GamesRadar+'s Scores

  • Games
For 3,943 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3975 game reviews
    • 54 Metascore
    • 50 Critic Score
    Moebius: Empire Rising is a strikingly mediocre point-and-click adventure game, adequately checking all the boxes of a traditional entry in the genre but excelling at none of them.
    • 48 Metascore
    • 50 Critic Score
    Eragon's redundancy and simplicity just offers too few reasons to keep playing.
    • 45 Metascore
    • 50 Critic Score
    Ultimately, everything in ToL can be learned and mastered in a matter of hours, which is perfect because that's about the maximum amount of time it can be fun for.
    • 69 Metascore
    • 50 Critic Score
    At its core, Virtua Tennis 4 remains a game that can be casually enjoyed by anyone, but for the more serious tennis crowd, it feels outdated and even unresponsive at times.
    • 47 Metascore
    • 50 Critic Score
    If you don't have a multiplayer posse, you're left with a functional, but easy and uninspired PSP game that's functional without being pretty.
    • 71 Metascore
    • 50 Critic Score
    Life is Strange: Reunion wisely walks back Double Exposure's biggest eyebrow-raisers, and it's nice to see the return of Chloe Price and Max's rewind powers, but they add little to this muddled story. An arson attack mystery initially compels, but Reunion's plot quickly becomes disjointedly paced and bogged down with past drama.
    • 52 Metascore
    • 50 Critic Score
    It's decent at first, but after a few hours of disarming endless bombs, slaying ninjas and flinging ice everywhere, you'll just want to power down the console and go see the movie instead.
    • 65 Metascore
    • 50 Critic Score
    There's some life in it, and a few folks might be able to put up with the issues, but for the most part, it's not really worth the time spent clicking random objects on other random objects.
    • 53 Metascore
    • 50 Critic Score
    Also frustrating throughout are the special balls that fly around above you, waiting to be shot out of the sky and used to blow things up/get extra points. But actually all they do is get in your way and distract you from the actual game. We want to be angry, but all we can muster is indifference.
    • 66 Metascore
    • 50 Critic Score
    Walks a thin line between being welcoming to newbies and too basic for your average builder. Even as an intro, it is only useful for a session or two, so you may be better off waiting for the next one to come along.
    • 55 Metascore
    • 50 Critic Score
    The game aims low and ends up typical and forgettable. It's even short, at maybe six hours if you stretch it. If this was a real turtle, it would be the one sitting on the side of the road watching cars whiz by, not the one lacing 'em up to take on the rabbit and the road and dare its way to immortality in the history books.
    • 63 Metascore
    • 50 Critic Score
    Despite the enjoyment of slinging bad guys around like giant wrecking balls, Triggerheart's indecisive difficulty, average looks and short length render it a bad choice for any but the most devoted shooter fans.
    • 54 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 49 Metascore
    • 50 Critic Score
    A lethal combination of clunky menus, lack of guidance, and general tedium combine to make Front Office Manager a dud.
    • 59 Metascore
    • 50 Critic Score
    If you're mulling over a b-ball game for your 360 this fall, the only direction to look is away from NBA Live 07. It's a disaster from the word go, and never should have made it out of training camp.
    • 44 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 66 Metascore
    • 50 Critic Score
    The Sinking City’s engrossing premise is ultimately betrayed by counterintuitive systems and bleak monotony.
    • 61 Metascore
    • 50 Critic Score
    Broken Roads provides a strong draw with its Aussie take on the post-apocalypse and the philosophical strands running through its open-ended role-playing. Rather than leading to an interesting destination, however, these roads really are somewhat broken, with systems that don't feel properly integrated, bizarre leaps of logic and even bugs that lead you into dead ends.
    • 48 Metascore
    • 50 Critic Score
    The purchase of a Wii does not waive our right to expect a game that looks like it was designed in this millenium. What you have here is a slightly enhanced, magnified, PSP port.
    • 49 Metascore
    • 50 Critic Score
    Ultimately, if your kids are in the 7-10 year old range, Toy Story Mania is in their wheelhouse. Savvier gamers will cringe, and the younger set will have too much difficulty with the controls and the objectives. It’s too bad, because with a few adjustments, it could’ve been something much better – and more appealing to everyone in the family.
    • 47 Metascore
    • 50 Critic Score
    Sonic Boom: Shattered Crystal offers some fun platforming and treasure hunting moments, but its tedious mazes and poor story ultimately make it a drag. This one needed more time with a level editor and less time spent forcing players to repeat content.
    • 64 Metascore
    • 50 Critic Score
    RaiderZ may not be able to go head-to-head against some of the bigger free-to-play MMOs on the market, but it does offer a fairly unique monster-hunter experience and fast-paced action combat that will keep you hooked for hours on end.
    • 53 Metascore
    • 50 Critic Score
    Tetris is Tetris, which means Splash is still supremely playable. But 800 points feels like an awfully high price. Especially when you can get a used copy of Tetris Evolution on the 360 for just a few bucks more.
    • 61 Metascore
    • 50 Critic Score
    The real breaking point for this innocuous title is the price tag. Yes, Watchmen is one of the best looking downloadable games we’ve seen (even if the lighting takes the murky color palette to nearly opaque darkness), and yes, the voice acting and production values are impressively high-end. Still, paying $20.00 for such a shallow experience just doesn’t seem right.
    • 60 Metascore
    • 50 Critic Score
    Even more annoying, the majority of the original DDR songs need to be unlocked through clearing the initial track list, whereas all the licensed drivel is available from the get-go.
    • 62 Metascore
    • 50 Critic Score
    The game offers plenty of stages, and ranks your score at the end of each. Challenges are opened up after you finish each level, and if you haven’t become disenchanted with Wiley by then, there’s a lot left to do. That is, if you still give a flick.
    • 58 Metascore
    • 50 Critic Score
    If you want to kill lots of bad guys and must have a fantasy setting, it may just do the trick. Otherwise, you'd be better off keeping your wanton video game massacres firmly planted in feudal China.
    • 53 Metascore
    • 50 Critic Score
    If you love this music, go ahead and buy this game in spite of the score below; you’ll love it. Just don’t ask us to sing along unless you found that video we were talking about.
    • 53 Metascore
    • 50 Critic Score
    It's certainly budget in its lack of polish and its brevity (even with the additional PS3-specific missions added it totaled to barely five hours), so if you really, really have a hard-on for sniping you'll be able to wring some fun from this, but you'll have to swallow some crap along the way.
    • 59 Metascore
    • 50 Critic Score
    Functionally broken AI and awful navigation tools makes Epic Mickey 2 a poor experience all around, and worth avoiding for all but the most die-hard of Disney fans, and even they might feel betrayed.

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