GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 86 Metascore
    • 80 Critic Score
    Combining a sequel with a backstory fill-in, it's still as weird as ever, but it's just what fans of this cult classic will be looking for.
    • 86 Metascore
    • 91 Critic Score
    As polished a platformer as you'll find this year...Its sterling production values accentuate its smooth, sublime gameplay. Heck, even the mini-games are polished.
    • 86 Metascore
    • 85 Critic Score
    The superior graphics and flight modeling are unmatched, and game's many solitaire and multiplayer options give it long life on the hard drive.
    • 86 Metascore
    • 90 Critic Score
    One of the first absolutely must-own titles for Xbox 360. The controls have been greatly improved over last year's game, with much-abused control schemes getting reined in a bit.
    • 86 Metascore
    • 79 Critic Score
    Amplitude's chaff-heavy soundtrack and flavorless gameplay keeps it from reaching the top of the pops.
    • 86 Metascore
    • 80 Critic Score
    It's fun while it lasts, and I can't wait to see what other cool narrative ideas Supergiant Games comes up with for future games.
    • 86 Metascore
    • 90 Critic Score
    A unique and utterly enjoyable experience; and thankfully, this is true whether or not you've got three friends around to enjoy the adventure with.
    • 86 Metascore
    • 85 Critic Score
    While this undoubtedly sounds familiar to RPG veterans, Symphonia manages to distinguish itself through solid and enjoyable gameplay.
    • 86 Metascore
    • 92 Critic Score
    The graphics are jaw dropping and simply the best ever in a golf simulation.
    • 86 Metascore
    • 86 Critic Score
    It will take players many weeks of gameplay to fully explore all of the twenty new zones, and the new race adds more color to an already rich world.
    • 86 Metascore
    • 83 Critic Score
    Underneath all of that polish, at its heart this is the same basic game we've been playing for years -- you'll either love it or hate it for that very reason.
    • 86 Metascore
    • 89 Critic Score
    The massive amount of unit and race variety coupled with an aggressive (albeit at times quirky) AI, full editing capabilities, a boatload of spells, engaging combat, and rock-solid game mechanics make for a strategy game that is not only better than the original, but arguably the best turn-based strategy game released this year.
    • 86 Metascore
    • 93 Critic Score
    If "Gran Turismo 3" is Dom Perignon, Burnout 2 is Jack Daniels. While Dom may be a great guy, personally I'd rather hang out with Jack.
    • 86 Metascore
    • 84 Critic Score
    Only graphical impoverishments, a terrible secret-unlock method, and a lack of features prevent perfection.
    • 86 Metascore
    • 85 Critic Score
    Thanks to revolutionary ten-man motion captures, the look of 2004 will impress you. This is the first hoops I've played where everyone on the court acts the way they're supposed to.
    • 86 Metascore
    • 90 Critic Score
    A very good single-player game, and a brilliant online game; Ubisoft's streak of Xbox greatness continues.
    • 86 Metascore
    • 85 Critic Score
    To be honest, CMR3 can't hold a candle to "Rallisport Challenge" graphically, but betters it with phenomenal collision detection and handling.
    • 86 Metascore
    • 90 Critic Score
    It's not the most exciting concept in gaming history, but it's one of the best games that I've played all year...The only thing holding Katamari back from a five star rating is that it's over way too quickly.
    • 86 Metascore
    • 90 Critic Score
    That The Lord of the Rings Online could whether the storm of player expectations and its development troubles and still be a decent game is an achievement in itself. That it could go through all that and come out the other side as an exceptional entry into the genre is nothing short of miraculous.
    • 86 Metascore
    • 80 Critic Score
    The driving is fine, made just a bit more difficult with the PSP's analog nub, but the shooting is very problematic thanks to the twitchy and unreliable lock-on system the series has become famous for.
    • 86 Metascore
    • 90 Critic Score
    While Dawn of War doesn't break any new ground for the RTS genre, it is, nonetheless, a supremely polished and well-balanced example of it, a credit to both the development team, and a laurel wreath for the license it bears.
    • 86 Metascore
    • 100 Critic Score
    Beyond the improved AI and riveting plot, the pacing of the missions has been vastly improved as well, and I found myself being introduced to the new features of GRAW 2 on a regular schedule...[GRAW 2] eclipses the first game in every way.
    • 86 Metascore
    • 100 Critic Score
    With its organic controls, beautiful visuals and amazing presentation, it quickly becomes an addicting experience that's tough to stop playing, even during some of the most frustrating parts of the game. Though its online modes slightly tarnish on the experience, the rest of the game more than makes up for it.
    • 86 Metascore
    • 100 Critic Score
    Warhammer Online has had the smoothest, most complete MMO launch we've ever seen. Game balance and other elements of the game need tweaking but they're all there, they all work and most importantly, they're all fun.
    • 86 Metascore
    • 100 Critic Score
    Integrating some nice variety into one game while maintaining its decidedly action-oriented dynamics, Dead Space is appealing across a wide cross-section of gameplay styles. Wrap an engrossing plot that is a veritable warren of intermingling themes around this and you've got a game that is basically a guaranteed experience.
    • 86 Metascore
    • 80 Critic Score
    We do wish that the changes that worked so well in Dual Strike hadn't been so casually tossed aside here. In fact, looking at the two out of context, we'd presume that Dual Strike was the later game. But the quality of design here is as phenomenal as ever, and we expect to be playing Days of Ruin for quite some time.
    • 86 Metascore
    • 90 Critic Score
    This is what an expansion pack should be ... tons more of everything you enjoyed from the first game with just enough new stuff to keep you guessing.
    • 86 Metascore
    • 85 Critic Score
    The biggest change Escape from Monkey Island has undergone is its change to 3D. Far from ruining the game, as many fans feared, this makes EMI the best-looking Monkey Island title yet.
    • 86 Metascore
    • 90 Critic Score
    It delivers a portable rush of addictive high-speed action. And you can't really ask for more than that.
    • 86 Metascore
    • 90 Critic Score
    Neversoft has done an admirable job of recreating Guitar Hero's gameplay, and the new guitars, fantastic setlist and challenging note charts push the series forward, even if some players may not be quite ready to rock that hard. Features like the boss battles, online play and co-op could have made Guitar Hero III a legend itself but end up feeling unpolished.

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