GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 76 Metascore
    • 81 Critic Score
    Looks good, has plenty of tactical depth.
    • 76 Metascore
    • 90 Critic Score
    Another fantastic LEGO game. LEGO Batman is simple enough for kids to mash their way through, but addicting and deep enough to hold the interest of their parents, and the rare game perfect for them to play together.
    • 76 Metascore
    • 90 Critic Score
    If you don't break into a big, dopey grin while running around shattering LEGO Battle Droids into their component parts, then you should just put videogames down for good -- you've outgrown them.
    • 76 Metascore
    • 70 Critic Score
    The game works hard to achieve a balance between elements gamers are familiar with and elements to provide new experiences. For the most part, Riviera manages to keep that balance quite well.
    • 76 Metascore
    • 80 Critic Score
    If you're looking for a full dose of FIFA action, replete with glorious presentation, exciting gameplay, and plenty of online challenge, 2006 FIFA World Cup should be at the top of your playlist.
    • 76 Metascore
    • 80 Critic Score
    A ridiculously violent, unbelievably profane game that lets you glorify yourself with virtual millions of dollars in hard-earned drug money, fast cars, boats, underlings, women and copious amounts of blood. It's a good feeling.
    • 76 Metascore
    • 50 Critic Score
    Modern Warfare may have finally found its way to the Wii, but I wish the original console controls had made the jump as well. Instead, Wii players get a game that forces heavy reliance on aim-assist (especially in multiplayer). The ultimate battle is with the controller, rather than the on-screen bad guys.
    • 76 Metascore
    • 60 Critic Score
    "Burnout 3" was a title that changed peoples' tune from "I don't play racing games" to "No, you can't have the controller. It's still my turn." Compared to that, Dominator just isn't as fun.
    • 76 Metascore
    • 70 Critic Score
    Gun
    Not only giving us a relatively fresh and underutilized theme, but also by mixing up gameplay and including a stats and inventory system that give you freedom (well, some freedom) on how to build your character.
    • 76 Metascore
    • 80 Critic Score
    Unlike many RTS games where resource management can get tedious, or combat is a generic form of minutia, American Conquest does RTS right by deftly combining resource management with warfare.
    • 76 Metascore
    • 75 Critic Score
    Fans of the series may be puzzled by a few missing features.
    • 76 Metascore
    • 80 Critic Score
    While there are some definite issues, the single-player game is a lot of fun and the story is engaging (though it could be a bit confusing to new players). Unfortunately, we were a bit let down by the multiplayer, which wasn't as good as it was in the previous games.
    • 76 Metascore
    • 80 Critic Score
    Between the mini-games offered and the challenge of facing lots of different opposing styles, online remains an attractive diversion.
    • 76 Metascore
    • 88 Critic Score
    Colorful graphics combined with challenging gameplay.
    • 76 Metascore
    • 79 Critic Score
    It's a solid, trick based BMX game. Good control, mixed with decent graphics, and a wide variety of truly huge and impressive courses should satisfy any player in search of an extreme sporting fix.
    • 76 Metascore
    • 80 Critic Score
    Although switching characters every few missions took away from my enjoyment of the game, I found experiencing combat in different locales to be very entertaining.
    • 76 Metascore
    • 80 Critic Score
    The good news is even those who've never seen the comic strip can enjoy the fun combat system and great artwork. And if the storyline is only moderately interesting to those not familiar with the series' in-jokes, it's serviceable enough to hold the game together for its roughly six-hour play time.
    • 76 Metascore
    • 70 Critic Score
    Although the game doesn't bring a lot of new experiences to the table, it does do a great job of adding to the experience gamers enjoyed the first time around.
    • 76 Metascore
    • 80 Critic Score
    It's the fact that Nintendo continues using Rare's horrible Donkey Kong character designs. I mean, seriously. This is a great game; why am I being forced to look at Diddy Kong while I play it? Or frickin' King K. Rool?! Awful.
    • 76 Metascore
    • 70 Critic Score
    SBCGfAP is packed with little extras and mini-games, although none provide more than a few minutes of diversion. The real fun is discovering all of the inside jokes from the series plastered throughout.
    • 76 Metascore
    • 70 Critic Score
    It's the weak multiplayer that keeps us from recommending The Club with full enthusiasm.
    • 76 Metascore
    • 80 Critic Score
    While I enjoyed the game very much, it's best suited for role-playing game enthusiasts who have a sense of humor and don't mind a bit of a mish-mash when it comes to their epic world-saving storylines.
    • 76 Metascore
    • 70 Critic Score
    You'll easily clear all four cases in a weekend play session, but the suspend-anywhere save system allows you to easily play it in bits and pieces during commutes, on lunch breaks or while waiting for the previews to finish at your local theater.
    • 76 Metascore
    • 70 Critic Score
    MAG
    MAG, much like actual war, is often an ugly, confusing mess that tosses a group of people into extraordinary situations where they can overcome through teamwork or die as frustrated individuals. If you're looking for just another game to see your name on top of a leaderboard then keep on walking.
    • 76 Metascore
    • 85 Critic Score
    A fantastic game -- it's easy to pick up and play, has great character and depth, and is even better with a friend.
    • 76 Metascore
    • 70 Critic Score
    SingStar Vol. 2 is a tough sell. Although it has a wide berth of exclusive (and fun to sing) tracks, it offers little in improvements over Sony's six month-old release.
    • 76 Metascore
    • 80 Critic Score
    It suffers from a limited feature set compared to its PC brother and the visuals aren't state of the art. It does set the standard for realistic baseball on the PS2.
    • 76 Metascore
    • 80 Critic Score
    Chocobo's Dungeon isn't a traditional Final Fantasy game, but it's still loads of fun and very addictive.
    • 76 Metascore
    • 77 Critic Score
    A collection of three games -- two great and one good -- that isn't up to snuff for a GBA comp cart.
    • 76 Metascore
    • 89 Critic Score
    Addicting and incredibly fun.

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