GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Super Mario Galaxy
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 66 Metascore
    • 45 Critic Score
    Mario Party 10 feels like waiting in a line that never moves forward. It’s completely possible to go through an entire match as a passive observer and still win first place. Occasional mini-games spice things up but their appearance is far too rare. Don’t RSVP to this party.
    • 66 Metascore
    • 83 Critic Score
    The customization features are a welcome return, and the five-layered career lets you play with different approaches to driving. Some aspects of Need for Speed could use more variety, but it’s a solid foundation to move the series forward.
    • 66 Metascore
    • 63 Critic Score
    For a game that is rated TEEN, the latest One Piece doesn’t provide the flare that a teen’s attention requires, unless you’re a rabid fan of the television series.
    • 66 Metascore
    • 74 Critic Score
    Those who grew up with later installments in the series may lament the lack of an open world, split-screen support, create-skater option, level editor, or moves such as the revert, but the best part of the original games--working toward mastery of particular techniques and levels--remains a compelling reason to revisit the past.
    • 66 Metascore
    • 70 Critic Score
    Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.
    • 66 Metascore
    • 57 Critic Score
    The overall weirdness and distinctive art style keep Black Knight Sword from being another run-of-the-mill action game. Yet the five main levels can be completed within two hours, and while there is an option to continue playing on a more challenging difficulty setting as well as additional challenge-oriented modes, the level design doesn't encourage exploration and there's little interactivity aside from slashing at enemies.
    • 66 Metascore
    • 71 Critic Score
    Tacked-on Kinect support is far from the only sign that Crash is not your typical Burnout game. But by focusing squarely on the type of play that the series is best known for, Crash successfully captures its spirit. You'll likely put it through its paces pretty quickly, but there are worse ways to spend 800 Microsoft points.
    • 66 Metascore
    • 65 Critic Score
    By now, it's clear that the Kingdom Hearts series really needs to move into new territory instead of rehashing the same tired elements that are well past their expiration date. If you're new to the series, there are worse games than Recoded to start out with. Veterans, on the other hand, will be hard-pressed to find anything worthwhile here.
    • 65 Metascore
    • 73 Critic Score
    The learning curve is steep, the controls take effort to master, and the single-player game is ultimately there to prepare you for head-to-head matches. It’s a very specific game experience that rewards trial and error and fails to appeal to a broad audience in the process.
    • 65 Metascore
    • 73 Critic Score
    While the lackluster shop mode doesn't deliver anything fun or engaging, the rest of the game is still just as enjoyable as its predecessors.
    • 65 Metascore
    • 65 Critic Score
    It’s an incredibly repetitive game that has a lot of depth on the surface that becomes irrelevant once it’s put into practice. Fans of dungeon-crawling loot hunts should rent, but everyone else will tire of its shortcomings even before its brief campaign is complete.
    • 65 Metascore
    • 61 Critic Score
    Slender: The Arrival is an atmospheric package relying too much on one admittedly terrifying trick that overstays its welcome far too early in an already short series of events.
    • 65 Metascore
    • 72 Critic Score
    It’s not an ideal experience on any level: it’s too long as an arcade game, and too short as an RPG, but it’s sure to find a niche--especially by trumpeting the brand it’s built upon.
    • 65 Metascore
    • 70 Critic Score
    It has a unique combat system and unrelenting violence that many will love. And for a licensed game, Afro Samurai doesn’t necessarily fail at what it aims to do. Like the many others before it, simple mistakes and a general lack of polish prevent it from passing the threshold to Butcher Bay territory.
    • 65 Metascore
    • 62 Critic Score
    Those with a sharp pair of eyes who like a decent visual challenge will find Mystery Case Files to be a worthy commute companion. It's not as challenging as most puzzle games and constantly uncovering hidden objects grows tiresome, so we only recommend it for the terminally bored.
    • 65 Metascore
    • 65 Critic Score
    Combat quickly grows repetitive, even with talent trees and new abilities. Advancement is slow, and many missions and challenges seem more like busywork than fun.
    • 65 Metascore
    • 58 Critic Score
    The Sims 2: Pets for Wii is nothing more than slapdash and second-rate. There’s enough left for it to be enjoyable, but with a lack of content and an overabundance of bugs, players are better off getting the PC version or waiting to see if MySims can pick up the slack.
    • 65 Metascore
    • 74 Critic Score
    Quantum of Solace is a passable Bond game and an above-average action game, but it's seriously held back by a lack of style and originality.
    • 65 Metascore
    • 54 Critic Score
    A basic port disguised as a major overhaul. Capcom included online leaderboards for the main game as well as paltry trophy and achievement support, but the most earnestly competitive component--the battle mode--is neglected without any leaderboards.
    • 65 Metascore
    • 82 Critic Score
    It's over in a flash, but when it's done, you'll be eager to find out what happens next.
    • 65 Metascore
    • 68 Critic Score
    It establishes an eerie mood, making you feel vulnerable to what lurks in the shadows. It just gets hung up in awkward moments at times.
    • 65 Metascore
    • 84 Critic Score
    If you’d rather call the shots than jump through hoops, this unique game is your kind of racket.
    • 65 Metascore
    • 65 Critic Score
    Dragon Ball fans who just want to battle it out can stick to the arcade gameplay, but the main story mode that differentiates it brings far more frustration than enjoyment.
    • 65 Metascore
    • 73 Critic Score
    The vicious combat is a lot of fun, and building your army and laying siege to the enemy is a compelling experience in an action game setting. If it didn’t run out of ideas so quickly and had a smoother presentation, Viking could have struck an even mightier blow.
    • 65 Metascore
    • 70 Critic Score
    Baja manages to capture the chaos and intensity of off-roading, but the finicky controls undermine the experience.
    • 65 Metascore
    • 80 Critic Score
    The right combination of gameplay elements and design decisions make Kane and Lynch easy to recommend to crime junkies and anyone who enjoys a little therapeutic videogame violence. A well-executed plot really makes the game, while the multiplayer additions add replay value and variety.
    • 65 Metascore
    • 69 Critic Score
    Opoona doesn't break a lot of new ground, but the charming characters and bonbon battle system give it a distinctive flavor.
    • 65 Metascore
    • 77 Critic Score
    Divekick may not look like it’s worth ten dollars, but like the stance-switching Uncle Sensei, looks can be deceiving. Once you’ve connect with high-powered “headshot”, you’ll gain a much better sense of the game’s value. When you’re on the receiving end of that ego-crushing kick to the dome, you can be damn sure that you’ll want a rematch.
    • 65 Metascore
    • 73 Critic Score
    Darkspore is merely a pretty good action-RPG. It works great on a fundamental level, but its execution is a little too cumbersome to let you truly appreciate its breadth.
    • 65 Metascore
    • 70 Critic Score
    For such a large RPG, it’s the small moments where Risen 3 works best. The game just needs more of them; times when you get swept up in a random quest, stumble upon hidden treasure, or chuckle at a random quip from Bones. It's a game with its heart in the right place and when everything clicks, you won’t want to leave.

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