GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 72 Metascore
    • 77 Critic Score
    It’s repetitive, and a lot like the other Dragonball Z games out there. But if you love them, you’ll enjoy this – and if you haven’t played the series before, Super DBZ is an easy way to enter.
    • 59 Metascore
    • 67 Critic Score
    Monster House draws inspiration from the myriad array of Mature rated survival horror games all while keeping it rated E10+. It’s a fun, scary romp that’s perfect for fans of the movie and tykes that like goosebumps.
    • 62 Metascore
    • 69 Critic Score
    Monster House is a game that I think will make your 7-12 year old fairly happy. As an adult I found that it could get a little repetitive, but my son has spent way more time playing and shows no signs of letting up.
    • 69 Metascore
    • 75 Critic Score
    This is a well-designed crawl through lots of rooms filled with items to pick up and enemies to blast. Sometimes the action can get a little tedious, but there is enough variety and things to do to keep interest until the end.
    • 88 Metascore
    • 95 Critic Score
    More than just an upgrade, NCAA Football 2007 is a complete revamp of the franchise bursting at the seams with accurate details and realistic gameplay.
    • 60 Metascore
    • 80 Critic Score
    A must-play for anyone who loves the movie. The Resident Evil-style gameplay – where everything is slower and stiffer – is likely to feel weird and clunky at first. But give it time and you'll see that this control style only adds to what is already a creepy experience.
    • 83 Metascore
    • 88 Critic Score
    The graphics are top notch as well, very clean and distinct. Items are easily recognizable and the line of sight is strong.
    • 71 Metascore
    • 74 Critic Score
    The single-player game is sorely lacking in several key areas, and the online game, while fun, does require a lot more effort on the player than say ... (insert favorite game here).
    • 79 Metascore
    • 90 Critic Score
    The weapons are balanced and the action is intense.
    • 70 Metascore
    • 70 Critic Score
    A decent adventure game for families and teens, but it’s not as good as other games in the series.
    • 24 Metascore
    • 20 Critic Score
    One of the worst games I have ever played. The gameplay is a total nightmare, there’s no music, and the objectives are redundant.
    • 79 Metascore
    • 85 Critic Score
    The controls and easy command selection allow anyone to enter the fray, while the ferocious battles will keep skilled players at bay.
    • 66 Metascore
    • 70 Critic Score
    It’s nice to have a streamlined, intuitive interface, but at the same time, part of the attraction for city-building games is the management aspect.
    • 25 Metascore
    • 34 Critic Score
    Stay away from this one at all costs.
    • 51 Metascore
    • 54 Critic Score
    The Legend of Jack Sparrow was very disappointing as a game and hurt the franchise’s appeal as a consequence.
    • 65 Metascore
    • 65 Critic Score
    If you absolutely need a new racing game for your portable, pick this up but do so knowing that the controls cripple the fun parts.
    • 57 Metascore
    • 60 Critic Score
    It's hard to recommend a game that's rough on the player. A fierce challenge is rarely turned away, but how can anyone – kids of all people – overcome the lack of a steady shooting mechanic? I honestly doubt that gamers of any age will be accepting of this flaw.
    • 64 Metascore
    • 68 Critic Score
    The single-player mode is where the game seems to stutter along with a few longer than necessary load times...The computer AI in the single-player mode does some crazy things that will have you frustrated and puzzled.
    • 57 Metascore
    • 60 Critic Score
    The game’s AI seems determined to make a race out of it, even if that means slowing down cars for no apparent reason, thereby undermining the inherent challenge.
    • 52 Metascore
    • 61 Critic Score
    Genie & the Amp makes good use of the DS touch screen, but it’s still something that could have been done via the buttons instead of the touch screen. The graphics do a good job of bringing the show’s ambience to the small screen and the music is right on the money.
    • 72 Metascore
    • 71 Critic Score
    Those looking for a realistic soccer simulation may wish to look elsewhere, but those looking for an entertaining skill-based arcade title that uses soccer as a backdrop will find this title both entertaining and challenging.
    • 51 Metascore
    • 50 Critic Score
    While its design flaws make the game rather frustrating to play, the real treat is in trashing the terrain and slamming you rider through a glass window.
    • 45 Metascore
    • 45 Critic Score
    Just too boring to recommend to anyone looking for a good car-combat game.
    • 75 Metascore
    • 77 Critic Score
    An addictive, slash-heavy (but not button-mash-heavy) fighting game that builds depth from an unfamiliar place: simplicity.
    • 77 Metascore
    • 79 Critic Score
    The game is addicting to me personally, and the hack-and-slash style is something I’ve always enjoyed going back to Diablo days. If that type of style appeals to you, then get this game.
    • 54 Metascore
    • 73 Critic Score
    If you overlook a few key areas you might find a game that offers something a little different than the standard turn-based strategy game.
    • 67 Metascore
    • 70 Critic Score
    Tomb Raider: Legend for the PSP is riddled with technical problems but it still managed to cram in all the great things we loved about the console version.
    • 71 Metascore
    • 70 Critic Score
    It’s fun and frustrating, slow but challenging, and only semi-realistic.
    • 66 Metascore
    • 61 Critic Score
    If I had to give advice to the development team, it would be to allow players more freedom in the off-season. Only allowing them two things to do between idiotic load screens is awful.
    • 63 Metascore
    • 67 Critic Score
    This is pretty much a standard Japanese RPG experience. Even if you have not played these types of games before, you will not have much of a learning curve here.

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