Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Potion Permit
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • tbd Metascore
    • 80 Critic Score
    So while Men vs. Machines is a really good game, I just feel the need to steer big fans of Gun Bros. away unless you want to start all over and re-level, or pay into a game that's exactly the same as the one you just walked away from.
    • 82 Metascore
    • 90 Critic Score
    Deeply addictive, wonderfully presented and filled with non-violent goodness, it's almost a crime to not get Air Penguin. I'd say more but the only thing that is crossing my mind in regards to my opinion of the game is the word 'Perfect'.
    • tbd Metascore
    • 60 Critic Score
    If it weren't for the game's overly expensive economy and dearth of social features, Tap Pet Hotel has the potential to be a really solid social game. But right now it's decidedly average.
    • 85 Metascore
    • 80 Critic Score
    It's dripping with retro goodness but doesn't bank on nostalgia to provide a compelling experience. An all around excellent game.
    • tbd Metascore
    • 60 Critic Score
    It doesn't try anything really new, and the TeamLava shopping experience is as lopsided as ever, but there's enough charm in this package to make it well worth the install for social gamers with a love for the wild kingdom.
    • 67 Metascore
    • 70 Critic Score
    You could say worse things about the game than "I wish there were more of it," and that means the base game is pretty darn entertaining. But the fact remains I worry about how long the one mode will hold a player's interest.
    • tbd Metascore
    • 50 Critic Score
    An average-at-best arcade title.
    • 61 Metascore
    • 70 Critic Score
    An interesting blend of a single-player RPG with some MMO-like mechanics. It's got an epic and well-told story, but the grind-heavy gameplay will like turn off some folks. That said, it's got an impressive level of polish and is certainly worth checking out.
    • 57 Metascore
    • 60 Critic Score
    I'm still playing Third Blade; I played it on the subway from home. However, there's something incredibly tasteless about the fact that they would use such underhanded freemium-style tactics in a paid game. That said, if you're looking for a fever-paced little game destined to keep you busy for at least a few days, Third Blade remains a worthy recipient of your money.
    • 89 Metascore
    • 90 Critic Score
    Coin Drop may seem pretty simple at first, but it's a blast and will keep most players entertained for quite some time.
    • 77 Metascore
    • 80 Critic Score
    Having spent my time with a good number of HOG's, I can honestly say this is the one I could return to every once in a while and enjoy for quite some time. With the ability to load my own images, it guarantees I'll always have new content to explore and new things to find. An excellent choice for hidden object fans on the go.
    • 82 Metascore
    • 70 Critic Score
    The main problem with Burn It All ends up being its repetitive gameplay. While having 100 levels is certainly nothing to sneeze at, the fact that you're presented with virtually the same problems and pitfalls all the way through (i.e. burn things in the right order, don't get extinguished) gets a little stale after a while.
    • 84 Metascore
    • 80 Critic Score
    A pretty addictive puzzle/platformer title that contains some delightfully fast-paced gameplay and is honestly pretty addictive. The tilt controls leave a bit to be desired, and there are occasional issues with in-game objects getting in the way of the camera, but overall this is a great game.
    • 53 Metascore
    • 50 Critic Score
    Bravo Games has outdone itself in terms of presentation, but I can't help but feel that the game could have been more, well, MORE. It's not a bad game, it just lacks the elements that will keep players wanting to play further than, perhaps, ten minutes at a time.

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