GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 67 Metascore
    • 80 Critic Score
    Resident Evil 6 is the disfigured spawn of a generation that is best known for Call of Duty. We've got Resident Evil 4's atmosphere spliced into the body of Operation Racoon City's action. Moments of brilliance clash with sections of irritation.
    • 63 Metascore
    • 80 Critic Score
    The ending's superb (much better than both New Vegas and Fallout 3), and I never was bored or wanted to give up. It's not the full Fallout experience, but as the ultimate final test of your skills it works very nicely. Now then… when's Skyrim out again?
    • 72 Metascore
    • 80 Critic Score
    This game has made a very successful transition to PC. Its levels are well-designed employing interesting mechanics that make it challenging, yet equally rewarding to play.
    • 78 Metascore
    • 80 Critic Score
    Although perceptibly divisive in execution and theme, it becomes difficult to imagine an individual that would experience That Dragon, Cancer and not feel richer and better off for having been immersed in its bittersweet storytelling as the end credits roll. While some might be understandably put off by the slim pickings of traditional genre fare on offer here, That Dragon, Cancer staunchly remains as an experience that everybody should let into their lives regardless.
    • 69 Metascore
    • 80 Critic Score
    Toybox Turbos might not have the Micro Machines branding then, but when it nails everything else that those licensed games did so well in the first place, it feels churlish not to look past such superfluous things.
    • 78 Metascore
    • 80 Critic Score
    Should you buy Baldur's Gate: Enhanced Edition if you own it on GOG? Probably not. A few optional characters, a Horde mode, and a few built-in modifications do not a Really Special Edition make. You should absolutely play Baldur's Gate if you don't mind isometric RPGs that give you a real challenge, since the writing is still amazing and both the world and combat system are still really deep and engrossing.
    • 77 Metascore
    • 80 Critic Score
    Expeditions feels like an exciting new direction for this series that encourages more experimentation on the gameplay side and I am thrilled that this didn’t just feel like Mudrunner or Snowrunner again. I am excited to see where Saber takes the game with its seasonal content, especially after the exciting editions we saw with the Snowrunner seasons.
    • 78 Metascore
    • 80 Critic Score
    In all Sorcerer Kings Rivals remains exactly what the original was, a decent game. It lacks the customization and in depth options of its competitors’ but it’s theme and unique qualities make it a fun experience, at least for a while.
    • 77 Metascore
    • 80 Critic Score
    Battle Academy 2 won't be for everyone. It's not a very attractive game, and the presentation can sometimes leave a little to be desired.
    • 83 Metascore
    • 80 Critic Score
    Despite the flaws and interruptions of the story and presentation, Metal Gear Rising: Revengeance is a superior title.
    • 72 Metascore
    • 80 Critic Score
    Terminator 2D: NO FATE doesn’t go the extra mile to really mine the sci-fi classic for gold, but it lands all its shots and delivers highly replayable, no-nonsense retro goodness that looks, sounds, and controls great.
    • 80 Metascore
    • 80 Critic Score
    By far, however, the greatest addition to the formula is the co-op multiplayer. Grab a friend online, and the two of you can slice, chop and smash your way through the hordes together, with plenty of missions to complete. The action is very entertaining with a second person keeping you company and you'll spend hours simply exploring and clearing out entire areas of zombies together.
    • 75 Metascore
    • 80 Critic Score
    Though not significantly difficult from its predecessor and prone to bouts of repetition, Space Run Galaxy remains a wholly refreshing take on the tower defence genre. Indeed, the focus that Space Run Galaxy places on speed and immediacy makes for a furious effort that is as challenging as it is rewarding.
    • 86 Metascore
    • 80 Critic Score
    It’s a sequel that plays it safe, but in doing so provides a polished, refined take on the series’ formula that caters to both veterans and newcomers. It offers hundreds of hours of monster slaying at release, while also providing a sturdy foundation on which Blizzard can build as it revs up its post-launch support.
    • 73 Metascore
    • 80 Critic Score
    An impressive remake/reimagining of the series from a technical standpoint, and there are some welcome changes to the way each game plays. It’s unfortunate that efforts to tie the individual stories together don’t always land, but it generally does the trick.
    • tbd Metascore
    • 80 Critic Score
    It's difficult to assess what a non-fan of the Might & Magic series will think of Kingdoms. For those who've followed the series, it's a nice addition to the canon and one to enjoy daily while we wait for the appearance of the 6th in the series. Still, for those who are looking for a browser title with substance – it's hard not to recommend Kingdoms.
    • 78 Metascore
    • 80 Critic Score
    Better realism gives you far better challenges and when coupled with the graphics and fantastic audio it makes the ‘beautiful game’ into a beautiful game.
    • 74 Metascore
    • 80 Critic Score
    Craftlings successfully rediscovers genre-bending mechanics and systems to deliver a puzzle-strategy adventure that doesn’t reinvent the wheel but feels thoroughly polished and focused.
    • 79 Metascore
    • 80 Critic Score
    By far, however, the greatest addition to the formula is the co-op multiplayer. Grab a friend online, and the two of you can slice, chop and smash your way through the hordes together, with plenty of missions to complete. The action is very entertaining with a second person keeping you company and you'll spend hours simply exploring and clearing out entire areas of zombies together.
    • 73 Metascore
    • 80 Critic Score
    The Dark Pictures Anthology still lives in the shadow of Until Dawn, which remains the superior title, but Little Hope is certainly a step forward for Supermassive Games and a guaranteed good time for folks in need of atmospheric Halloween thrills. It may be a familiar cocktail, but the game remixes things well enough that it ends up with a distinctive taste, though your appreciation of the experience will largely depend on what you think of the finale.
    • 82 Metascore
    • 80 Critic Score
    A minor gripe would be that the content is a little short, but as this is intended to be another episode for the series, it’s not a serious gripe. A nice taster without being a waste of time, a great introduction to social games without the pressure of eight-player ability fuelled mayhem, and an enjoyable adventure for experienced thinkers and friends alike. Plus, pirates! Try it.
    • 78 Metascore
    • 80 Critic Score
    The greatest addition to the formula is the co-op multiplayer. Grab a friend online, and the two of you can slice, chop and smash your way through the hordes together, with plenty of missions to complete. The action is very entertaining with a second person keeping you company and you'll spend hours simply exploring and clearing out entire areas of zombies together.
    • 80 Metascore
    • 80 Critic Score
    A gigantic and compelling RPG experience. It's not quite ready to topple the big guns of the genre, but despite feeling "inspired" by every RPG or fantasy ever made it manages to offer a unique and entertaining alternative. Even if it does add yet another surly scantily-clad elf girl to the genre.
    • 69 Metascore
    • 80 Critic Score
    ShadowHand takes an old game with a reputation for dullness, and dresses it up in an elegant Victorian English RPG coat. Somehow miraculously, it works really well. It isn’t a reinvention of the wheel, but the sense of personality the game pack in addition to being simply fun definitely makes it worth the time and money.
    • 81 Metascore
    • 80 Critic Score
    Now for the age-old question: is war worth it? At £30, Ardennes Assault might be slightly overpriced, yet within lies a brilliant war sim RTS. Only the best need apply.
    • 81 Metascore
    • 80 Critic Score
    The ending will be a point of contention for some, but it all comes down to a perspective and regardless of that, you should play this game.
    • tbd Metascore
    • 80 Critic Score
    Seriously DC fans, buy LEGO Batman 3: Beyond Gotham. It’s pure DC fan-service in game form.
    • 62 Metascore
    • 80 Critic Score
    The Old City has a tendency to get into your head and bones after a few hours and as this is the first of a trilogy, I’m eager to see where Leviathan will take me next.
    • 81 Metascore
    • 80 Critic Score
    Aptly named, Blur tries to unclear the line between kart and sim, but in the process may leave many racing enthusiasts of both sorts uncomfortable.
    • 85 Metascore
    • 80 Critic Score
    Three Kingdoms is a good game, and it feels like relearning an old game – it sticks to the Total War formula, but changes so many things around that everything feels different.

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