Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Date Everything!
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • tbd Metascore
    • 60 Critic Score
    If you’re after a soothing experience Under Leaves is worth investigating when it gets significantly discounted, but at its current price will likely leave you feeling short-changed.
    • 65 Metascore
    • 60 Critic Score
    The world they have built—which promises to be much larger than this single alien ship—is one worth exploring, with cinematic environments that are both cavernous and claustrophobic.
    • tbd Metascore
    • 60 Critic Score
    Perfect World Mobile is very much a small step in the right direction, but it’s not quite enough to allow it to stand out from the crowd. If you’re looking for a shot of nostalgia or an extremely polished mobile MMORPG, this will suffice. If you’re looking for innovation, you’ve come to the wrong place.
    • tbd Metascore
    • 60 Critic Score
    While Super Nano Jumpers’s control system might be pretty great at what it’s trying to accomplish, there’s just not enough variety here to keep you hooked.
    • 80 Metascore
    • 60 Critic Score
    Full of potential but still in need of work.
    • tbd Metascore
    • 60 Critic Score
    In the end though, the gameplay is over-familiar and there's not much else to recommend it over any other match-three game unless you're a dedicated Peanuts fan.
    • tbd Metascore
    • 60 Critic Score
    That said, if you have a sibling or a kid who has expressed interest in HOGs but finds them a bit too complicated, Disney Hidden Worlds will enthrall them – at least until they run out of energy and have to go do something else for an hour.
    • tbd Metascore
    • 60 Critic Score
    Deer Hunter 2016 isn’t a bad game, and its chief flaw is largely a product of the environment (no pun intended): animals are kind of dumb, and when you’re equipped with guns that can easily puncture through their skins, getting a one-shot-kill is understandably easy. But when levels play out in the exact same manner, and I’m required to play them multiple times, the problem shifts from animals being too easy to kill to the game doing a poor job handling variety.
    • 73 Metascore
    • 60 Critic Score
    It’s a bummer that PWN doesn’t get the last twenty percent right, because there’s a quality, demanding, engaging game to be played underneath the bad design decisions.
    • tbd Metascore
    • 60 Critic Score
    Disney Emoji Blitz appreciates that it doesn’t have to try as hard as other games thanks to its licensing. That’s an issue, of course, because it really is a game you’ve played before.
    • tbd Metascore
    • 60 Critic Score
    Feels like it should be much better than it is, thanks to the excellent production values and huge amount of content it contains. Unfortunately its flawed mechanics drag it down from greatness, leaving it firmly in the realm of mediocrity.
    • 65 Metascore
    • 60 Critic Score
    Some talented people made this game – that much is very obvious. Control issues are the game's main problem, and really prevent me from giving this one an enthusiastic thumbs up.
    • tbd Metascore
    • 60 Critic Score
    If you’re okay with not knowing the math behind the game’s economy, and can deal with repetitive visuals, 1849 is a great little game that is sure to be worth the handful of bucks it’s going to set you back.
    • tbd Metascore
    • 60 Critic Score
    The bottom line is that Mansion Run is a very simple, basic game that will give your swiping finger a workout, but probably doesn't have the depth to keep you coming back for very long. It's an amusing diversion – just don't expect it to be anything more.
    • tbd Metascore
    • 60 Critic Score
    Taken as a whole, it’s a fun diversion for young fans of Demi Lovato.
    • tbd Metascore
    • 60 Critic Score
    If you could do more with your cats, the items they bring you, and the room you all occupy, it’d be a good time. For now, there’s a lot of “look, but don’t touch” going on in the title — though when you think about it, that’s what cats are all about, anyway.
    • tbd Metascore
    • 60 Critic Score
    Overall SpiderHeck is a fun multiplayer game. It doesn’t offer anything substantial – especially if you’re playing alone – but it can just about hold its own in a party setting.
    • 67 Metascore
    • 60 Critic Score
    Playing Midway Arcade left me wishing that it supported either the iCade or the Atari Pro Duo controllers. No matter how well-implemented the control schemes are, these games were built with a joystick and buttons in mind. At the end of the day, that's the only true way to enjoy them for all they're worth. Still, Midway Arcade is a solid collection given the price.
    • 75 Metascore
    • 60 Critic Score
    I’m really not impressed. “Great,” this game is not.
    • 70 Metascore
    • 60 Critic Score
    Dead Trigger feels much more House of Dead than it does Left4Dead. A generic zombie shooter that may as well be on rails, if perhaps the most gorgeous one I've ever seen on a mobile device.
    • tbd Metascore
    • 60 Critic Score
    Despite the game's numerous qualms, it is presented very well, and has a wonderfully simplistic and cartoonish art style to it.
    • tbd Metascore
    • 60 Critic Score
    Take My Machete won't win any awards, but it's a decent hack 'n' slash romp that costs zero cents, and therefore is worth checking out whatever the case.
    • tbd Metascore
    • 60 Critic Score
    Legacy Quest would have greatly benefited from a unique mechanic that could have been used to set itself apart from other generic dungeon crawlers, but instead, its one trick is just a fancy way of giving the player another opportunity to spend money on the game. Combine that with the clunky menus and all-too familiar gameplay, and dungeon crawling gamers have no shortage of better options on mobile.
    • tbd Metascore
    • 60 Critic Score
    Needless to say, Fruit Blast Mania is not necessarily a bad game: rather, it just finds a lot of ways to make you not really enjoy playing it. The game looks great, and it plays great too, but when it costs more to get to the end of the game than it would to buy an entire shopping cart full of real fruit down at the grocery store, then it might be best to leave this one next to the Brussels sprouts and find something tastier to eat instead.
    • 67 Metascore
    • 60 Critic Score
    Even all the cookies and 3D fruit in the world couldn’t satisfy my appetite of just wanting something more from this one.
    • tbd Metascore
    • 60 Critic Score
    If you are one that likes history and learning, Road Trippin' is worth looking at. If not, you'll probably be quite bored.
    • 65 Metascore
    • 60 Critic Score
    A ho-hum platformer with a brilliant photo-based level creation tool.
    • 48 Metascore
    • 60 Critic Score
    Big robots beating the mess out of big monsters... if there isn't much more to the movie than that, and you don't mind much more to Pacific Rim the game, either, then this might be for you. But if you want something that you can put a little more of yourself into, then you might want to just keep on looking.
    • tbd Metascore
    • 60 Critic Score
    Essentially, the source material for Zombies!!! was simply never good enough to deliver a truly compelling mobile experience.
    • 82 Metascore
    • 60 Critic Score
    In truth, it’s clear the developers of Fates Forever were trying to build something very much akin to Blizzard’s casual hit – boiling down push-and-pull of MOBA into something quick, simple, and great to look at (the game looks great, by the way, though the human/animal character design is uninspiring). They just happened to reveal the limitations of doing so in the process.

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