GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Super Mario Galaxy
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 59 Metascore
    • 55 Critic Score
    A good idea that’s hampered either by poor programming, or perhaps expecting too much of the Wii’s controller. It’s hard to tell which. And really, at the end of the day, it doesn’t matter which is to blame. The sad fact is that it just isn’t much fun to play, and if you try to use the motion control setup, it becomes a real struggle.
    • 59 Metascore
    • 63 Critic Score
    The game isn’t terrible, but it isn’t any more engaging or less repetitive than it’s been for the past five versions.
    • 59 Metascore
    • 55 Critic Score
    The few moments where Murderd: Soul Suspect actually makes good on its supernatural potential aren’t worth slogging through the rest of the game for. It’s trying to be a gripping murder mystery, but never really knows how to get there. This is one you should probably just leave for dead.
    • 59 Metascore
    • 45 Critic Score
    While the various play options and ESPN integration makes for a great front end, the slo-mo gameplay, horrid animation, and awful online execution means that the competition--"NBA 2K7"--is the only game in town for virtual ballers this season.
    • 59 Metascore
    • 70 Critic Score
    Dark of the Moon provides plenty of popcorn thrills that you'll likely forget as soon as the credits begin rolling. Judged against other movie games, it's actually pretty good; next to last year's superior entry, however, it looks a bit like a tin can.
    • 58 Metascore
    • 48 Critic Score
    Time Crisis: Razing Storm's arcade gameplay lacks the challenge and variety needed to make it worth replaying. And rather than trying to advance the genre for a home audience, Namco has opted for a cheap imitation of Western FPS games that feels completely out of place.
    • 58 Metascore
    • 62 Critic Score
    There isn't much to explore in Steel Diver's shallow waters. There are better ways to showcases the new hardware, even among the 3DS's sparse launch lineup. Only the most dogged would-be Nemo need apply.
    • 58 Metascore
    • 64 Critic Score
    There’s a ton of wasted potential here, but by the standards of the movie game the third Pirates game doesn’t fare too badly.
    • 58 Metascore
    • 42 Critic Score
    THQ's Battle of the Bands doesn't look good, sound good, or feel good.
    • 58 Metascore
    • 64 Critic Score
    While Dungeons & Dragons Tactics has a lot to offer, the real enjoyment of the game lies in the details. Yet it’s such a hassle to pick up its intricacies that most players will stumble through the game and have a rotten experience.
    • 58 Metascore
    • 57 Critic Score
    Mario Tennis: Ultra Smash feels like an unfinished game. The shallow mechanics quickly grow tiresome, and this is further emphasized by the lack of game modes and creativity that we’d expect from a Mario sports game. It can be a fun diversion with a group of friends, but it loses its appeal within a day.
    • GameTrailers
    • 58 Metascore
    • 70 Critic Score
    Judged as a pure action game, Evolved isn't bad, with its strong customization element letting you blow things up any way you see fit and creating action that satisfies on a basic level. Unfortunately, Square Enix has squandered many of Front Mission's strengths, and the game falls well short of its potential.
    • 58 Metascore
    • 64 Critic Score
    APB's good points can't be ignored. It's got the best spread of customization features this side of City of Heroes, and the idea of a player-driven combat environment is certainly appealing. But the multitude of design and technical issues hamper the fundamental gameplay and make it hard to enjoy without some serious compromise.
    • 58 Metascore
    • 55 Critic Score
    The first movie's cult status will draw people into Tron: Evolution, but the single-player campaign's repetitiveness and the unmemorable multiplayer action point to a game that's best enjoyed as a rental rather than a purchase. Tron: Evolution isn't a total failure, just a disappointment for fans hoping for something as innovative as the original film was back in the day.
    • 58 Metascore
    • 56 Critic Score
    The flaws are numerous, even in comparison to other launch games, but if you want to spend a mindless weekend full of fantastical hacking-and-slashing it’s not a terrible choice.
    • 58 Metascore
    • 77 Critic Score
    Lost Planet 3 isn’t a particularly handsome or graceful action game, but beneath the somewhat dull surface the characters and the multiplayer progression are outstanding.
    • 58 Metascore
    • 77 Critic Score
    As the first game in the series since Itagaki's departure, it's kinder, gentler, lighter, and a little less interesting.
    • 58 Metascore
    • 73 Critic Score
    Edward’s trip to the park is no picnic, but suffer through the controls and some aggravation and you’ll be compensated with a lot of unique moments. The game needed more gestation to really iron out the interface issues, but it remains an adventure worth pursuing.
    • 58 Metascore
    • 61 Critic Score
    The end result is a game that feels unrefined as a whole. You can certainly power through it if you're determined enough, but it drags the experience down nonetheless.
    • 58 Metascore
    • 69 Critic Score
    Expect about an hour of play, give or take. If you're desperate for more Assassin's, jump right in. Just be aware that you're only getting half the story.
    • 58 Metascore
    • 48 Critic Score
    Some classics should remains where they belong--in our memories.
    • 58 Metascore
    • 65 Critic Score
    It will scratch that itch if you’re looking for nothing more than some mindless gunplay mixed with dangerous doses of testosterone, but there’s nothing going on upstairs. And for a tactical shooter, that’s not going to cut it.
    • 58 Metascore
    • 68 Critic Score
    Offers up more in terms of variety, and can become an oddly compelling game to play for those who enjoy managing their resources. The problem is that it takes a good five hours before it truly becomes enjoyable, which is a lot to ask from the typical player.
    • 58 Metascore
    • 83 Critic Score
    The mixture of real-time action and strategy is a joy to play, and a nice departure from what is fast becoming a stale play mechanic.
    • 58 Metascore
    • 64 Critic Score
    As a standalone game at full price, we would rake Wii Play over the coals. But as a pack-in with the Wii Remote that basically costs $10, it’s a winner.
    • 57 Metascore
    • 60 Critic Score
    Datura just doesn't seem to go far enough, offering just a quick dip into occasional oddity instead of a full-on baptism in the truly peculiar. Even its most attention-grabbing moments can come across as a little dull. With gimmicky motion elements, threadbare puzzles, and a ghost's whisper of a narrative, Datura ends up as an underwhelming experiment.
    • 57 Metascore
    • 72 Critic Score
    The story is interesting and fairly epic, but told in such large chunks at a time, that sometimes the pacing is thrown off.
    • 57 Metascore
    • 71 Critic Score
    Landit Bandit can wildly fluctuate between quirky fun and complete frustration, but if you don't mind a little turbulence, it's not a bad pick for $10.
    • 57 Metascore
    • 50 Critic Score
    While Sacred 3 isn’t a broken mess, there are few redeeming qualities to be found. Linear levels, repetitive enemies, meaningless progression, and insulting voice acting add up to a dreary mechanical exercise. There are far better options for action RPGs than Sacred 3.
    • 57 Metascore
    • 60 Critic Score
    Akiba’s Trip is largely a wasted opportunity. For as much as it tries to honor the Electric Town, the attempt is undermined by severely limiting exploration. It’s amazing that a game about tearing clothes off can be so consistently dull.

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