GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 81 Metascore
    • 82 Critic Score
    Wilder and more addictive than the original. There are plenty of modes here to satisfy everyone and the fact that you can go out to different locations is just the icing on an already sweet cake.
    • 81 Metascore
    • 86 Critic Score
    Perhaps not as precise as using a mouse and keyboard, but the streamlined control system does do a great job of keeping the action consistent with a dual shock.
    • 65 Metascore
    • 75 Critic Score
    The environments are big and interactive, adding a lot to the gameplay dynamic, and the pace of the races is challenging and engaging.
    • 80 Metascore
    • 84 Critic Score
    This style of game doesn’t work on the higher-end second-gen consoles, but does work here. The only unfortunate aspect is that the control scheme could have been a little tighter in allowing players to unleash the special attacks.
    • 87 Metascore
    • 92 Critic Score
    The game plays like a dream. The mixture of all the different gameplay elements into this game is perfect!
    • 81 Metascore
    • 88 Critic Score
    Survival horror fans will have a ball with it, and if you like that kind of "scare the you know what out of you" gaming ... you can’t get any scarier than Fatal Frame II.
    • 81 Metascore
    • 64 Critic Score
    There’s tons of play time with 34 different scenarios, and the ability to modify existing ones or create your own (plus multiplayer) just adds to the replay value of the game. The downside is that the game is also extremely confusing and challenging due to the detail.
    • tbd Metascore
    • 64 Critic Score
    The save system features the return of the hated code system, that forces you to write down a code to return to a given point in the game. This "technology" was all the rage in 1985 with the Atari 2600 based on ROM, but current systems have access to RAM to save game states instead of trying to have players write down some ridiculous code.
    • 49 Metascore
    • 60 Critic Score
    While it will grab your attention up front, it quickly gets repetitive to play due to nothing to do but race. In addition, the goofy story mode, generic rock sounds, and silly graphics won’t do much to keep you hanging in and watching either.
    • 66 Metascore
    • 65 Critic Score
    A solid, but very vanilla racer.
    • 71 Metascore
    • 73 Critic Score
    Don’t expect breakthrough graphics or new innovations, expect King of Fighter nostalgia and good old fashion 2D fighting.
    • 56 Metascore
    • 64 Critic Score
    Two words keep this from being a great-playing game: menial tasks. The puzzles aren't clever, they're just silly, and oftentimes confusing because of the clunky controls and the sub-par camera.
    • 54 Metascore
    • 68 Critic Score
    Seems like a bit of a retread on a few of the expansion elements, but does, marginally, expand the game.
    • 79 Metascore
    • 82 Critic Score
    For you older and classic gaming fans out there who remember watching He – Man and G.I Joe then tossing your favorite Atari cart in before doing your homework or eating dinner, the trip down memory lane just doesn’t get any better than this.
    • 52 Metascore
    • 65 Critic Score
    The game becomes really repetitive, and kills any hope for replay.
    • 59 Metascore
    • 80 Critic Score
    The gameplay borrows heavily from the Zelda games and it works to great effect here. The controls are simple and easily mastered, never getting in the way of the gamer’s enjoyment of the game.
    • 67 Metascore
    • 70 Critic Score
    This is pool, baby. And WCP has everything in the game that’s in the sport. Some trick shots may require a physics degree, but the game definitely plays true to pool.
    • 62 Metascore
    • 70 Critic Score
    The puzzles and tasks get a little repetivite in this sequel, and the overall gameplay isn't quite as fun as before. The camera control is definitely worse, and can get quite irritating at times.
    • 64 Metascore
    • 70 Critic Score
    The sloppy camera ruins a lot of fun that this game has to offer. The only good thing is the amount of gadgets that Ethan has available.
    • 78 Metascore
    • 86 Critic Score
    The puzzle variety is large enough to keep you from getting bored, and with room for your character to expand you’ll be surprised at how much you actually play.
    • 59 Metascore
    • 54 Critic Score
    Horrible, horrible, horrible, did I mention that this game is horrible in regards to the control scheme. What were they thinking making the fixed camera and the controls literally fight one another.
    • 77 Metascore
    • 83 Critic Score
    Yes, this game is very linear, but it is entertaining and easy to get to hop into the mix and play.
    • 78 Metascore
    • 80 Critic Score
    Incredibly addictive.
    • 66 Metascore
    • 73 Critic Score
    Light years better than the original game that was released last year. The controls are much better, the visuals are very similar to TV show, and it is an overall improvement.
    • 72 Metascore
    • 84 Critic Score
    Though its not a masterpiece and falls in the growing crowd of space simulators like "FreeLancer," it’s a game that almost everyone will appreciate.
    • 81 Metascore
    • 76 Critic Score
    The game is truly epic in its design and implementation. The battles can go on for quite a while and the options for play are varying.
    • 57 Metascore
    • 70 Critic Score
    Sorta like a traffic jam. Its narrow roads feel somewhat congested, and even though there are different roads to take, the path never veers far from the jam.
    • 56 Metascore
    • 85 Critic Score
    Has to be the most underrated, overlooked game of the year. Ever since Power Stone died with the Dreamcast, there hasn't really been an entertaining 3D four-person melee fighting game. Gotcha Force takes the Power Stone-type genre to the next level.
    • 89 Metascore
    • 97 Critic Score
    Prince of Persia has taken the best elements of UbiSoft's recent hits and combined them with a compelling storyline that gives gamers the best play in town so far this year.
    • 78 Metascore
    • 84 Critic Score
    The funny story line, excellent sound effects, quality voice acting, good graphics and unique weapons will find you coming back for more.

Top Trailers