GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 77 Metascore
    • 85 Critic Score
    It's got a few kinks to work out - both in technical terms and in the way some elements are implemented, but we'd happily recommend this to both Sim fans and newcomers to the franchise. In fact, this will probably work better on new comers, as it provides an easy introduction to the simulation aspect, whilst providing them something fun to do.
    • 77 Metascore
    • 70 Critic Score
    Spintires: MudRunner is a well-thought out and obvious improvement over the original in a number of ways. The physics feel tight and loose where they need to be, the new vehicles are genuinely fun to explore and drive, and the overall look of the game gets down and dirty in the best of ways for an off-road delivery simulator. It can get tedious at times and we wish the game took a few more chances, context, and variety in challenging our driving skills, but exploring and making our own battles through the tough journey from place to place is still a highlight, especially with friends along for the ride. A sketchy damage system and a few less than stellar textures make this game feel less polished than it ought to be at times, but with a healthy mod community and a ton of support and depth behind it, Spintires: MudRunner feels like an off-road trek that will keep on giving.
    • 77 Metascore
    • 85 Critic Score
    It's a lovingly crafted sandbox experience with enough direction and personality that you'll want to help those little guys to the bitter end. If shooting things is more your game, however, we'd suggest checking out the demo first.
    • 77 Metascore
    • 80 Critic Score
    A success in its simply-stated goals, and worthy of a play for anybody looking to zone out and relax for a while.
    • 77 Metascore
    • 85 Critic Score
    Star Renegades had me enamored from the opening cutscene and sunk its claws deep with its tactically-sound combat, incredible aesthetic, pulse-pounding soundtrack, great story elements, and superb writing. I wish that its meta progression elements were more significant and that it didn’t insist on being yet another rogue-lite, but I still felt compelled - even after some really sour defeats - to come back and fight the good fight against the Imperium...Put simply, Star Renegades is one of the best indie game experiences I’ve had all year. Full stop.
    • 77 Metascore
    • 75 Critic Score
    What it loses in realism it makes up for with variety and a strong presentation.
    • 77 Metascore
    • 80 Critic Score
    It's terrific fun and ably demonstrates an exciting new genre for console gamers.
    • 77 Metascore
    • 75 Critic Score
    Game of Thrones is really beginning to kick in to high gear as things start to possibly look up for the Forresters in Sons of Winter, but most importantly the characters start to get much-needed shots in the arm.
    • 77 Metascore
    • 80 Critic Score
    Strong driving feel with more natural, slightly chaotic traffic systems.
    • 76 Metascore
    • 80 Critic Score
    Insanely Twisted? Maybe not, but it's definitely entertaining enough to be worthy of the name Ultimately Excellent Shadow Planet: a fantastic adventure for anyone enticed by the thrill of exploration.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, we can’t help but feel that you’ll play through the rather short campaign, and while you’ll probably have a great time doing it, you’ll shrug your shoulders and either give multiplayer a quick blast, and/or go back to Call of Duty or something.
    • 76 Metascore
    • 70 Critic Score
    There’s no reason any new player to the Worms franchise wouldn’t get a quick kick out of this one, but it’s difficult to recommend the game to series veterans who can get a cleaner experience from the entries they currently own.
    • 76 Metascore
    • 90 Critic Score
    Batman Season 2 is off to an excellent start. The Enigma is a decent size for a Telltale game, clocking in at around 2 hours 30 minutes, and it honestly feels like an epic Batman movie. And it’s only the first episode of a five-episode season. It has more gameplay than most Telltale episodes too, with something to do every few seconds, meaning it feels like you’re in the movie rather than just watching it and doing a QTE occasionally. It looks good too, with excellent voice acting and very good (and unpredictable) writing throughout. Honestly, I can’t think of anything too bad to say about it. It’s one of the best first episodes Telltale has ever done, and if The Enemy Within stays this good we could be looking at Telltale’s best game. Let’s hope the usual Episode 2 quality drop-off doesn’t happen…
    • 76 Metascore
    • 80 Critic Score
    If there's any one thing that can be stated about Transformers: War for Cybertron, it's that you should buy this game. The single player campaign is good, and the multiplayer portion is a surprise hit.
    • 76 Metascore
    • 85 Critic Score
    The authenticity and attention to detail in Dragon Rising is to be applauded.
    • 76 Metascore
    • 75 Critic Score
    We Were Here Forever gives no quarter in its cooperative puzzling, fully trusting players to get on with it and work together. At its peak, the wondrous structure of this game is simply sublime, and perhaps the most invested I’ve felt in a co-op game since Portal 2. It doesn’t always hit those highs, and matchmaking was personally hit and miss, but We Were Here Forever generally dazzles.
    • 76 Metascore
    • 75 Critic Score
    The acceleration, the speed and the presence of distractions and the actual destruction of my enemies are lovable on screen.
    • 76 Metascore
    • 60 Critic Score
    With so many games on the horizon, the series is threatening to mimic sports franchises on an action-adventure level; the addictive same-old repackaged and resold back to you year-on-year. Mirage might promise a fresh oasis from afar, but get closer and it’s the same formula, drier and less quenching than before.
    • 76 Metascore
    • 70 Critic Score
    Should you buy Spec Ops: The Line? Well, it's the usual yes and no. Yes if you enjoy the setting and like the idea of a descent into the madness of a buried city, but no if you're fed up of cover-based, Unreal 3 engine-powered shooters. If you get it, you can force your way through the carnage to get to the more interesting nuggets of non-shooting. You won't be disappointed if you do stump up the cash, but neither will you be fisting the air with glee at having made an inspired purchase. It's alright, basically.
    • 76 Metascore
    • 73 Critic Score
    Heroes of Newerth is an intriguing mix of frenetic action and tactical gameplay, showcasing some of the very best aspects of it's still-evolving genre.
    • 76 Metascore
    • 70 Critic Score
    A tale of two games, Frozen Synapse 2 is best when you’re battling it out like you did in the original. Thankfully, that’s a large portion of what you’re doing in this game. It just feels like the strategic layer could have been so much more.
    • 76 Metascore
    • 90 Critic Score
    Realm of the Wood Elves is a solid addition to Total War Warhammer and a much needed one. As the first introduction of the Elves, the DLC does a fantastic job of delivering a great roster of units with unique gameplay mechanics that allow the race to play very differently to that of any other faction.
    • 76 Metascore
    • 93 Critic Score
    Its freshness shows just how stale a lot of the industry is and it's what's needed in an era of grey, modern shooters.
    • 76 Metascore
    • 70 Critic Score
    Resonance is undoubtedly a compelling adventure for the majority of the playtime, but it also feels only half of one, and with the rush to the finale even a sequel couldn't fill in the blanks. Most importantly: what the hell was with the mysterious breast-feeding Japanese lady?
    • 76 Metascore
    • 85 Critic Score
    With a gorgeous soundtrack and its sublime design Escape Goat 2 is the kind of 2D puzzle platformer that made me feel warm and fuzzy inside - like a mug of hot tea with a jam crumpet.
    • 76 Metascore
    • 90 Critic Score
    GoD Factory Wingmen is a game where accessibility comes easy but mastery does not.
    • 76 Metascore
    • 80 Critic Score
    Before playing Chronicle: Runescape Legends I had absolutely no interest in the game at all but now that I’ve tried it, I definitely want to continue playing. The game feels completely different to Hearthstone and that’s what makes it feel so refreshing.
    • 76 Metascore
    • 74 Critic Score
    Green Day Rock Band is an enjoyable distraction but wholly unnecessary especially when you look at the features announced for Rock Band 3.
    • 76 Metascore
    • 60 Critic Score
    Crytek seem to have this innate ability to forget what made their previous games liked and fail to address any complaints – so with Crysis 3 we once again see poor checkpointing, an abundance of non-human encounters, not so fun shooting, linear enclosed areas, and forgetting about human enemies altogether after the halfway point. Their best looking game yet, but also their weakest.
    • 76 Metascore
    • 75 Critic Score
    A very Paradox game, in both a good and bad way. It has all the hallmarks of a good game, and I look forward to seeing continued development as time goes by.

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