Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Date Everything!
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 77 Metascore
    • 50 Critic Score
    The end result is a puzzler that rivals any when it comes to pure difficulty, but by the same token, lacks the grace required to carry its audience through the various highs and lows contained within.
    • 48 Metascore
    • 50 Critic Score
    Thor: Sons of Asgard isn't engaging, but it isn't a bad game, per se.
    • 68 Metascore
    • 50 Critic Score
    MinoMonsters is good as an introductory game, but for anyone that's ever played a Pokemon game before it will feel very lacking.
    • tbd Metascore
    • 50 Critic Score
    Rival Gears Racing is a reasonably attractive looking racing game, and its bare components are quite effective. It lacks soul and personalty though. When those are the key parts to luring you in for more, it’s a substantial issue. For a while, you’ll dip in for a brief race or two. Before long though, the gaps become wider. Its only real hope is if you manage to co-ordinate with friends and join up together. That’s a pretty neat feature but one that stands out in a tide of fairly average gameplay.
    • tbd Metascore
    • 50 Critic Score
    I was really enjoying Zuko Monsters until all this gauntlet recharge business got in the way and totally killed it for me.
    • tbd Metascore
    • 50 Critic Score
    There is simply nothing remarkable about Languinis to focus on. It’s two generic gameplay experiences merged together.
    • tbd Metascore
    • 50 Critic Score
    Farm Story 2 isn’t a terrible game. It’s just typical of a social farming title.
    • 77 Metascore
    • 50 Critic Score
    Sadly, however, Touchgrind BMX is a game that, though clearly designed for touchscreen controls, is simply too big for iPhone's boots. It's hard to escape the feeling that play is made up of a series of compromises, and for a game with such big ambitions, that's a trick no-one was looking to see pulled off.
    • 59 Metascore
    • 50 Critic Score
    I wouldn't say Companions was a bad game – it's just a really frustrating one.
    • tbd Metascore
    • 50 Critic Score
    Auto runners have moved on a good long way since the original Robot Unicorn Attack came out, and this threequel fails to add anything meaningful to a template that a lot of people are already getting sick of. It’s a crunchy, clunky stumble rather than a joyous sprint. Where once it was bright and deliciously lurid, now it’s glossy and, whisper it, a bit cynical. There are much better auto runners out there, and there are much better Robot Unicorn games too. Probably best to give this one a miss.
    • tbd Metascore
    • 50 Critic Score
    In a way I feel like it would have actually been better if Flash Gordon was a bad game instead of an extremely bland one. Then it could at least have a shot at hitting that “so bad it’s good” sweet spot.
    • tbd Metascore
    • 50 Critic Score
    The game is priced smartly, but it ultimately doesn’t feel polished enough to even justify its lower end price tag. We encountered a couple of level breaking bugs in the final stage, and not enough effort has been put into varying the gameplay up – something like Donut County had true escalating stakes for example, with challenges to match. It’s a shame, because despite its admirable environmental message LumbearJack is a tough title to recommend – even for younger players.
    • 66 Metascore
    • 50 Critic Score
    If you’re a real enthusiast of tiny bodies of water and other types of liquid, then by all means, you should give this one a try. But if it’s a quality physics-based puzzle experience with an actual sense of purpose and riveting gameplay that you’re after, then Puddle is more likely to make a tiny PLOP! instead of a triumphant splash.
    • 41 Metascore
    • 50 Critic Score
    Monty Python's Cow Tossing often feels more like a game of chance than it does a game in the traditional sense.
    • tbd Metascore
    • 50 Critic Score
    Azarashi isn't bad for what it is, but ends up feeling like a mini-game that belongs in a larger game rather than a standalone game itself.
    • tbd Metascore
    • 50 Critic Score
    March of Empires is going to be enjoyed by people who love reading number charts more than they do partaking in actual gameplay.
    • tbd Metascore
    • 50 Critic Score
    Dude Perfect 2 sports some refined visuals compared to the original, but at it’s core, Dude Perfect 2 is a pretty forgettable game.
    • 59 Metascore
    • 50 Critic Score
    D&D fans deserve better.
    • 63 Metascore
    • 50 Critic Score
    At worst, it’s a broken mess. It runs poorly, it’s missing a ton of features, and it’s the ugliest version of the game. What sort of remaster is uglier than the original? I can only recommend this version if, like me, you want to replay Tales of Symphonia on a handheld and you don’t own a Steam Deck. If this is not you, avoid this – at least until a promised patch fixes the game.
    • tbd Metascore
    • 50 Critic Score
    The decisions should be big and difficult, not things you poke and then move on from. There’s strategy here, don’t get me wrong — but there’s just not enough. Head of State deals with some big issues, but it never quite manages to give them the heft that they need to strike home. And on top of all that, it’s not really all that much fun.
    • 64 Metascore
    • 50 Critic Score
    Sadly the lack of concrete level designs and high price tag means Nightmare Reaper should only be looked into by the most dedicated FPS roguelite fans.
    • tbd Metascore
    • 50 Critic Score
    Rumble City isn’t a bad game. It can be fun …but only when you’re not being funneled towards buying cheap health refills and character power-ups.
    • tbd Metascore
    • 50 Critic Score
    Even if you’re up for a challenge it’s likely that you’re going to find it all a bit too much, especially when the frustration inevitably kicks in.There are far better examples of the genre out there, that are kinder to you and ease you into the carnage. Unfortunately MMX Hill Climb just doesn’t manage to get it right.
    • 63 Metascore
    • 50 Critic Score
    Little Masters is free, and if you're desperate for a game that simply looks like Pokémon, you can give it a spin without damaging your bank account. But with Outernauts for Facebook out there, you can get much deeper experiences at the ripe cost of zero dollars. Now if only they'd let us put that in our pockets.
    • tbd Metascore
    • 50 Critic Score
    Those who don’t like gacha RPGs will have exactly the same reaction to this one. It doesn’t do anything all that different to its competitors and its greed is on display for all to see.
    • tbd Metascore
    • 50 Critic Score
    Epic Empire is a blast when you're allowed to go out and wreck enemies, but most of your time is spent staring at the screen and waiting for your coins and / or energy to pile back up.
    • 62 Metascore
    • 50 Critic Score
    Hungry Chicks has some decent ideas and a fine presentation, but it's borderline fun without ever really crossing that border.
    • tbd Metascore
    • 50 Critic Score
    The controls are stiff, the jumps are constantly frustrating, and no real element feels particularly fun. These were important games in their time, but now we can’t see anyone playing them for more than a few minutes. Unless you’re a die hard Monty Mole fan we can’t really recommend this one.
    • 70 Metascore
    • 50 Critic Score
    On the subject of feeling dated, Wild Blood's multiplayer mode reminds me of a PC game called Rune. This is a high compliment. Rune's multiplayer was sweet and I have tasted nothing like it for years, and while I wouldn't call Wild Blood a spiritual successor, I will say its multiplayer mode was a very pleasant surprise.
    • 77 Metascore
    • 50 Critic Score
    The slow start and the repetition in the levels ultimately just left me feeling "eh." It's one of those titles that left me feeling totally ambivalent about it, with no strong feelings to either tell people to avoid or buy the game.
    • 64 Metascore
    • 50 Critic Score
    I felt like KooZac relied too much on aspects out of my control. No matter how long I played I just couldn't get past the fact that I had no power over 50% of what I needed to score points, and had to bide my time and hope it worked out. It's okay, but it could have been much better.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, it lacks depth.
    • tbd Metascore
    • 50 Critic Score
    Everything is well presented, and there aren’t any real problems with the game that are going to frustrate you. But the fact of the matter is you’re going to have seen everything that Aggretsuko: The Short Timer Strikes Back has done before, and that isn’t really enough to recommend it.
    • 49 Metascore
    • 50 Critic Score
    The best way to describe In Time on the iPhone is that it's like using a treadmill after being a trail runner. It's decent and serviceable, but it's nothing memorable, and there are a lot more enjoyable alternatives out there.
    • 76 Metascore
    • 50 Critic Score
    Order Up!! To Go is not a bad game. Everything in the game works from a functional standpoint, but could have used a little bit more cooking in planning out player progression.
    • tbd Metascore
    • 50 Critic Score
    The battles are one note, there aren’t exciting new kinks added in nearly enough, and the action is fairly slow. If you’re really hankering for a dungeon crawler you can do worse, but you can also do a lot better.
    • tbd Metascore
    • 50 Critic Score
    The game has lengthy load times, boring writing, and tiny sprites that make navigation difficult, even when you’re zoomed into Bikini Bottom as closely as possible. It should be rolled up in a carpet, and then it should disappear into the depths of the Krusty Krab’s dumpster.
    • 59 Metascore
    • 50 Critic Score
    Gothic Classic has an avid fanbase, and for good reason. The game is intricately detailed, with deep lore, and meaningful world-building. But sadly the awful controls are too much to cope with, and they do ruin the game to some extent. Perhaps it works better on a keyboard and mouse – but this is a game on the Nintendo Switch, and on this format it doesn’t quite work.
    • 57 Metascore
    • 50 Critic Score
    The biggest saving grace of Papertris is its budget price, but even with that in mind there are so many better options out there for puzzle game fans than this.
    • 69 Metascore
    • 50 Critic Score
    This is a disappointing fish tale.
    • tbd Metascore
    • 50 Critic Score
    Battle of Gundabad may be a deck building game, but with only AI to play against and a confusing layout to contend with, I don't think it'll convert anyone to thgenre. File this one under "missed opportunity."
    • 73 Metascore
    • 50 Critic Score
    I hate that I hate the puzzles in Layton’s Mystery Journey, because I like almost everything else about it. It looks great, the characters are fun, the scenarios and cases are charmingly whimsical — but the puzzles are either boring and frustrating. Maybe the series has always been like this. I’m not experienced enough to know. But after Layton’s Mystery Journey, I certainly don’t care enough to go back and find out.
    • 54 Metascore
    • 50 Critic Score
    It's not perfect, and when compared to those other games I mentioned earlier in the review, it simply can't compete on that level. But as a short distraction with no pressure of long lasting appeal Glo Flo can certainly fit the bill.
    • 67 Metascore
    • 50 Critic Score
    Catch the Candy often fails to hit the mark even when it comes to the most basic elements of level design, and the game as a whole feels like a something of a rush job – a concept that was far too plain to begin with, shackled by a series of equally tepid stages that do nothing to paper over its already sizeable cracks.
    • tbd Metascore
    • 40 Critic Score
    What's My IQ? admittedly looks good. The game's anime mascots all wear a look of perpetual low-key terror that will make you recall long classroom hours spent on your worst subject. But while What's My IQ? may get a smile or two out of you, the appeal doesn't last long-and neither do your cheats.
    • tbd Metascore
    • 40 Critic Score
    Kingdom Builder should be a great game on iOS. The rules are simple and the play eminently suitable for transition to a touchscreen interface. But while it essentially delivers what it needs to, it's a salutary lesson on how a number of small issues which might not be deal breakers individually can rapidly snowball and make an app slip into unusable territory.
    • 58 Metascore
    • 40 Critic Score
    So am I just supposed to laugh when I spend ten minutes flopping a piece of bread around a house, only to lose when the bread wildly flops to the floor and goes bad? I’ve laughed at goats rocketing through the air, and comedic surgeries gone wrong …but go throw a piece of bread on the floor. Did you laugh? Probably not.
    • tbd Metascore
    • 40 Critic Score
    You can spend a lot of time "playing" Pilot Brothers without ever really achieving anything, including fun. I'm sadly grateful to take leave of Chief and Colleague. If we meet again, I hope it's in a much, much updated format, relevant to the current platform.
    • 56 Metascore
    • 40 Critic Score
    Danger Boat isn't particularly horrible per se, as it's quite playable and safe.
    • tbd Metascore
    • 40 Critic Score
    In a mobile environment where zero dollars is fast becoming the new 99 cents, your time is the most precious resource of all. The only currency of consequence, I'd argue, in or out of any game. And when a title like Aero Vacation asks you to pay for your own time? You deserve better.
    • tbd Metascore
    • 40 Critic Score
    There isn’t enough good to outweigh the bad/annoying, even for a game that doesn’t cost anything to download or play.
    • 58 Metascore
    • 40 Critic Score
    Dream Revenant could have been a halmark mobile gaming moment. Instead, it’s a masterclass in how to make a mess out of the best of intentions.
    • 35 Metascore
    • 40 Critic Score
    Worst of all, Tales of Phantasia deserves so much better. Fans mention its name in the same breath as legendary RPGs like Chrono Trigger and Final Fantasy VI for a reason. But as long as the West only has this mobile mess as a modern reference, we'll never fully comprehend that reason.
    • tbd Metascore
    • 40 Critic Score
    It’s an argument that could extend to many idle clickers, but usually the genre offers titles that distract you from realizing how futile things are. Merge Town! hardly does this, and it certainly doesn’t last for any great deal of time. Throw in the fact that there are just too many adverts available to you, either through your own choice or in a compulsory manner, and Merge Town! just isn’t much fun. There’s too little game in here to keep you amused for longer than a few minutes.
    • 50 Metascore
    • 40 Critic Score
    Overall, it would be hard to recommend the mobile version of Cosmonautica to anyone but absolute lovers of space trading games. There is great potential here, but Chasing Carrots has a lot of work to do before I’d feel comfortable giving it a proper endorsement.
    • tbd Metascore
    • 40 Critic Score
    Though it's pretty to look at, it's ultimately just another shallow money trap mobile gamers should steer clear of.
    • tbd Metascore
    • 40 Critic Score
    Castle Clout is technically fine, but it's not really all that much fun to play.
    • 50 Metascore
    • 40 Critic Score
    Playing Monster Mansion is as disheartening as watching someone drop a pack of raisins into your Trick-or-Treat bag. Very young monster fans might appreciate the simple gameplay and graphics, but even kids will crave something with a sharper bite before too long.
    • 59 Metascore
    • 40 Critic Score
    Those with greater patience might find it rewarding towards the end, but the blood-thirsty like me will find it disappointing that Barry won't splatter when dropped from great heights.
    • tbd Metascore
    • 40 Critic Score
    Is Wharr: The Colossus Age bad? No, but it's far from good, and it's frustrating when it should be fun.. If gamers skip this, they won't be missing anything.
    • 67 Metascore
    • 40 Critic Score
    It's true these old games have a limited appeal, but simply slapping them on the latest devices does them nothing but a disservice. It's a shame.
    • 64 Metascore
    • 40 Critic Score
    I think Paper Titans might be a bit of a misnomer here, as nothing about this game – not the characters, nor the world – is particularly epic in stature or in the fun department. While my initial impressions were that Paper Titans would be a stunningly original creation like origami, it becomes painstakingly clear after only a few minutes of playing that this is one platform adventure that has instead been through the paper shredder more than a few times.
    • tbd Metascore
    • 40 Critic Score
    Frontier Heroes was a great idea, but it was ultimately poorly executed. What we have here is a collection of mostly forgettable mini-games sprinkled with interesting historical facts.
    • tbd Metascore
    • 40 Critic Score
    Is it worth it? It mostly depends on how much you loved the TV show. There’s a certain undercurrent running when it comes to feeling affection toward these characters. The storyline does move, albeit slowly, so you can feel like you’re getting to know these women all over again. The change of perspective is welcome too, giving you some insight that you might not have felt through the show. It’s slow going though. So very slow going. You may find your patience runs thin or you simply forget to return to the delights of Wisteria Lane. The story is a tremendous slow burn, while the game itself is just too limited.
    • tbd Metascore
    • 40 Critic Score
    There are few game studios that can match Valve’s efforts; the team’s awesome talent is kind of what makes them Valve. It’s unlikely that POPS ever sought to really match the likes of Portal. On the other hand, if Better than Portal is supposed to be a joke, it’s not one worth laughing at. Especially not with its $0.99 price tag
    • 61 Metascore
    • 40 Critic Score
    While Cracking Sands looks like it has some promise, the fact is that - in our opinion, that is - it just wasn't very much fun to play. The bad outweighs the good, and the whole time, it was hard not to imagine ourselves instead playing other better examples of the genre.
    • tbd Metascore
    • 40 Critic Score
    While GoatZ features some new elements, it’s main element is still that the game remains largely a wonky mess of physics glitches, and the charm that came with the original game is fading very quickly.
    • tbd Metascore
    • 40 Critic Score
    This one’s hard to recommend to anyone, least of all Pokémon fans — unless you have a dark desire to see the cuddly critters exist miserably in a world that Should Not Be.
    • 64 Metascore
    • 40 Critic Score
    It finds itself solidly in the middle ground, somewhat mired in a few weird design choices and the lack of any kind of innovation. It just sort of exists. It most likely won't offend the people that decide to play it, but it won't stand out or be memorable for them either.
    • tbd Metascore
    • 40 Critic Score
    The redeeming qualities of the game, namely the artwork, and possibly the story, are squandered by uninspired gameplay that leaves one desiring something more.
    • tbd Metascore
    • 40 Critic Score
    There are a lot of reasons not to like Dark Fury, from its shoddy production values to its crummy advertising to its underwhelming automatic gameplay. But the worst thing about the game is how it takes such a promising premise -of seeing an RPG from the villainous army's perspective- and utterly wastes it.
    • tbd Metascore
    • 40 Critic Score
    Slashy Souls would be a fun game if it weren’t riddled with so many (honestly amateurish) bugs and design flaws.
    • tbd Metascore
    • 40 Critic Score
    A well-implemented game that's entertaining for about 20 or 30 minutes. After that, most players are going to figure out how to rapidly make matches without thinking too hard about the math involved.
    • tbd Metascore
    • 40 Critic Score
    There's a decent game buried under problem after problem, but even when you find the buried treasure, there's no guarantee it'll stick around.
    • tbd Metascore
    • 40 Critic Score
    For its outlandish storyline, there are a few chuckles to be found while playing The Princess Case: A Royal Scoop, but you'll unfortunately likely laugh for all of the wrong reasons. Even though the gameplay is fairly varied (all things considered), the issues here are simply too numerous to overcome.
    • 60 Metascore
    • 40 Critic Score
    The potential is there for something great, but basic issues like sluggish movement, forced upgrades, and lack of an interesting story backbone leave us with exactly what Brothers in Arms originally strove so hard to set itself apart from: just another mediocre WWII shooter.
    • tbd Metascore
    • 40 Critic Score
    Ultimately Dumb Ways To Draw is well presented but has very little to offer to anyone other than the least demanding of gamers.
    • tbd Metascore
    • 40 Critic Score
    I should really just repeat that word over and over again to make sure my conclusion is clear: Groove Vortex is an entirely pointless purchase, because it's a massively cut-down, excitement-ridden, barebones version of Super Hexagon.
    • tbd Metascore
    • 40 Critic Score
    It wisely has a low price tag but that still can’t really justify the lack of creativity on show here. Not even true die hard fans of the genre will get much out of this one.
    • 66 Metascore
    • 40 Critic Score
    This is Godfire: Rise of Prometheus! This! Is! Boredom!
    • tbd Metascore
    • 40 Critic Score
    This mission is a bust.
    • 60 Metascore
    • 40 Critic Score
    If you’re looking for a deep, varied, and enjoyable match-3 game, then you’re probably better off sliding right past this game on your mobile device, because the cold, robotic heart of Blitz Block Robo is devoid of any life or gaming amusement.
    • tbd Metascore
    • 40 Critic Score
    Aside from the lack of attention to detail, NFL Pro 2012 is more an indictment on the platform itself rather than the ability of the developers. The freemium model, however, makes the game as vanilla as it is broken.
    • tbd Metascore
    • 40 Critic Score
    Undecember is an ARPG that attempts to break away from the conventional norms of its genre. It does this by implementing a classless system. The campaign also keeps up by engaging you as you play through it. While this is interesting in concept, the game is dragged down many times by its soundtrack, graphics, and general aesthetic of its world. These features don’t appear to make as much of an effort. To drag it even further, the game has currencies that are locked behind a paywall, which is discouraging if you’re a casual gamer or a new player who doesn’t have a disposable amount of money.
    • tbd Metascore
    • 40 Critic Score
    With so many other options available out there, there’s just nothing to recommend RainbowTail to anyone. At best, it’s a partially-functional Match-3 game with some cute artwork. At worst, it’s a crashy, technical mess with no real allure. If you came for Pokemon, go play Pokemon. If you came for the match puzzles, almost anything else available would be an improvement.
    • 55 Metascore
    • 40 Critic Score
    Mega Man X definitely deserved a more faithful transition to iOS than what Capcom has delivered this time. If you want an excellent example of how to bring a classic game to modern platforms, check out Sonic CD, because it's exactly what should have been done here. I wouldn't call this port lazy, just a misguided attempt at upgrading a game that didn't need it.
    • 58 Metascore
    • 40 Critic Score
    Tales of Crestoria, for most of us, is big and confusing and probably not worth the effort. Tales of… fans will definitely get more out of it, but even then they’re going to spend a lot of time confused, befuddled, and letting the game take care of itself.
    • tbd Metascore
    • 40 Critic Score
    As it stands it's a one-trick pony, and just doesn't entertain. Maybe some more time in development instead of rushing to piggyback onto the Euro tournament would've been a better choice.
    • tbd Metascore
    • 40 Critic Score
    You’ll spend most of your time with the game frustrated at best, and annoyed at worst. And after a few hundred attempts at breaking through, with the hope that there is a great game here somewhere, you’ll realize that you’re wasting your time and head off to do something else.
    • tbd Metascore
    • 40 Critic Score
    With its macabre concept art and enigmatic tone, The Secret Society: Hidden Mysteries has a lot of potential to be something great. But a boring, almost nonexistent story and countless design flaws weigh down what could have been an absorbing hidden object adventure. I'd wait a few weeks to see if this game gets a much-needed title update before trying this one.
    • tbd Metascore
    • 40 Critic Score
    Strange Loves: Vampire Boyfriends calls itself a send-up, but doesn't present its case convincingly. In place of clever commentary on the supernatural romance genre, we get self-conscious references to romance novels and other pop culture phenomena that's simultaneously unsuitable for kids and too childish for adults.
    • 70 Metascore
    • 40 Critic Score
    It’s a shame that Futuridium EP is such a chore to play because it is definitely one of the coolest looking iOS games currently available. There’s a stylish aspect to the color palette and polygonal level design that is undeniable. Sadly, though, a lacking core experience means that nobody—even old-school gamers—should have to require the kind of patience it would take to truly enjoy this one. Pick it up at your own risk.
    • 58 Metascore
    • 40 Critic Score
    In the sea of endless runners, and in the pool of Everplay games, Miner Problem sinks.
    • tbd Metascore
    • 40 Critic Score
    Touchdowners is just too repetitive. There’s no new content to unlock, and 30 seconds with it shows you everything it has to offer. A child might appreciate the frantic nature a little more, but any experienced player is going to soon be frustrated by what’s going on here. Consider it an all too shallow and all too brief distraction.
    • 56 Metascore
    • 40 Critic Score
    Crossword Dungeon is - regrettably - not the game it pitches itself to be. It's dull and repetitive, the need to move a step between entering each letter in a word seems unnecessarily clunky, and the mistakes in the hints suggest a serious lack of polish.
    • tbd Metascore
    • 40 Critic Score
    Skip Zen Training. You're better off cleaning the scum off the bottom of a koi pond.
    • 76 Metascore
    • 40 Critic Score
    Mr. Crab is the McDonald’s toy equivalent of an iPhone game, and it didn’t come free with the Happy Meal.
    • 56 Metascore
    • 40 Critic Score
    But being a mediocre action-RPG is not the point of Hail to the King: Deathbat; this is a game by Avenged Sevenfold for their fans, and unless you are one, stay away from this game.
    • tbd Metascore
    • 40 Critic Score
    Overall, I would say give this a go, I think there is some fun to be had with this game you just need to adapt to bad controls and look up what to do. I personally would not invest in this game. Stealth horror games aren’t for everyone and I think there are many better attempts out there on mobile.
    • 70 Metascore
    • 40 Critic Score
    In a genre that's full of titles that have used Trials 2 as a source of inspiration to build off of, Xtreme Wheels ends up playing more like a "me too!" title than a truly unique game.

Top Trailers