GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 90 Metascore
    • 80 Critic Score
    Unfortunately, we just can’t recommend the Wii version as the best playing Okami even though it's "newer."
    • 59 Metascore
    • 70 Critic Score
    While there’s plenty we’d like to see fleshed out (especially the skimpy single-player modes and badly out-of-date rosters), it’s a more-than-welcome effort that does right by the DS platform.
    • 77 Metascore
    • 70 Critic Score
    Delivers the quality, and its mix of accessible, over-the-top anime silliness and deep technical fighting put it in a comfortable niche between games like Super Smash Bros. and King of Fighters.
    • 85 Metascore
    • 90 Critic Score
    Proves that they had planned out this season’s overarching story line with an unassumingly meticulous style. Even the smallest throwaway from previous episodes makes sense in the end.
    • 87 Metascore
    • 90 Critic Score
    The spiritual follow-up [to "Radiant Silvergun", Ikaruga, is arguably just as good, if not better than its predecessor. And now, we get another chance to experience it, this time in glorious high-definition.
    • 60 Metascore
    • 70 Critic Score
    Baroque is obviously one of the most hardcore RPGs you're ver going to find, a real level-grinder.
    • 50 Metascore
    • 70 Critic Score
    It takes a certain type of person to plunge into a deep and randomly generated dungeon, but if you’re that type, Baroque is a very satisfying plunge.
    • 70 Metascore
    • 70 Critic Score
    Our biggest beef with Volume 2 is the lack of online play (the Japanese version offered it, but cost more). Also, the absence of any sort of bonus content feels like a glaring omission.
    • 45 Metascore
    • 70 Critic Score
    Mr. Driller on Live Arcade also marks the first time players can go online and compete or cooperate in a couple of different gaming modes. Unfortunately, as of this writing, the online play is spotty at best, suffering from lag and other issues to the point that it’s unplayable most of the time.
    • 69 Metascore
    • 60 Critic Score
    Even if the storyline is somewhat intriguing and the battles (eventually) excite, sitting through one lengthy dialogue tree after the other while alchemists-in-training spout empty phrases about homework diminishes the experience.
    • 66 Metascore
    • 70 Critic Score
    Octomania is definitely less accessible than say, Dr. Mario or Tetris, but its infectious charm won us over and assuaged a lot of our initial control-related frustrations. From its upbeat theme song, to its offbeat characters, everything about Octomania’s presentation had us wanting to play more.
    • 58 Metascore
    • 50 Critic Score
    If you have a modicum of gaming ability, the challenge is simply non-existent for dozens of levels. You’ll simply be going through the motions. Even casual gamers may find TiQal a bit too forgiving for a bit too long. It’s almost too casual.
    • 66 Metascore
    • 80 Critic Score
    For hardcore fans, the deep options and completely unique factions will be a revelation. For newbies, it will be a graduation.
    • 60 Metascore
    • 40 Critic Score
    Ugly, last-gen visuals further dampen the fear factor. Muddy textures and low poly counts cause scenery and monsters to blend together into a murky mess.
    • 59 Metascore
    • 40 Critic Score
    Ugly, last-gen visuals further dampen the fear factor. Muddy textures and low poly counts cause scenery and monsters to blend together into a murky mess.
    • 53 Metascore
    • 30 Critic Score
    Ugly, last-gen visuals further dampen the fear factor. Muddy textures and low poly counts cause scenery and monsters to blend together into a murky mess.
    • 74 Metascore
    • 70 Critic Score
    The crazy, flashy fights are still as addictive as ever, and all of the little changes and improvements do ultimately render the previous installment obsolete by comparison.
    • 65 Metascore
    • 60 Critic Score
    Give credit to Opoona for trying to wedge a lot of new ideas into its paper thin premise, but the half baked 'lifestyle' elements can't hide the fact that it's a very simplistic and ultimately uninteresting RPG.
    • 83 Metascore
    • 80 Critic Score
    It's a short ride, but like any quality roller coaster, it'll rattle your senses and challenge your reflexes. On DS, Dragon Sword has no equal, no fitting comparison, and for that we applaud Team Ninja.
    • 83 Metascore
    • 90 Critic Score
    The simplicity and the gambling factor of the DMW are what make the gameplay so appealing. It’s fast, easy, addictive and perfectly suited to a portable experience.
    • 41 Metascore
    • 60 Critic Score
    WWII Aces is a decent title that is meant to be played cooperatively. So long as you have another friend close by, the $40 shouldn't sting your wallet too much.
    • 73 Metascore
    • 70 Critic Score
    Even Guitar Hero III, which publisher Activision is milking like a heifer that squirts fine vintage wine instead of calcium-rich cow juice, boasts more than 40 tracks. There should be more here, period.
    • 59 Metascore
    • 70 Critic Score
    If you played a previous Lost in Blue and just couldn’t get enough, this will certainly satisfy your craving. If you weren’t too into the last one, this entry is basically more of the same (and even a near-remake in most respects) with a few extra features thrown in, so you won’t be finding some revolutionary new direction for the series.
    • 50 Metascore
    • 60 Critic Score
    In fact, for casual Warriors players, it may even be better to have not played the first game, as the main game probably will make you less likely to want to play the new, but not all that different, content.
    • 85 Metascore
    • 70 Critic Score
    The lack of map variety hurts Chariots more than a similar paucity has hurt previous episodes, because Chariots is, overall, a bit slow.
    • 54 Metascore
    • 40 Critic Score
    Such a half-hearted attempt.
    • 62 Metascore
    • 50 Critic Score
    Kids who liked "Buzz! Junior: Jungle Party" will surely like this as well because it's almost the same game in a different wrapper. But older gamers will most likley want to let this one pass.
    • 77 Metascore
    • 80 Critic Score
    If you like keeping a roomful of people shouting at the TV, it's not a bad investment at all.
    • 55 Metascore
    • 50 Critic Score
    Those seeking the goofy humor and weird puzzles you wax nostalgic about, Insecticide could possibly scratch your adventuring itch. Just be prepared to split that 50/50 with ho-hum action sequences.
    • 75 Metascore
    • 80 Critic Score
    Unrelenting difficulty aside, Nanostray 2 for the Nintendo DS is a top-notch shoot-'em-up that will give you your money's worth.

Top Trailers