GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 74 Metascore
    • 80 Critic Score
    I can't help feeling that the Super Monkey Ball franchise was made for the Nintendo Wii. The tilt control feels far more intuitive than using analog sticks to direct the motion of your little encapsulated simians, and it works wonderfully.
    • 74 Metascore
    • 80 Critic Score
    F1 is a tough sport, but it's a wonderful one. Championship Edition captures that astonishingly well, although it stumbles with fully implementing the online features, and the lack of force feedback is murderously noticeable.
    • 74 Metascore
    • 60 Critic Score
    This is, in a nutshell, a piece of dung covered in gold dust.
    • 74 Metascore
    • 74 Critic Score
    Unfortunately, for PS2 owners, a vicious beat-down is delivered by the GameCube's less blurry, less angular crowds, and it wins by a split decision.
    • 74 Metascore
    • 84 Critic Score
    Provides a great, online fantasy-gaming experience, albeit one that's not quite as grueling, unforgiving, or complex over the long haul.
    • 74 Metascore
    • 70 Critic Score
    While many aspects of it are excellent, the gameplay is flawed enough to occasionally frustrate and sometimes make Magic Pengel feel less like a game and more like a chore.
    • 74 Metascore
    • 70 Critic Score
    Despite my gripes, there's enough good stuff in here to justify the purchase. Think of "Pit Fighter," "Spy Hunter II," and the like as elaborate mini-games that you can try once and then ignore forever.
    • 74 Metascore
    • 50 Critic Score
    If you have a choice, between getting the GameCube and PS2 version of the game, go for the GameCube. The semi-frequent load times are significantly shorter on Nintendo's system, and the graphics look slightly better.
    • 74 Metascore
    • 70 Critic Score
    By the end of my roughly eight-hour, straight-forward Space Marine adventure, I couldn't help but feel Relic Games missed out on a golden opportunity to take what is a good game – and a strong debut for the Space Marine franchise – and elevate it to great.
    • 74 Metascore
    • 70 Critic Score
    It's easy to recommend this package, as it offers up a pair of games that are not only still relevant, but plenty of fun to boot.
    • 74 Metascore
    • 80 Critic Score
    And while the title may never be mistaken for the deepest game on the PS2, Destroy All Humans! could very well be one of the funniest.
    • 74 Metascore
    • 70 Critic Score
    A pretty fun game. And with a 15- to 20-hour main quest that you can play through with three different characters (and again in co-op play), you'll definitely get your money's worth.
    • 74 Metascore
    • 69 Critic Score
    Blitzkrieg can sometimes be entertaining in spite of these problems, but it's not the great WWII RTS we've been waiting for.
    • 74 Metascore
    • 60 Critic Score
    It's pretty much the perfect rental. Genji: Dawn of the Samurai is fun, action filled, and magnificently produced ride that's definitely worth experiencing once (just not for $40!).
    • 74 Metascore
    • 70 Critic Score
    It's still a Meteos game, and it's still lots of fun. However, the changes made to ease up the difficulty make it less fun to this seasoned veteran.
    • 74 Metascore
    • 60 Critic Score
    Big Brain scores points for its friendly and colorful art style and variety of activities, and there a lot of reasons prospective students will want to enroll. The problem is there's not much to keep you from dropping out after a few days.
    • 74 Metascore
    • 70 Critic Score
    The key syllable is port. Prince of Persia: Rival Swords sits alongside games like "Star Wars Battlefront 2" and "Tony Hawk's Project 8" as ambitious versions of great console games that still come up short.
    • 74 Metascore
    • 78 Critic Score
    Its combat system is a little slow, and the learning curve may be a bit steep for some people. I also had a few lockups during gameplay, which are a MAJOR bummer if you have not backed up in a while.
    • 74 Metascore
    • 79 Critic Score
    Throw in some amazing graphics and entertaining mission design and you have a fun, action-packed title that should appeal to trigger-happy pilots everywhere.
    • 74 Metascore
    • 82 Critic Score
    This expansion pack is worth every last cent to a fan of Icewind Dale.
    • 74 Metascore
    • 72 Critic Score
    One of the game's biggest deficiencies is the camera, which doesn't work well when you're in attack mode.
    • 74 Metascore
    • 70 Critic Score
    If you're looking to get a few more hours of fun out of your aging black box, Need for Speed Carbon isn't a bad way to do it.
    • 74 Metascore
    • 77 Critic Score
    Some of the new additions that House Party brings are fun, but it doesn't change the game all that much.
    • 74 Metascore
    • 70 Critic Score
    If you own a PS3 and an Xbox 360, then go ahead and opt for the 360 version. It has better online support, sharper visuals and richer colors. But if you only own a PlayStation 3, rest assured that you'll enjoy this version anyways.
    • 74 Metascore
    • 90 Critic Score
    The game lays out so much for the player to happen across and take an active part in that you're able to suspend your disbelief and feel like your actions actually mean something.
    • 74 Metascore
    • 70 Critic Score
    You'll need to know what you're doing before you'll have any hope of enjoying it, but once you've made it, the effort will pay off.
    • 74 Metascore
    • 60 Critic Score
    The downside is that if you're looking for that next great leap off the turnbuckle and into your living room, you may instead have to settle for a pretty satisfying leg drop to hold you over until next year. Slow and steady worked for Hogan all those years, so it may be good enough for you.
    • 74 Metascore
    • 67 Critic Score
    Like getting the ant farm as a gift four birthdays in a row, the introduction of a "new" Settlers game is becoming a trite, if comfortable, old joke.
    • 74 Metascore
    • 83 Critic Score
    Once the initial learning curve was surpassed, things became much easier, making it fun to just sit back and enjoy Evil Islands' gameplay.
    • 74 Metascore
    • 72 Critic Score
    The game shines when you focus entirely on building up your cities and taking care of your people.

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