GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 70 Metascore
    • 80 Critic Score
    Will Wright created a monster -- and he gave it to you to develop. And now he's batting your creative genius in the head. It'll either wake up, or it won't... but whether or not you actually experience all that Galactic Adventures has to offer, you're in for a whole lot of fun along the way.
    • 70 Metascore
    • 80 Critic Score
    It's a fantastic game that's unlike anything you've played before (except maybe Clu Clu Land on NES). Pick it up and give those shoulder buttons a workout!
    • 70 Metascore
    • 80 Critic Score
    Fans of Eiichiro Oda's comical pirate epic will certainly get the most out of the game, but if you like chaotic action and bizarre characters, just about anyone can enjoy it.
    • 70 Metascore
    • 70 Critic Score
    Force Unleashed may not be the mind-blowingly awesome "Star Wars" game that it was hyped to be, but thanks to some cool play mechanics, a great story, and a couple fun extras, it's still a fun (if flawed) ride.
    • 70 Metascore
    • 60 Critic Score
    An ambitious, interesting game, but it's badly undercut by terrible AI and annoying and very distracting graphical glitches. They're bad enough to make the game feel like a chore.
    • 70 Metascore
    • 60 Critic Score
    If you just want a simple and enjoyable portable strategy/RPG to whittle away some time with, Luminous Arc will fill that role very nicely. But if you were hoping for a deep, compelling SRPG you could play competitively against others, you'll find that this light doesn't shine anywhere near as brightly as it should.
    • 70 Metascore
    • 60 Critic Score
    The constant action means the Harry Potter series has always lent itself well to the video-game format, and thankfully (albeit surprisingly) EA has mostly improved upon their winning formula, while upping the ante visually and adding welcome multiplayer features, easily making the Goblet of Fire their best adaptation yet.
    • 70 Metascore
    • 88 Critic Score
    A combat intensive 3D RTS that plays fast and smart, with clever AI and an engaging story propelled campaign.
    • 70 Metascore
    • 67 Critic Score
    The levels themselves are nothing short of spectacular, and in freestyle mode, there's moments of real joy to be had tricking off everything and finding secret areas and high wires to grind down. But for us, the lack of skaters, levels, and actual fun in the Story Mode left us sobbing for Tony.
    • 70 Metascore
    • 85 Critic Score
    Immersive elements are everywhere: You don't just press a button to activate a lever that opens a gate -- you use the analog stick to shift Harry in the direction you want to tug that lever.
    • 70 Metascore
    • 69 Critic Score
    SAG offers a quick trip down memory lane, but repeated replaying of all four games will soon get a little stale.
    • 70 Metascore
    • 82 Critic Score
    While the gameplay could still use some refinement and focus, the overall Vengeance adventure is an engaging and entertaining one.
    • 70 Metascore
    • 70 Critic Score
    What we actually have, though, is something more in line with what the original should have been that ends up being less compelling for its lateness.
    • 70 Metascore
    • 75 Critic Score
    I enjoyed the experience of both single- and multiplayer. From a feature standpoint, this version is missing a lot of the selling points of the Xbox and PC versions (smaller levels, less players available online, etc.), but if you haven't gotten immersed in those versions, ignorance is bliss.
    • 70 Metascore
    • 50 Critic Score
    If the action was consistent and engaging Legends could have been a major success.
    • 70 Metascore
    • 70 Critic Score
    Crash might be getting on in years for a videogame mascot, and his latest outing falls well short of classic status, but a few disarming new tricks prove he's not over the hill just yet.
    • 70 Metascore
    • 70 Critic Score
    The best thing that can be said about Cars is that it lays down solid racing gameplay without feeling generic.
    • 70 Metascore
    • 40 Critic Score
    Even Ocho Cinco might have trouble keeping up the trash-talking intensity after prolonged exposure to the same old Street feel.
    • 70 Metascore
    • 70 Critic Score
    Things are finally looking up for the big-name MMO that reached for the stars but never seemed to get off the ground.
    • 70 Metascore
    • 60 Critic Score
    If you're going for sheer quality, the PSP version of Cars is the best of the handheld games based on the movie.
    • 70 Metascore
    • 74 Critic Score
    I reallllly wish I could recommend this game. It's a quality game in almost every respect...but the save flaw is just too big.
    • 70 Metascore
    • 88 Critic Score
    A great game. The combination of turn-based tactics and limitless strategic operations places it as one of the finest strategic wargames of all time.
    • 70 Metascore
    • 85 Critic Score
    The missions are a wee bit tough, but nothing a veteran player can't handle. This game is realistic enough to satisfy the wargamers among us, and exciting enough to satisfy the most jaded real-time strategy gamer.
    • 70 Metascore
    • 40 Critic Score
    Killer 7 is going to start a lot of arguments -- it's definitely a love it or hate it type of game. I'm more in the "hate it" camp, but I do have to give it some props for being so radically different. Just be aware that it's a pretty severe case of style over substance.
    • 70 Metascore
    • 75 Critic Score
    It's enough to make you want to hold hands and sing Kum Bai Ya -- if you can put down your GBA long enough.
    • 70 Metascore
    • 69 Critic Score
    It's not terrible, but it's not terribly good, either. It's just good enough (and just bad enough) to qualify as neither; The game is perfectly balanced in a state of Swiss-like neutrality.
    • 70 Metascore
    • 80 Critic Score
    It's a solid game, but with EA's "NCAA Football 2003" in stores there's no need to pick it up.
    • 70 Metascore
    • 40 Critic Score
    But the problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
    • 70 Metascore
    • 80 Critic Score
    One unique aspect is that, much like in the real world, there are no extra lives. Once you're killed, you're dead. The rest of your team will have to make due without you.
    • 70 Metascore
    • 60 Critic Score
    For a tennis game, TS2 is surprisingly deep. On the other hand it can also be frustrating as you realize that your player is simply outclassed by the AI.

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