GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 74 Metascore
    • 70 Critic Score
    It's a visual treat; it has extremely solid gameplay and an enjoyable story. While there's nothing new here, everything is crafted with care and the polish shines through.
    • 50 Metascore
    • 50 Critic Score
    Although far from perfect, this is still shaping up to be the best portable version of Splinter Cell to come out to date.
    • 76 Metascore
    • 70 Critic Score
    The game works hard to achieve a balance between elements gamers are familiar with and elements to provide new experiences. For the most part, Riviera manages to keep that balance quite well.
    • 69 Metascore
    • 60 Critic Score
    The cast of fighters is shallow, filled with too many slow bruisers.
    • 64 Metascore
    • 70 Critic Score
    The game's presentation is easily worth the attention of even the most hardcore comic fans. The graphics are all fairly well defined, though the PS2 version doesn't look quite as sharp as either the Xbox or GameCube versions.
    • 74 Metascore
    • 70 Critic Score
    It does an admirable job of re-creating a complex console game on the PSP ... admirable but for the ridiculous load times. They truly put a damper on the rest of the game, turning what would have been a fantastic, console-like experience into a decent, console-like experience.
    • 62 Metascore
    • 70 Critic Score
    The game's presentation is easily worth the attention of even the most hardcore comic fans.
    • 61 Metascore
    • 70 Critic Score
    The game's presentation is easily worth the attention of even the most hardcore comic fans. The graphics are all fairly well defined, with the GameCube version just edging out the PS2 in visual quality.
    • 79 Metascore
    • 80 Critic Score
    One of the nicer new features are challenges, mini-goals within an existing scenario that you can choose to do if you'd like.
    • 86 Metascore
    • 80 Critic Score
    The team at Double Fine has managed to seamlessly combine sumptuous, mind-bending visuals and a downright funny script to create one of the most inventive games to hit the PS2.
    • 74 Metascore
    • 80 Critic Score
    And while the title may never be mistaken for the deepest game on the PS2, Destroy All Humans! could very well be one of the funniest.
    • 91 Metascore
    • 100 Critic Score
    Once you strap into an F/A-18 and rocket over the landscape, once you're crouched next to a tank trying valiantly to repair it while bullets ping off of the armor inches above your head, once you defend a waypoint and ask for new orders from your commander over the radio, all of those nitpicks about map balance or sniper power fade.
    • 71 Metascore
    • 70 Critic Score
    It's a polished, evolved, and strangely addictive game. Sure, it's looking a bit rough and never gives you the visceral thrill that charging through the battlefield in the "Dynasty Warriors" games offers. Of course, some of us have discovered the more cerebral joys of managing troops from the background.
    • 75 Metascore
    • 80 Critic Score
    For fans of the previous Bomberman games, the DS version is easily one of the best in the franchise.
    • 67 Metascore
    • 70 Critic Score
    The biggest problem with Battle Network 5 is the same thing that has plagued all the other sequels in the series: it's just too darn much like its predecessors.
    • 66 Metascore
    • 70 Critic Score
    The biggest problem with Battle Network 5 is the same thing that has plagued all the other sequels in the series: it's just too darn much like its predecessors.
    • 78 Metascore
    • 80 Critic Score
    There's infinite replay value with Live & Reloaded's online game, but the none-friendly newbie aspect is sure to frustrate and annoy some gamers.
    • 76 Metascore
    • 80 Critic Score
    And while the title may never be mistaken for the deepest game on the Xbox, Destroy All Humans! could very well be one of the funniest.
    • 50 Metascore
    • 40 Critic Score
    Try Guild Wars if you want guild-versus-guild content, or "Everquest II" or "World of Warcraft" for a quest-driven MMORPG. Unless you're absolutely after that million-dollar prize, RYL is an easy pass.
    • 64 Metascore
    • 60 Critic Score
    It features some excellent graphics and audio production, as well as some of the best voiceover work to date. However, this can't make up for the frustrating gameplay, which tries to focus on stealth, combat, and platforming, yet doesn't manage to do any of these particularly well.
    • 59 Metascore
    • 60 Critic Score
    A well-crafted game, but it's so by the books in so many ways that it never really gets off the ground.
    • 58 Metascore
    • 60 Critic Score
    Although it takes a little bit of time to adjust to the sluggish controls, the game still delivers a solidly entertaining experience.
    • 61 Metascore
    • 50 Critic Score
    A game that shouldn't have been made. It's a hardcore product with next to nothing new to offer to the hardcore. Meanwhile, more casual people will be turned off by the confusing learning curve and the utterly awful aesthetics.
    • 65 Metascore
    • 70 Critic Score
    It features some excellent graphics and audio production, as well as some of the best voiceover work to date. However, this can't make up for the frustrating gameplay, which tries to focus on stealth, combat, and platforming, yet doesn't manage to do any of these particularly well.
    • 66 Metascore
    • 60 Critic Score
    It features some excellent graphics and audio production, as well as some of the best voiceover work to date. However, this can't make up for the frustrating gameplay, which tries to focus on stealth, combat, and platforming, yet doesn't manage to do any of these particularly well.
    • 68 Metascore
    • 70 Critic Score
    A very decent race game. It's just one that happens to fall into a crowded category, and the car that's late out of the gate is rarely the winner.
    • 63 Metascore
    • 60 Critic Score
    Offers a good variety of race options and an involved career mode, but that flawed mode puts too much focus on money, respect, and schedules, and not enough on actual racing.
    • 58 Metascore
    • 60 Critic Score
    Not much better than last year's unimpressive console games. However, the smooth control, portability, and uniqueness of the experience -- this is the only FPS for the DS at the moment -- help differentiate it enough that some folks might enjoy it.
    • 86 Metascore
    • 90 Critic Score
    Not a port of an older game or a collection of mini-games or a glorified tech demo -- an actual game with actual depth. Kirby: Canvas Curse is that game. It's simple, to be sure, but it's also remarkably fun.
    • 60 Metascore
    • 40 Critic Score
    Topsy-Turvy's sensor isn't quite so advanced -- it only picks up three moves: left, right, and neutral. This gives you far less control over the onscreen action, and can be especially frustrating when you want to roll that boulder just a tad to the right so that you land on it instead of that pit of spikes after you jump.

Top Trailers