Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Date Everything!
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 73 Metascore
    • 70 Critic Score
    Freak Tower is an interesting take on an iOS classic that adds just enough of its own flare to make things interesting. The only problem is that the pacing drags a good deal of the fun out of it when attempting to play for longer than a minute or two at a time. So long as it’s played in small bursts, though, it’s actually quite enjoyable.
    • 73 Metascore
    • 60 Critic Score
    Moreover, gamers with the patience to get through harmony's many same-feeling levels will be rewarded with some truly brain-teasing arrangements. Unfortunately, many gamers might not have the time – or the tenacity.
    • 73 Metascore
    • 70 Critic Score
    Hardcore WWE aficionados will want this, but my personal feeling is that with another year or two of iteration, this could really become a series that draws raves.
    • 73 Metascore
    • 70 Critic Score
    Overall though, for a free game, Happy Wheels is worth checking out, even just for the free laughs your initial playthrough will give you.
    • 73 Metascore
    • 80 Critic Score
    Whether you’re a fan of the little yellow fellows or not, it’s worth checking out.
    • 73 Metascore
    • 60 Critic Score
    For those that can look past the in-app purchases and enjoy the gameplay for what it is, WarFriends will be a welcome addition to their home screen. For everyone else, the journey into WarFriends will likely be both frustrating and short-lived. But whether you ultimately find yourself loving or hating WarFriends, it’s worth a try, because we have a feeling that this is a game people will be talking about for quite a while.
    • 73 Metascore
    • 60 Critic Score
    In sum, if you’re looking for a real adventure game, Father and Son will not meet your needs. But, if you have an hour to spare to enjoy a different type of interactive experience and learn a little about the lives of those who inhabited Ancient Egypt, Pompeii, and Naples in the 1700s you’ll be richly rewarded.
    • 73 Metascore
    • 60 Critic Score
    I hate how much it feels like the dice are intended to roll against me, because otherwise Bottom of the 9th is a solid example of digital board game conversion. I want to say it’s well worth checking out if your a fan of the regular game, or even if you’ve never played it before, but it feels too much like the random number generator that is the dice rolls just isn’t up to snuff. Even then I’d probably recommend it if the frustration of near constant (and seemingly purposeful) failures didn’t undercut most of the fun.
    • 73 Metascore
    • 80 Critic Score
    There’s a massive game here waiting to be discovered, and if it gets its claws into you you’re going to want to discover all of it. We can’t give a game much higher praise than that.
    • 73 Metascore
    • 80 Critic Score
    But if you want to try out something truly bizarre and fun, there are minotaurs floating through space that could use your help.
    • 73 Metascore
    • 70 Critic Score
    Simple though it may be I actually really like this control scheme as it lets me focus all of my energy on moving and aiming.
    • 73 Metascore
    • 80 Critic Score
    It just needs to be a fun little puzzle game that's well worth the price of admission. And when looked at in that light, Pudding Monsters is downright delicious.
    • 73 Metascore
    • 70 Critic Score
    Cardboard Castle isn't without its problems to be sure, and some of them are bigger than others. But I think the look and feel of the game make up for those issues for the most part. It's a short but enjoyable ride that's definitely worth the price.
    • 73 Metascore
    • 70 Critic Score
    Smash Cops offers a fantastic new control scheme and plenty of polish, making Hutch a developer that's definitely worth keeping an eye on in 2012. But their debut has left us with mixed feelings. We love the originality that's here – we just wish it could have gone a little further into the style of missions on offer.
    • 73 Metascore
    • 60 Critic Score
    So in the end, if you’re a big fan of the popular Cartoon Network TV show and just can’t get enough Adventure Time to fill up your day, then you’re sure to find something to love in Ski Safari: Adventure Time, as the game is incredibly faithful to the spirit and presentation of the source material.
    • 73 Metascore
    • 70 Critic Score
    It’s all so very close for Rayman Adventures, but in the end, you’re going to end up wanting more from it. It might look beautiful, but its increasing number of niggles let the side down in the end.
    • 73 Metascore
    • 60 Critic Score
    Manages to offer up a fairly unique and fast-paced matching puzzler that, while fun, probably won't hold your attention for long.
    • 73 Metascore
    • 80 Critic Score
    In spite of these issues, my biggest problem with the game is that there isn't more of it. I'm having a blast playing Madcoaster, and I keep going back to try and get just a bit further. It's a ton of fun, and the rollercoaster tie-in (while making zero sense) is awesome. Please give us more Madcoaster, Chillingo! Post haste!
    • 73 Metascore
    • 70 Critic Score
    Tiny Plane is yet another triumph for Chillingo, a simple, addictive game with enough complexity to keep people playing well into the future.
    • 73 Metascore
    • 80 Critic Score
    King’s made some good moves removing the frustrating points objectives, streamlining the interface, and maintaining the more entertaining aspects of the game. And although they haven’t exactly broken new ground with it, King’s Bubble Witch Saga 2 is still a nice casual diversion that looks pretty and plays well.
    • 73 Metascore
    • 80 Critic Score
    Disney Illusion Island might not appeal to those who want non-stop hardcore platforming thrills, but there’s more than enough challenge here for those who look for it.
    • 73 Metascore
    • 70 Critic Score
    It isn't forgiving, and it forces you to get better, or simply accept your inferiority as a consumer of dirt. The challenge curve will be the direct determinant of whether or not you like the game: either you'll fight through and emerge victorious, or fail often and feel insulted.
    • 73 Metascore
    • 70 Critic Score
    It's hard to know which audience Glu is really going after. If it's the Mafia Wars crowd, Contract Killer deserves a big check in the win column. If it's action gamers who haven't really embraced freemium gaming yet, Contract Killer doesn't quite go far enough to hold their interest for long.
    • 73 Metascore
    • 70 Critic Score
    Spunk and Moxie may be a little bit too demanding and imbalanced for some, but that’s not to say it’s not a pretty sound experience overall. The cartoon visuals look great, and there’s some nice replay value to be had in all of the bonus challenges, depending on your skill.
    • 73 Metascore
    • 70 Critic Score
    Similar to the movie that inspired it, Real Steel: World Robot Boxing isn't a runaway success, but it's a solid effort at keeping an idea alive that's too awesome to let go. Until we get boxing robots in real life – and hopefully someone is working on that – this will have to do.
    • 73 Metascore
    • 80 Critic Score
    But you will look forward to it, because in spite of its shortcomings, Coldfire Keep is a really nifty little dungeon crawler. It doesn't compete with the giants of the genre, but as an introduction to the form that you can carry under your arm and play whenever you have a few minutes (or a few hours) to kill, it really should not be overlooked.
    • 73 Metascore
    • 80 Critic Score
    Fort Meow has combined the joys of fort-building and cat-flinging into one charmingly atmospheric experience that’s worth a first, second, and beyond play—as long as you have a cat-free iPad at your disposal.
    • 73 Metascore
    • 90 Critic Score
    Overall, while The Walking Dead: Road to Survival is centered on the usual mode of delivery for mobile strategy games, the campaign gave me an engaging enough story and the combat was rewarding enough to where I feel comfortable saying that Road to Survival is a strong step in the right direction for the genre.
    • 73 Metascore
    • 70 Critic Score
    It’s deep enough to make you want to play for a long time, but instead it’s casual gamers that will glean the most benefit, being able to dip in and out for a fight or two.
    • 73 Metascore
    • 90 Critic Score
    Egglia: Legend of the Redcap is a stellar adventure from start to open-ended finish. Its strategy RPG dice system and wide variety of equippable spirits allow for different experiences each time you explore a location. Its large cast of characters is filled with personality and humor, and each resident you recruit is lovable in their own way. The little touches sprinkled throughout highlight the sincere attention to detail put into the game by its team and the influences of the Mana series itself: the world is alive, from butterflies and birds flitting around town to Chabo’s ears twitching during conversations; the furniture residents request is actually added to their homes once delivered; the diverse cast of races and characters all have their own histories, dialects, interests. Quests do emphasize item fetching over anything else, but to the end of building relationships, your town, and the very kingdom itself. Watching your efforts turn into a living, breathing world is a fantastic experience, but the real reward is embarking on this journey with your new neighbors and friends.

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