GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 76 Metascore
    • 80 Critic Score
    Though the level design is inconsistent and the combat gets repetitive, there's plenty to keep you entertained if you're into the world and the characters.
    • 82 Metascore
    • 80 Critic Score
    While veteran RTS players may have some nits to pick with the relatively solid gameplay, those same fans of The Lord of the Rings series should find that the game shines as a playable re-creation of Tolkien's work.
    • 86 Metascore
    • 90 Critic Score
    It has more of what made the first game so outstanding and contains several improvements over its predecessor. For fans of the first game, this is a nearly perfect sequel.
    • 71 Metascore
    • 80 Critic Score
    There's not really all that much new content in Mario Party 6 save for the microphone novelty, but in the end the final product feels more polished and enjoyable than both previous efforts released on the GameCube.
    • 79 Metascore
    • 80 Critic Score
    Even the hidden cards, which seemed like a lame gimmick at first ended up being a, well, pretty cool gimmick. If you're a fan of Contra and its ilk, you should give this one a try.
    • 75 Metascore
    • 80 Critic Score
    Everything is just as wonderfully crafted, over-the-top crazy, and mouse-crushingly intense as it was in the full game. It's more Painkiller, and that's what you'd expect from an expansion, right?
    • 69 Metascore
    • 80 Critic Score
    The game's saving graces are its graphics and well-balanced races, and if you crave long backbreaking campaigns, you'll find plenty to keep you occupied here, but it's too bad that Black Hole couldn't have fleshed out the game's embryonic innovations to deliver something more daring and less imitative.
    • 83 Metascore
    • 60 Critic Score
    A disappointment. It completely breaks with the first game in everything but gameplay, and even that is sabotaged by annoying, repetitive level design.
    • 83 Metascore
    • 70 Critic Score
    Warrior Within proves that it takes more than just good combat and platforming to make a great game. Bottom line: The Warrior Within simply didn't have enough "Prince of Persia."
    • 58 Metascore
    • 60 Critic Score
    The game feels a bit rushed, as if it could have used a few months more in developments, particularly when it comes to balancing some of the combat.
    • 70 Metascore
    • 70 Critic Score
    Even with the minimal use of DS technology and the glaring gameplay omissions, Drill Spirits is a very fun game. It's definitely not the deepest game out there (and no, that wasn't meant to be a pun), but the simplicity is what makes it great.
    • 83 Metascore
    • 60 Critic Score
    A disappointment. It completely breaks with the first game in everything but gameplay, and even that is sabotaged by annoying, repetitive level design.
    • 83 Metascore
    • 60 Critic Score
    A disappointment. It completely breaks with the first game in everything but gameplay, and even that is sabotaged by annoying, repetitive level design.
    • 79 Metascore
    • 80 Critic Score
    Even by GBA standards, Final Fantasy I and II are primitive RPGs. However, if you can overlook their simple graphics and cliché-driven stories, the gameplay holds up remarkably well.
    • 93 Metascore
    • 100 Critic Score
    It takes the essence of the MMO experience, breaks it down into its component parts, and plays up all the fun elements while actively minimizing the boring or tedious aspects. World of Warcraft is the MMO that nearly everybody can enjoy, and is a shining example of the game developer's art.
    • 56 Metascore
    • 30 Critic Score
    Alexander isn't a matter of taste; it's a matter of functional incapacity. If you're looking to get your fix in this historical period, there are plenty better and recent arrivals.
    • 60 Metascore
    • 50 Critic Score
    A lackluster package of average single-player and slightly better multiplayer. Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better.
    • 88 Metascore
    • 90 Critic Score
    It's got a simplicity and elegance that you just don't see in PC games anymore: It's pure gameplay, fun from the opening credits onward. As a player you'll be constantly engaged.
    • 61 Metascore
    • 50 Critic Score
    Or how about the single-player in general? It's boring, consisting mainly of shooting hundreds of uninteresting thugs. The baddies are supposed to be endowed with "Evil AI," but heck if I could tell. They just seemed dumb.
    • 60 Metascore
    • 50 Critic Score
    Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better. That's a shame, because the premise is grand.
    • 78 Metascore
    • 70 Critic Score
    The fundamentals of gameplay are strong, but when you start getting into the details the roughness becomes increasingly apparent.
    • 85 Metascore
    • 100 Critic Score
    Its greatness holds up almost ten years later. It's a treat having an enhanced (both gameplay-wise and visually) version of the game that you can toss in your pocket and play on the go. This is easily the best launch title in the DS lineup.
    • 78 Metascore
    • 70 Critic Score
    In fact, one of the worst things you can say about an expansion pack is true of Escalation: it feels optional.
    • 86 Metascore
    • 80 Critic Score
    It's challenging, but never to the point of frustration; Sylvia makes for a great new character; and the implementation of the VFX Powers adds an extra dimension to what could have been nothing more than a simple punch-fest.
    • 60 Metascore
    • 60 Critic Score
    Most importantly, the gameplay feels just a bit looser and less controlled. That's not to say it fails -- it just could have been better.
    • 91 Metascore
    • 90 Critic Score
    While some serious camera and less serious interface problems keep it from perfection, Snake Eater is both an exciting return to form and the most successful fusion yet of video games with Hollywood-style storytelling.
    • 59 Metascore
    • 60 Critic Score
    Most importantly, the gameplay feels just a bit looser and less controlled. That's not to say it fails -- it just could have been better.
    • 48 Metascore
    • 50 Critic Score
    The racing action can be a kick, but it just doesn't compare to other racers -- gameplay or presentation-wise -- available for the system. The accent on racing also takes away from the story-driven RPG elements that made Road Trip so unique.
    • 78 Metascore
    • 80 Critic Score
    The Dynasty Mode is one of the best you'll see in an EA game, mostly because of the addition of the discipline system, which forces you to walk a fine line between getting the best players and running a clean program.
    • 60 Metascore
    • 40 Critic Score
    If you need the realistic tracks and real vehicles, Asphalt: Urban GT will deliver. Otherwise, you'll probably want to get your DS racing kicks elsewhere.

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