GameTap's Scores

  • Games
For 238 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 NHL 08
Lowest review score: 30 Donkey Kong: Barrel Blast
Score distribution:
  1. Negative: 16 out of 238
238 game reviews
    • 81 Metascore
    • 90 Critic Score
    While Ninja Gaiden II is a difficult game, it's also far more forgiving than the original (particularly on the acolyte setting) and it gives you ample opportunities to beef up your skills and become a master ninja.
    • 87 Metascore
    • 90 Critic Score
    While the game's focus is clearly on driving, managing sponsors right will double or triple the income of winning an event and is a fun minigame on its own; making lots of money is crucial to entering higher-level, ultra-costly racing series.
    • 87 Metascore
    • 90 Critic Score
    While the game's focus is clearly on driving, managing sponsors right will double or triple the income of winning an event and is a fun minigame on its own; making lots of money is crucial to entering higher-level, ultra-costly racing series.
    • 80 Metascore
    • 80 Critic Score
    That's where the Wii Fit balance board comes in. Just like the Wii itself, it just looks like something you'd like to try out. But once you take that first step onto it, you might find yourself on the way to becoming more fit.
    • 85 Metascore
    • 80 Critic Score
    It's one of those rare family games that doesn't fall into the genres of minigame collection or rhythm title, and your seven-year-old kid will have as much fun as you do.
    • 98 Metascore
    • 90 Critic Score
    The new art direction, investment in physics technology, and better animation sum up to a huge aesthetic improvement over previous games, giving GTA IV a level of visual appeal it strained for in the previous generation.
    • 98 Metascore
    • 90 Critic Score
    The new art direction, investment in physics technology, and better animation sum up to a huge aesthetic improvement over previous games, giving GTA IV a level of visual appeal it strained for in the previous generation.
    • 82 Metascore
    • 80 Critic Score
    Mario Kart Wii doesn't stray far from the beaten track, but it has enough going to dazzle first-time MK drivers and a few new upgrades to challenge the long-time Karters, too.
    • 88 Metascore
    • 90 Critic Score
    And while it all seems a little hokey or emo (as the kids call it these days) at first, The World Ends With You is actually one of the most interesting and gratifying experiences I’ve had with an RPG in years.
    • 73 Metascore
    • 80 Critic Score
    Even though Rome is still plenty intimidating to anyone who has never experienced an EU game before, refinements to the interface and core gameplay make it surprisingly easy to sit down and start playing.
    • 90 Metascore
    • 90 Critic Score
    While a few minor things may have been lost in the port, I’d argue that ultimately this is a more important game for the Wii than it was for the PS2.
    • 85 Metascore
    • 90 Critic Score
    This episode is a carefully orchestrated symphony that ends story threads, revisiting each episode and all the characters in them with sharp wit, elegance, and great story-telling craft.
    • 79 Metascore
    • 80 Critic Score
    There's no reason for console players to get this version, but if you're console-less, and have the horsepower, it's still a worthy experience, if only to play something that's actually unique compared to other games out there.
    • 68 Metascore
    • 80 Critic Score
    It feels disappointing at first, but it quickly moves beyond that and turns into a game that, despite its shortcomings, is just plain fun.
    • 65 Metascore
    • 80 Critic Score
    It feels disappointing at first, but it quickly moves beyond that and turns into a game that, despite its shortcomings, is just plain fun.
    • 83 Metascore
    • 80 Critic Score
    Ninja Gaiden: Dragon Sword is incredibly accessible with nearly flawless controls and difficulty, or lack thereof in the normal difficulty setting.
    • 83 Metascore
    • 80 Critic Score
    The FFVII diehard should snag this post-haste (this really does make up for Dirge's mediocrity, honest), and even if you don't recognize the significance of playing Zack as opposed to Cloud, this is a worthy Japanese action-RPG.
    • 77 Metascore
    • 80 Critic Score
    This is a pretty well-constructed expansion; it adds a fair amount of new stuff at the right price point. It won't make you a C&C convert if you preferred other RTS games, but for fans of the old-school, superfast, almost action-y pace of C&C3, this is a welcome addition.
    • 82 Metascore
    • 80 Critic Score
    Quite possibly the ugliest game I've ever played--literally. I tip my hat to the developers at Monolith Productions for crafting a consistently dark, dirty, dilapidated, and decayed (and a host of other "d" words) world for both Condemned titles.
    • 81 Metascore
    • 80 Critic Score
    The game may shank some of the superficial niceties, but when it comes to the fundamentals, Hot Shots is still sinking aces, every time.
    • 82 Metascore
    • 90 Critic Score
    Best of all, the experience points and ACES rankings you earn are reflected offline and online, so your customized character always reflects your progress, skill, and accumulated weapons. On the surface, there is nothing terribly magic or new about this feature, but these rewards are handled and presented extremely well and their pervasiveness provides a feeling of accomplishment as well as a compelling reason to play all segments of the game.
    • 80 Metascore
    • 80 Critic Score
    Quite possibly the ugliest game I've ever played--literally. I tip my hat to the developers at Monolith Productions for crafting a consistently dark, dirty, dilapidated, and decayed (and a host of other "d" words) world for both Condemned titles.
    • 77 Metascore
    • 80 Critic Score
    Like its predecessor, Final Fantasy Crystal Chronicles: Ring of Fates is strong on action, and it's a kinder, gentler Final Fantasy that's relatively easy to pick up and play.
    • 93 Metascore
    • 90 Critic Score
    You might find that mastering some of controls can be a bear because Brawl's fighting game controls are being mapped over to a side-scrolling action platform game.
    • 91 Metascore
    • 90 Critic Score
    I’m pretty calloused when it comes to videogame stories—they’re usually too overwrought and overly complicated and repetitious to actually be good--but Chains of Olympus does have one of the more heart-wrenching moments I’ve seen in a game. I didn’t tear up, but I <I>did</I> feel a little twinge where my heart would be if I had one.
    • 80 Metascore
    • 90 Critic Score
    It takes the GTA formula and condenses it into a game that requires a quarter of the time commitment.
    • 83 Metascore
    • 90 Critic Score
    It takes the GTA formula and condenses it into a game that requires a quarter of the time commitment.
    • 85 Metascore
    • 90 Critic Score
    There are an overwhelming number of features in this game that should keep even the most die-hard fan happy until next spring.
    • 78 Metascore
    • 80 Critic Score
    While it may seem like Capcom's diving back into the well of a successful franchise, Apollo Justice is the first Ace Attorney game built from the ground up for the DS, and it succeeds in delivering just enough legal shenanigans that are serious enough--and silly enough--to entice both fans and rookies alike.
    • 79 Metascore
    • 90 Critic Score
    Great character parts by Jurgen, Cybil, and the comical Hans Moleman.

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