GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 69 Metascore
    • 40 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 79 Metascore
    • 80 Critic Score
    The main problem though, is that this game was made as a single player experience and cramming a two player mode into it feels awkward. The stages and balance just aren't designed for multiple players.
    • 91 Metascore
    • 90 Critic Score
    Wailing on the guitar, I might add, is immensely satisfying.
    • 77 Metascore
    • 80 Critic Score
    If Donkey Kong Country 3 was released today as an original title, it would redefine 2D platform gaming.
    • 73 Metascore
    • 50 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 64 Metascore
    • 80 Critic Score
    It's better than the last game but not all that innovative. Of course, until somebody else steps up and makes a great party game, Mario Party's the only gig in town.
    • 70 Metascore
    • 70 Critic Score
    Curse of Darkness is often a lot of fun in its own right, but if you're not the kind of player that can tolerate "grind"-style gameplay -- and indeed, often thrive on this -- then you might get bored here.
    • 45 Metascore
    • 50 Critic Score
    It doesn't help matters that the game plays like a mindless shooter-by-numbers.
    • 69 Metascore
    • 70 Critic Score
    There are some minor gameplay issues, and the weak multiplay -- with no online gaming -- hurt the overall game, but the single-player story is strong.
    • 84 Metascore
    • 90 Critic Score
    LucasArts has added a ton of new features to an already great game, resulting in one of the best Star Wars games ever. The Force is strong with this one, indeed.
    • 63 Metascore
    • 40 Critic Score
    Bottom line: this is a bad basketball game. The last Sony-published hoops title, NBA ShootOut 2004, was extremely solid, so these massive leaps backwards befuddle me to no end.
    • 68 Metascore
    • 70 Critic Score
    It's just too darn much like its predecessors. The graphics and sound have shown little improvement since the first game in the series, and they certainly haven't been updated at all with the leap to DS (save the 3D Mega Man on the touch screen).
    • 58 Metascore
    • 40 Critic Score
    Mutant Nightmare, while wholly competent, goes down like pabulum and possesses all the (as the kids are wont to say) mad flava of boiled water.
    • 53 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 60 Metascore
    • 60 Critic Score
    The problem is that there's only so much that can be done with the concept, and it becomes routine and boring before the game is even close to over.
    • 63 Metascore
    • 60 Critic Score
    Unfortunately, what starts off as a fascinatingly fresh idea eventually breaks down. For all the compelling aspects of building your empire, the game's strategic model is actually pretty shallow.
    • 45 Metascore
    • 50 Critic Score
    It doesn't help matters that the game plays like a mindless shooter-by-numbers.
    • 71 Metascore
    • 80 Critic Score
    There are some minor gameplay issues, and the weak multiplay -- with no online gaming -- hurt the overall game, but the single-player story is strong.
    • 83 Metascore
    • 90 Critic Score
    LucasArts has added a ton of new features to an already great game, resulting in one of the best Star Wars games ever. The Force is strong with this one, indeed.
    • 78 Metascore
    • 70 Critic Score
    The game is polished, and delivers a satisfying journey while it has you, but loses you with an all-too short experience.
    • 56 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 74 Metascore
    • 70 Critic Score
    Starting with "Lament of Innocence," it seems like Konami is inching ever closer to creating the 3D Castlevania game that we've been waiting years to play. Curse of Darkness is an incremental step in the right direction.
    • 57 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 82 Metascore
    • 90 Critic Score
    Like Sherlock Holmes and Doctor Moriarty or He-Man and Skeletor, though, City of Heroes and City of Villains need each other in order to be complete. Having the whole package makes the City of... games what they were always meant to be -- one of the best massively multiplayer online games available today.
    • 78 Metascore
    • 70 Critic Score
    Far better than it should be, partly for its spirited use of the license, partly for its variety, and partly for the simple fact that it's a rarity to have a game like this with serviceable bots.
    • 69 Metascore
    • 70 Critic Score
    Multiplayer has its attributes, but stumbles hard when it comes to framerate and resembles a Monet painting at some points. Overall, I'd recommend it for single-player, but for Wi-Fi, well, I've offered my caveat emptors.
    • 68 Metascore
    • 50 Critic Score
    I understand the need to change the identity of the murderer in order to create suspense for those who have already read the book. Unfortunately, the new ending feels tacked on and incredibly contrived.
    • 71 Metascore
    • 50 Critic Score
    If you just want more stuff, you'll probably be satisfied with it, but if you were hoping for a strong animal-themed expansion pack, Wild! is more gelding than stallion.
    • 73 Metascore
    • 50 Critic Score
    After such an uneven effort, there can be no other assessment made: the game gods must be displeased.
    • 61 Metascore
    • 50 Critic Score
    With a lame story and boring gameplay, I got tired of Ghost in the Shell Standalone Complex in a hurry. There's also a noticeable lack of polish, with things like maps and clear objective descriptors being absent.

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