GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 56 Metascore
    • 80 Critic Score
    Aside from the inability to save the level play, the game is a lot of fun.
    • 56 Metascore
    • 60 Critic Score
    This is a wholly average game for small children, and just doesn't have anything to raise it above other similar games. I like the fact that the designers kept it simple for ease of play, but variety shouldn't have been sacrificed in the process.
    • 56 Metascore
    • 68 Critic Score
    Anybody looking for a cute game that they can play with their little ones need look no further.
    • 56 Metascore
    • 70 Critic Score
    Despite some major frustrations with the lack of diversity in gameplay, I did like the game.
    • 56 Metascore
    • 80 Critic Score
    With the exception of the bugs that I mentioned, this game is compelling. When you feel the need to play a game in any spare moment (bugs and all) you know that it's a good game.
    • 56 Metascore
    • 64 Critic Score
    With the mini games and racing both falling into repetition; the gameplay ultimately suffers from [lack of] any type of depth.
    • 56 Metascore
    • 68 Critic Score
    This is a title that is fit for the Asian style of gaming, which means it is long on grind.
    • 56 Metascore
    • 57 Critic Score
    A series of impressive ideas that just aren't implemented well enough to make this game really shine through its too numerous to count imperfections.
    • 56 Metascore
    • 60 Critic Score
    A badly designed and frustrating interface hampers this game. Star Trek fans will enjoy the look of the game, the variety of ships and the familiar voices, but actually playing the game won’t be much fun.
    • 56 Metascore
    • 62 Critic Score
    While Colosseum tries, it fails on many levels to deliver an immersive experience, bogging down in staid and tired dialogue clichés, and struggling with camera angles and targeting.
    • 56 Metascore
    • 69 Critic Score
    When you stack a game like this up against other recent FPS programs – like "C&C’s Renegade," or "Alien versus Predator 2" – Carnivores comes up a little short.
    • 56 Metascore
    • 70 Critic Score
    Looks good and sounds great, but Enter the Dragonfly lacks depth of play. It is a safe arcade-adventure outing.
    • 56 Metascore
    • 70 Critic Score
    While the fighting mechanics are decent at best, the game fails to capture the raw excitement of playing as a favorite superhero or villain.
    • 56 Metascore
    • 55 Critic Score
    Although it tries to introduce a few original elements into the racing genre, the lack of polish and poor execution ultimately make the game fall short.
    • 56 Metascore
    • 50 Critic Score
    For it to be so repetitive, so easy, and so filled with useless interruptions – is a colossal disappointment.
    • 56 Metascore
    • 58 Critic Score
    The bad aspects in the game just overtake all the good it tries to accomplish, resulting in just an average game-show game.
    • 56 Metascore
    • 70 Critic Score
    A good collection of once-great hits – some that have stood the test of time, and some that have not.
    • 56 Metascore
    • 70 Critic Score
    It’s a turn on and a turn off. I like to see developers exploring other options for fighting games, but if a sequel is made I hope they include a stronger combo system.
    • 56 Metascore
    • 75 Critic Score
    King Kong for the PSP might lack the emotional impact of the console version but it does not fail to bring us all the visual beauty and brilliant blend of playing as either man or King of the savage jungle.
    • 56 Metascore
    • 50 Critic Score
    While Majesty 2: Monster Kingdom doesn't reinvent any part of the gameplay, the change of scenery and units is appreciated, but in the end you're still playing the same exact game with a new coat of paint. The unrelenting difficulty, arguably even higher than the last expansion's, makes this entry for Majesty die-hards only.
    • 56 Metascore
    • 85 Critic Score
    I don't like golf much and I can't stand most golf games, but I love GRT2.
    • 56 Metascore
    • 70 Critic Score
    If the whole goal in gaming is to delight the senses, entreat the mind and provide hours of pleasant game experiences, then The Outforce succeeds.
    • 56 Metascore
    • 63 Critic Score
    Drab enemies and weapons, average graphics but below average levels make this a "prequel" that does not do the series justice.
    • 56 Metascore
    • 64 Critic Score
    Two words keep this from being a great-playing game: menial tasks. The puzzles aren't clever, they're just silly, and oftentimes confusing because of the clunky controls and the sub-par camera.
    • 56 Metascore
    • 67 Critic Score
    It’s not that this game is terrible, just kind of unimpressive and full of things that have been done better elsewhere.
    • 56 Metascore
    • 59 Critic Score
    The replay value of Touch the Dead is limited. Players will either get frustrated with the checkpoints or they’ll be able to sit down and finish this in one day if they put focus their time in completing it.
    • 56 Metascore
    • 64 Critic Score
    Avatar is a game that younger kids will want, but with the faulty execution of the special moves, could upset younger gamers.
    • 56 Metascore
    • 80 Critic Score
    If the minor frame-rate bugs were nonexistent, the gameplay of Supreme Commander would be nearly flawless. The strategy mixed with the player’s desire to destroy the enemy mesh together well here.
    • 56 Metascore
    • 58 Critic Score
    The main problem is the lack of depth. The only good thing is the large-scale battles with little slowdown. The camera also insists on showing the most useless positions.
    • 56 Metascore
    • 60 Critic Score
    The control scheme and presentation makes the game very boring to play after only a short period of time, not to mention that the story mode won’t last you longer than a day.

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