of the batter's box. The complexity of having that annoyance stylus maneuvering just added frustration to a game that was already missing "pep."
    • tbd Metascore
    • 80 Critic Score
    A great edition of Sudoku and one that any puzzle enthusiast will enjoy.
    • 60 Metascore
    • 62 Critic Score
    I wished there was a greater difference in the tweaking of your shot as opposed to just walking up to the ball and hitting it.
    • 77 Metascore
    • 80 Critic Score
    Fast and furious. Once you have the commands down this is a blast to play.
    • 44 Metascore
    • 50 Critic Score
    Unbearably hard and quite frankly pointless puzzles and sub-par acting with sub-par characters leave this ring waiting to be destroyed in Mt. Doom.
    • 72 Metascore
    • 70 Critic Score
    Carol Vorderman’s Sudoku is a good game for the PSP that offers a ton of gameplay options to keep you busy. If you’re looking for a Sudoku game then look no farther then Carol Vorderman’s Sudoku.
    • 81 Metascore
    • 90 Critic Score
    Sure, it’s an arcade-style game, but you will invest time with the career mode and the gameplay is fluid and fun, the graphics are wonderfully realized and the control scheme is easy to understand.
    • 63 Metascore
    • 69 Critic Score
    Battles are clever and fun, but also a little on the sluggish side. The excavation element is cool but, like all other elements, has a downside. It's a highly repetitive process that gets old within the first hour.
    • 69 Metascore
    • 90 Critic Score
    A great entry to the series, combining a fluid control scheme, pulsating environments, and cool simulation features for the most comprehensive Def Jam title yet.
    • 68 Metascore
    • 80 Critic Score
    Its graphics are unprecedented, with gameplay and camera tricks that could not have been pulled off (in this form) in the previous generation. Hardcore fighting fans, however, are likely to be disappointed – and in the long run, turned off – by the lack of multiplayer enthusiasm.
    • 76 Metascore
    • 82 Critic Score
    An extension of all the things that made Burnout 3 a success (soundtrack and multiplayer excluded). The steering and speed boost mechanics, course design, and unrivaled thrill-factor come together for another addictive and surreal racing game.
    • 76 Metascore
    • 77 Critic Score
    The fast packed, break neck excitement of a Burnout games is contagious even on portable system.
    • 62 Metascore
    • 69 Critic Score
    As games get more and more complex, sometimes it's nice to sit back and chill with a simple, unassuming puzzle game. Take it from someone who wasn't expecting to enjoy it, but did despite himself.
    • 75 Metascore
    • 84 Critic Score
    While dated graphics and an overall air of familiarity may turn off some, the sheer amount of fun activities coupled with the budget price make for a heartily recommended adventure.
    • 72 Metascore
    • 85 Critic Score
    Kudos to the design team for presenting an interesting and involving mystery that causes players to think. My only negative opinion is that the unnecessary use of graphic violence precludes letting the teens play, which is unfortunate.
    • 82 Metascore
    • 79 Critic Score
    A solid Tekken title that does not tread much in the way of new ground but manages to tantalize graphically and produce its share of entertaining moments.
    • 58 Metascore
    • 60 Critic Score
    An interesting debut, but one that falls prey to weak production and more repetition than a Ramones album.
    • 55 Metascore
    • 65 Critic Score
    Like the movie and graphic novel that inspired this game, 300: March to Glory is ultra violent and interesting but as a game it just doesn’t offer enough variety to be much fun for long.
    • 73 Metascore
    • 75 Critic Score
    Those with PSPs will likely want to check out "Lumines II" instead.
    • 74 Metascore
    • 80 Critic Score
    With its great tutorial mode, DDR Universe is a fine entry point for those looking to get started with the long-running series. Also, the new quest mode and massive songlist will make it worth picking up for series veterans.
    • 63 Metascore
    • 67 Critic Score
    While the interface needs some work the cards are still the selling point of the game. If you’ve never played a TCG before then you might find this game a little daunting at first. While it might be rough around the edges the core experience of a TCG is still left mostly intact.
    • 74 Metascore
    • 80 Critic Score
    This is a game built for the driving sim fan that likes micro-managing car setup and doing a lot of work. The controls are responsive, and the AI is also very good.
    • 55 Metascore
    • 50 Critic Score
    A bland and lifeless action game with an unfinished graphics engine, Bullet Witch really isn’t worth your time.
    • 74 Metascore
    • 79 Critic Score
    Outrageously fun and packed with a number of memorable action moments, Chili Con Carnage for the PSP doesn’t fail to provide the over-the-top moments that make this game such a treat but is still far from perfect.
    • 74 Metascore
    • 82 Critic Score
    Anyone who thought the last SSX was too easy will be excited by the motion-heavy mechanics, which require more than a few shakes and waves to trigger all those cool moves the series is known for producing.
    • 78 Metascore
    • 80 Critic Score
    Seasons certainly takes the title in an entertaining direction, and does what any good expansion should – it builds on the experience. While not without a few errant cloudbursts, the expansion still manages to soak up the sun and provide a bright gaming experience.
    • 53 Metascore
    • 55 Critic Score
    While the Empires moniker denotes some degree of strategy elements, most of the game falls into the same ol’ button-mashing repetition. You fight large groups of enemies, occasionally killing off a leader, and so on. Basically, this is the same game you’ve been playing for years.
    • 55 Metascore
    • 50 Critic Score
    All mash and no potato, Samurai Warriors 2: Empires is a bland button-masher with a side of strategy.

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