Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Potion Permit
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 87 Metascore
    • 100 Critic Score
    It’s the kind of game you’ll sit down to play one session of, and the next thing you know you’ve killed the battery on your phone.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, though, there are enough of those great ideas - both artistically and mechanically - to ensure that Third Eye Crime stands out as a singular experience in its genre. Like one of Rothko’s capers, the game is not without its hitches, but Moonshot managed to handily steal my heart with their first mobile title nonetheless.
    • 58 Metascore
    • 80 Critic Score
    There seems like some nice extended play value, as there are villains beyond those starring in the movie, and arena mode and regular events.
    • 81 Metascore
    • 50 Critic Score
    It's a fashionable example of something that isn't very interesting. The Hitman license is used here to good, if slightly limited, effect. It's just not enough to make me like something that a lot of players like myself finds fundamentally frustrating, and, moreover, just boring.
    • tbd Metascore
    • 80 Critic Score
    It may be hard for Fable Age to jump out at gamers already worn on similar games, and if so, that would be a real shame. This is easily one of the better choices in the genre.
    • 35 Metascore
    • 50 Critic Score
    RollerCoaster Tycoon 4 Mobile does little to earn its name, or its price tag. Sad as it is to say, it's almost indistinguishable from any other free-to-play building game. Atari is obviously hoping to sell the game on its name alone. For that, somebody in charge needs to be forced to ride on the last car of a wooden roller coaster for a year straight. No bathroom breaks.
    • 64 Metascore
    • 70 Critic Score
    Casual farming is going to live on, but the days when it ruled the roost probably aren’t coming back.
    • 47 Metascore
    • 50 Critic Score
    Family Guy: The Quest for Stuffapes The Simpsons: Tapped Out without quite understanding why the latter has remained a hit. Some Family Guy fans may consider a temporary move to Quahog, but chances are good they'll go back home to Springfield before long.
    • 73 Metascore
    • 70 Critic Score
    I can’t help but find the game’s diversity to be endearing, but it’s also something of a weakness. Not all of these actions are up to snuff, and unfortunately the ones that are the weakest (namely hacking and base defense) are also the one’s you can’t really avoid. Even so, there’s quite a lot on offer here and most of it is pretty entertaining.
    • tbd Metascore
    • 90 Critic Score
    If you haven’t started playing The Wolf Among Us and you love a good whodunit, now is an excellent time to pick up the season pass.
    • 64 Metascore
    • 70 Critic Score
    Trials Frontier looks and sounds great, and plays smoothly.
    • 89 Metascore
    • 90 Critic Score
    Monument Valley is a technical and aesthetic accomplishment that rewards players with beauty, originality, and grace at every turn of its ten stages.
    • tbd Metascore
    • 70 Critic Score
    The funny thing is, I’m not sure even that’s a good way to describe Chaos Fighters. I think this is going to be a polarizing game; some people will love the JRPG flavor and unusual amount of content for a free mobile game, while other players will be turned off by the fact that there isn’t much play in the gameplay.
    • 68 Metascore
    • 90 Critic Score
    With no real competition in the free-to-play solitaire market, and plenty of existing love for the Fairway Solitaire franchise, the company has a real chance to dominate the mobile charts with this one.
    • 54 Metascore
    • 60 Critic Score
    A loyal reader told me I overrated Thor: The Dark World, and while this game is better, it’s not by much. That leaves me in much the same place, lamenting that while this game looks like the proper companion experience to the sure-to-be-awesome movie, it’s just a bit underwhelming. Guess I’ll keep hoping.
    • 69 Metascore
    • 80 Critic Score
    Star Wars: Assault Team is a pretty neat little digital card game that’s only slightly impacted by some inherent clunkiness and monetization techniques.
    • tbd Metascore
    • 70 Critic Score
    Hello Hero has problems that are typical of a free-to-play RPG, but it also has singing cacti that attack you with guitars. Depending on your feelings about social games, you might want to take the bad with the good.
    • 77 Metascore
    • 90 Critic Score
    Shattered Planet has landed in the sweet spot between learnability and surprise that keeps each trip new, fresh, and entertaining. It’s packed with loot to discover, use, and inevitably lose as you fall victim to the many random and wild ways to die.
    • 69 Metascore
    • 70 Critic Score
    In any case, The Collectables is easy to grasp, fast-paced and gorgeous, kind of like that bad boy/girl you had a crush on back in the day.
    • 80 Metascore
    • 80 Critic Score
    Smash Hit takes a bit of getting used to - it is, for instance, difficult to tell where your character's hit box is, which makes collisions unpredictable at times - but once you're on your way, it's a soothing experience.
    • 80 Metascore
    • 80 Critic Score
    It demands patience, and I'm not a huge fan of the"mine it/craft it" style of game to begin with, but Mines of Mars has me, if not hooked, then at least giving serious thought to lunging for the worm. The rough edges are irksome but not insurmountable, and in a way they're also a testament to the overall quality of the game: I wouldn't be so bothered by it if Mines of Mars as a whole wasn't so good, and so close to being great.
    • 72 Metascore
    • 80 Critic Score
    If you've only dabbled in the series many recent spin-offs, this is an excellent introduction to a piece of gaming history. Just be prepared to deal with those issues that come with playing old games, and the new ones that come with playing them on touch devices.
    • 70 Metascore
    • 60 Critic Score
    Even with the "reasonable" pricing, it's hard not to define Deadlings by its shortcomings rather than its successes; a shame, because those successes scream to be genuinely enjoyable. I genuinely want to give it a pass for what it does wrong, and that, at least, says something.
    • tbd Metascore
    • 70 Critic Score
    It’s got its heart in the right place aspiring to be like the Final Fantasy or Xenoblade series, but it’s still caught up in the platform paradigms we know all too well. In other words, it’s fine for its time, just not timeless.
    • 76 Metascore
    • 80 Critic Score
    Bridge Constructor is tricky, but it's accessible for (ahem) engineers of all skill levels. There's more than one way to build a bridge (at least in the virtual world), and it doesn't matter if your constructions are creaking, swaying abominations that would give an acrophobic the screaming horrors. As long as the cars make it over safely, you're golden.
    • 77 Metascore
    • 80 Critic Score
    If you’re a fan of the arcade classic, don’t hesitate on this purchase for a second.
    • tbd Metascore
    • 60 Critic Score
    The Tribez and Castlez has some good things to offer, especially if you haven't played The Tribez. Its audio-visuals have real charm, and it's fun to watch your kingdom grow. Unfortunately, as much as this sequel draws upon its predecessor, it seems to have learned little from the previous game's social and monetization mistakes. Because of the latter, it's not an easy game to recommend.
    • 70 Metascore
    • 80 Critic Score
    Tempting as it is to instantly dismiss Block Fortress: War as unfair, it grows on you the longer you plug at it.
    • 72 Metascore
    • 60 Critic Score
    There’s a lot to like about Block Legend, but none of it goes deeper than the surface. It may not summon the frustrating slowness of latter Puzzle Quest games, but neither does it capture the satisfaction of the first entry or the constant build-up of 10000000 – the games to which it owes so much.
    • tbd Metascore
    • 80 Critic Score
    The absence of words or instructions of any kind make this more suitable for children who aren’t reading yet, as they’ll still be exposed to concepts like matching shapes and sizes while getting in some fine motor skill practice at the same time.

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